]> git.lizzy.rs Git - shadowclad.git/commitdiff
With Mesa, we can ask about GLSL
authoroutfrost <kotlet.bahn@gmail.com>
Thu, 6 Aug 2020 01:17:16 +0000 (03:17 +0200)
committeroutfrost <kotlet.bahn@gmail.com>
Thu, 6 Aug 2020 01:17:16 +0000 (03:17 +0200)
src/engine/engine.c

index 44bb884f30de1cbd9530084e29a3feeedfd29ab5..035174deab32fe75e90df5563337297a10f5dafa 100644 (file)
@@ -57,7 +57,7 @@ void init(EngineConfig config) {
        glfwMakeContextCurrent(window);
 
        logInfo("OpenGL %s", (const char*) glGetString(GL_VERSION));
-//     logInfo("GLSL %s", (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
+       logInfo("GLSL %s", (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
        logInfo("Renderer: %s", (const char*) glGetString(GL_RENDERER));
 /*
        GLenum glewInitStatus = glewInit();