+
+ mPrimitiveTypes : unsigned int
+ mNumVertices : unsigned int
+ mNumFaces : unsigned int
+ mVertices : AiVector3D*
+ mNormals : AiVector3D*
+ mTangents : AiVector3D*
+ mBitangents : AiVector3D*
+ mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]*
+ mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]*
+ mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS]
+ mFaces : AiFace*
+
+ mNumIndices : unsigned int
+ mIndices : unsigned int*
+
+ mNumBones : unsigned int
+ mBones : AiBone**
+ mMaterialIndex : unsigned int
+ nName : AiString
+ mNumAnimMeshes : unsigned int
+ mAnimMeshes : AiAnimMesh**
+ mMethod : unsigned int
+