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2021-06-11 | Elias Fleckenstein | Only use entity color if use_color = true | blob | commitdiff | raw |
2021-06-11 | Elias Fleckenstein | Add inventory and cherries (collectable food) | blob | commitdiff | raw | diff to current |
2021-06-10 | Elias Fleckenstein | Modularize rendering | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Shoot fireballs into last movement direction | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Slightly randomize fireball color | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Add fireballs | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Modularize input | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Add read damage overlay | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Nicer death handling | blob | commitdiff | raw | diff to current |
2021-06-09 | Elias Fleckenstein | Add plugins | blob | commitdiff | raw | diff to current |