]> git.lizzy.rs Git - dragonfireclient.git/history - src/nodedef.h
Reduce size of ContentFeatures structure
[dragonfireclient.git] / src / nodedef.h
2022-05-26 sfan5Reduce size of ContentFeatures structure
2022-05-23 WuzzyFix no_texture.png for unknown nodes with ID < 125...
2022-03-29 Jude Melton-HoughtonOptimize swapping nodes with equivalent lighting
2021-10-01 WuzzySplit liquid_viscosity to liquid_viscosity and move_res...
2021-05-03 Loic Blotrefacto: remove get_gui_env & draw_load_screen from...
2021-04-05 sfan5Reserve vectors before pushing and other code quality...
2021-03-29 VitaliyDegrotate support for mesh nodes (#7840)
2021-03-20 SmallJokerSchematic: Properly deal with before/after node resolvi...
2021-01-29 sfan5Rework use_texture_alpha to provide three opaque/clip...
2021-01-29 sfan5Drop never documented 'alpha' property from nodedef
2020-10-17 LarsRemove all bump mapping and parallax occlusion related...
2020-08-12 sfan5Render nodeboxes with opaque material if possible ...
2020-08-04 Hugues RossImplement override.txt support for special tiles (...
2020-07-23 WuzzyImprove default inventory+wield images of node drawtype...
2020-07-10 sfan5Remove std::shared_ptr use in TileLayer (#10090)
2020-05-20 VitaliyCache liquid alternative IDs (#8053)
2020-05-19 WuzzyRework functionality of leveled nodes (#9852)
2020-05-05 sfan5Allow ObjDefManager instances to be cloned
2020-04-14 Hugues RossRefactor texture overrides and add new features (#9600)
2019-08-12 BehaClear old item groups when they are overridden. (#8753)
2019-01-03 SmallJokerProselytize the network. Use IEEE F32 (#8030)
2018-04-30 Kuma_jjwnodedef: Delete two unused method definitions (#7288)
2018-04-20 ParamatNode resolver: Make error on fallback optional, disable...
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
2017-10-15 VitaliyReal global textures (#6105)
2017-09-12 KahrlMake INodeDefManager::getIds return a vector, not a set
2017-09-11 Auke KokImplement client node dig prediction
2017-08-29 SmallJokerBump minimal protocol version to 36 (#6319)
2017-08-19 Loïc BlotCode modernization: src/n*, src/o* (#6280)
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-08-16 Loïc BlotCleanup various headers to reduce compilation times...
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-06-18 Loïc BlotCpp11 patchset 11: continue working on constructor...
2017-05-20 Loïc BlotVarious code cleanup & little performance improvement...
2017-05-19 Dániel JuhászFix alpha for liquid nodes (#5494)
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-04-19 Loïc BlotFix various copy instead of const ref reported by cppch...
2017-03-30 paramatParamtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
2017-03-20 number ZeroContent_mapblock.cpp: Refactor
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-04 Dániel JuhászImprove getPointedThing() (#4346)
2017-01-02 sfan5Move TileAnimation code to seperate file
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-09-08 paly2Add minetest.unregister_item and minetest.register_alia...
2016-08-26 Auke KokMake plantlike drawtype more fun
2016-05-23 EkdohibsMove updateTextures and fillTileAttribs to ContentFeatures
2016-03-12 Auke KokAllow nodes to specify which sides to connect to.
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-02-09 Auke KokFix backface culling when connecting to new servers.
2016-01-23 Auke KokBackface culling: Ignore setting in tiledef from old...
2016-01-07 paramatLiquids: Flow into and destroy 'floodable' nodes
2015-10-04 est31Add new ContentParamType2 "CPT2_DEGROTATE"
2015-07-16 RealBadAngelFix relief mapping issues
2015-06-27 RealBadAngelAdd minimap feature
2015-05-19 rubenwardyAdd texture overriding
2015-05-08 kwolekrFix compilation for non-client builds, and fix signed...
2015-05-07 kwolekrNodeResolver: Remove NodeResolveMethod
2015-05-05 kwolekrNodeDefManager: Improve const-correctness of interfaces
2015-04-16 kwolekrSchematics: Refactor NodeResolver and add NodeResolveMethod
2015-03-20 kwolekrRevert "Fix issue #2441: crash on respawn, since a...
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-05 Loic BlotFix issue #2441: crash on respawn, since a conversion...
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-01-04 kwolekrNodeResolver: Perform callback immediately if node...
2015-01-04 kwolekrRemove freezemelt (the remainder of proller nonsense)
2015-01-03 kwolekrFix crash if NodeResolver destroyed before pending...
2014-12-28 kwolekrSet fallback content if resolving content vector requir...
2014-12-27 kwolekrRedefine NodeResolver interface and replace with callba...
2014-12-12 kwolekrNodeResolver: Fix some comments and use const reference...
2014-12-11 kwolekrNodeResolver: Fix cancelNode and cancelNodeList
2014-10-29 kwolekrRefactor decoration-related code
2014-10-28 kwolekrAdd NodeResolver documentation
2014-10-27 kwolekrAdd NodeResolver and clean up node name -> content...
2014-10-19 RealBadAngelCustom collision boxes node property.
2014-10-18 RealBadAngelAdd meshnode drawtype.
2014-10-02 BlockMenAdd optional framed glasslike drawtype
2014-09-21 TriBlade9Add firelike drawtype
2014-08-25 RealBadAngelAllow use all 6 faces for special tiles.
2014-06-15 RealBadAngelUnite nodes shaders.
2013-12-03 RealBadAngelShaders rework.
2013-08-06 BlockMenAdd support for different drowning damage and allow...
2013-08-01 prollerLeveled nodebox backward compatibility
2013-07-27 prollerWeather support
2013-07-20 PilzAdamAdd liquid_range to nodedef
2013-07-14 KahrlChange ContentFeatures array to a vector
2013-07-13 prollerLeveled nodebox
2013-07-02 KahrlRemove texture atlas / AtlasPointer, rename getTextureR...
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 Perttu AholaFix compatibility of RBA's NDT_GLASSLIKE_FRAMED
2013-04-25 RealBadAngelAdd new drawtype GLASSLIKE_FRAMED
2013-03-31 WeblateMerge remote branch 'origin/master'
2013-03-30 kwolekrOptimize CNodeDefManager::getIds
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