nether = nil
aether = nil
name = nil
+version_channel = nil
function initialize_all()
--declare globals for now
player_movement_state = minetest.mod_channel_join(name..":player_movement_state")
nether = minetest.mod_channel_join(name..":nether_teleporters")
aether = minetest.mod_channel_join(name..":aether_teleporters")
+ version_channel = minetest.mod_channel_join(name..":client_version_channel")
--next we load everything seperately because it's easier to work on individual files than have everything jammed into one file
--not into seperate mods because that is unnecessary and cumbersome
dofile(path.."/aether.lua")
dofile(path.."/waila.lua")
dofile(path.."/music_handling.lua")
+ dofile(path.."/version_send.lua")
end
--we must delay initialization until the player exists in the world
--- /dev/null
+minetest.after(0,function()
+ version_channel:send_all("0.5000")
+end)
\ No newline at end of file