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2022-05-11 | Elias Fleckenstein | Make texture batching optional (for OpenGL 3.3 compat) | commit | commitdiff |
2022-04-25 | Elias Fleckenstein | Rework structure | commit | commitdiff |
2022-04-24 | Elias Fleckenstein | Client: unify error handling | commit | commitdiff |
2022-04-24 | Elias Fleckenstein | Fix client terrain crashes and performance | commit | commitdiff |
2022-04-22 | Elias Fleckenstein | Trees break if they have no connection to ground | commit | commitdiff |
2022-04-20 | Elias Fleckenstein | Add shovel | commit | commitdiff |
2022-04-20 | Elias Fleckenstein | Implement node breaking | commit | commitdiff |
2022-04-19 | Elias Fleckenstein | Add items | commit | commitdiff |
2022-04-17 | Elias Fleckenstein | Cull liquid faces next to unloaded nodes | commit | commitdiff |
2022-04-17 | Elias Fleckenstein | Fix blending issues | commit | commitdiff |
2022-04-17 | Elias Fleckenstein | You can now see other players | commit | commitdiff |
2022-04-15 | Elias Fleckenstein | refactoring | commit | commitdiff |