msgstr ""
"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-04-03 23:18+0200\n"
-"PO-Revision-Date: 2020-05-14 11:41+0000\n"
-"Last-Translator: Mivik <mivik@qq.com>\n"
+"POT-Creation-Date: 2022-07-20 21:43+0200\n"
+"PO-Revision-Date: 2022-11-05 12:08+0000\n"
+"Last-Translator: Tianshu Feng <admin@theaceblock.space>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"minetest/minetest/zh_Hans/>\n"
"Language: zh_CN\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.1-dev\n"
+"X-Generator: Weblate 4.14.2-dev\n"
+
+#: builtin/client/chatcommands.lua
+msgid "Clear the out chat queue"
+msgstr "清除聊天发送队列"
+
+#: builtin/client/chatcommands.lua
+msgid "Empty command."
+msgstr "空命令。"
+
+#: builtin/client/chatcommands.lua
+msgid "Exit to main menu"
+msgstr "退出至主菜单"
+
+#: builtin/client/chatcommands.lua
+msgid "Invalid command: "
+msgstr "无效命令: "
+
+#: builtin/client/chatcommands.lua
+msgid "Issued command: "
+msgstr "发送的命令: "
+
+#: builtin/client/chatcommands.lua
+msgid "List online players"
+msgstr "列出在线玩家"
+
+#: builtin/client/chatcommands.lua
+msgid "Online players: "
+msgstr "在线玩家: "
+
+#: builtin/client/chatcommands.lua
+msgid "The out chat queue is now empty."
+msgstr "聊天发送队列现在为空。"
+
+#: builtin/client/chatcommands.lua
+msgid "This command is disabled by server."
+msgstr "服务器已禁用该命令."
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn"
msgid "You died"
msgstr "您已死亡"
+#: builtin/common/chatcommands.lua
+msgid "Available commands:"
+msgstr "可用命令:"
+
+#: builtin/common/chatcommands.lua
+msgid "Available commands: "
+msgstr "可用命令: "
+
+#: builtin/common/chatcommands.lua
+msgid "Command not available: "
+msgstr "命令不可用: "
+
+#: builtin/common/chatcommands.lua
+msgid "Get help for commands"
+msgstr "获取命令帮助"
+
+#: builtin/common/chatcommands.lua
+msgid ""
+"Use '.help <cmd>' to get more information, or '.help all' to list everything."
+msgstr ""
+"使用 '.help <cmd>' 获取该命令的更多信息,或使用 '.help all' 列出所有内容。"
+
+#: builtin/common/chatcommands.lua
+msgid "[all | <cmd>]"
+msgstr "[all | <命令>]"
+
+#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
+msgid "OK"
+msgstr "OK"
+
+#: builtin/fstk/ui.lua
+msgid "<none available>"
+msgstr "<无可用命令>"
+
#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr "Lua 脚本发生错误:"
msgid "Main menu"
msgstr "主菜单"
-#: builtin/fstk/ui.lua
-msgid "Ok"
-msgstr "确定"
-
#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "重新连接"
msgid "The server has requested a reconnect:"
msgstr "服务器已请求重新连接:"
-#: builtin/mainmenu/common.lua src/client/game.cpp
-msgid "Loading..."
-msgstr "载入中..."
+#: builtin/mainmenu/common.lua
+msgid "A new $1 version is available"
+msgstr "新的 $1 版本可用"
+
+#: builtin/mainmenu/common.lua
+msgid "Client Mods"
+msgstr "客户端 Mods"
+
+#: builtin/mainmenu/common.lua
+msgid ""
+"Installed version: $1\n"
+"New version: $2\n"
+"Visit $3 to find out how to get the newest version and stay up to date with "
+"features and bugfixes."
+msgstr ""
+"已安装的版本:$1\n"
+"新版本:$2\n"
+"访问 $3 以了解如何获取最新版本并及时跟进功能和错误修复。"
+
+#: builtin/mainmenu/common.lua
+msgid "Later"
+msgstr "稍后"
+
+#: builtin/mainmenu/common.lua
+msgid "Never"
+msgstr "从不"
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "服务器支持协议版本为 $1 至 $2。 "
#: builtin/mainmenu/common.lua
-msgid "Try reenabling public serverlist and check your internet connection."
-msgstr "请å°\9dè¯\95é\87\8dæ\96°å\90¯ç\94¨å\85¬å\85±æ\9c\8då\8a¡å\99¨å\88\97表并æ£\80æ\9f¥æ\82¨ç\9a\84ç½\91ç»\9cè¿\9eæ\8e¥ã\80\82"
+msgid "Visit website"
+msgstr "访é\97®ç½\91ç«\99"
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgid "We support protocol versions between version $1 and $2."
msgstr "我们支持的协议版本为 $1 至 $2。"
-#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "(Enabled, has error)"
+msgstr "(已启用,出错)"
+
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "(Unsatisfied)"
+msgstr "(不满足)"
+
+#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua
+#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_content.lua
-#: builtin/mainmenu/dlg_delete_world.lua
+#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
#: builtin/mainmenu/dlg_rename_modpack.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp
-#: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp
-#: src/gui/guiPasswordChange.cpp
+#: src/gui/guiKeyChangeMenu.cpp src/gui/guiPasswordChange.cpp
msgid "Cancel"
msgstr "取消"
-#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
+#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua
+#: builtin/mainmenu/tab_content.lua
msgid "Dependencies:"
msgstr "依赖项:"
"characters [a-z0-9_] are allowed."
msgstr "无法启用 mod \"$1\":因为包含有不支持的字符。只允许 [a-z0-9_] 字符。"
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "Find More Mods"
+msgstr "寻找更多mod"
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Mod:"
msgid "enabled"
msgstr "启用"
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "\"$1\" already exists. Would you like to overwrite it?"
+msgstr "\"$1\"已经存在,你要覆盖它吗?"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 and $2 dependencies will be installed."
+msgstr "$1 和 $2 依赖项将被安装."
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 by $2"
+msgstr "$1 作者: $2"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid ""
+"$1 downloading,\n"
+"$2 queued"
+msgstr ""
+"$1 正在下载,\n"
+"$2 排队中"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 downloading..."
+msgstr "正在下载 $1 ……"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 required dependencies could not be found."
+msgstr "有$1个依赖项没有找到。"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 will be installed, and $2 dependencies will be skipped."
+msgstr "$1 将被安装, $2 依赖项将被跳过."
+
#: builtin/mainmenu/dlg_contentstore.lua
msgid "All packages"
msgstr "所有包"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back"
-msgstr "å\90\8eé\80\80"
+msgid "Already installed"
+msgstr "å·²å®\89è£\85"
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Back to Main Menu"
msgstr "返回主菜单"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Downloading and installing $1, please wait..."
-msgstr "正在下载和安装 $1,请稍等..."
+msgid "Base Game:"
+msgstr "基础游戏:"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "ContentDB is not available when Minetest was compiled without cURL"
+msgstr "在没有cURL的情况下编译Minetest时,ContentDB不可用"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Downloading..."
+msgstr "下载中..."
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Failed to download $1"
msgstr "下载 $1 失败"
#: builtin/mainmenu/dlg_contentstore.lua
-#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Games"
msgstr "子游戏"
msgstr "安装"
#: builtin/mainmenu/dlg_contentstore.lua
-#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Install $1"
+msgstr "安装$1"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Install missing dependencies"
+msgstr "安装缺失的依赖项"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Install: Unsupported file type or broken archive"
+msgstr "安装:文件类型不支持或压缩包已损坏"
+
+#: builtin/mainmenu/dlg_contentstore.lua
msgid "Mods"
msgstr "Mod"
msgstr "无结果"
#: builtin/mainmenu/dlg_contentstore.lua
-#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
-msgid "Search"
-msgstr "搜索"
+msgid "No updates"
+msgstr "没有更新"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Not found"
+msgstr "未找到"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Overwrite"
+msgstr "覆写"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Please check that the base game is correct."
+msgstr "请查看游戏是否正确。"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Queued"
+msgstr "已加入队列"
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Texture packs"
msgid "Update"
msgstr "更新"
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Update All [$1]"
+msgstr "更新所有 [$1]"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "View more information in a web browser"
+msgstr "在网络浏览器中查看更多信息"
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "名为 \"$1\" 的世界已经存在"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Additional terrain"
+msgstr "额外地形"
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Altitude chill"
+msgstr "高地寒冷"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Altitude dry"
+msgstr "高地干燥"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biome blending"
+msgstr "生物群系融合"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biomes"
+msgstr "生物群系"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caverns"
+msgstr "大型洞穴"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caves"
+msgstr "洞穴"
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "创建"
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Download a game, such as Minetest Game, from minetest.net"
-msgstr "从 minetest.net 下载一个子游戏,例如 minetest_game"
+msgid "Decorations"
+msgstr "装饰"
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Download one from minetest.net"
-msgstr "从 minetest.net 下载一个"
+msgid "Development Test is meant for developers."
+msgstr "开发测试版适用于开发者。"
-#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
-msgid "Game"
-msgstr "游戏"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Dungeons"
+msgstr "地窖"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Flat terrain"
+msgstr "平坦地形"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floating landmasses in the sky"
+msgstr "空中漂浮的陆地"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floatlands (experimental)"
+msgstr "悬空岛(实验性)"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Generate non-fractal terrain: Oceans and underground"
+msgstr "生成非分形地形:海洋和地底"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Hills"
+msgstr "丘陵"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Humid rivers"
+msgstr "潮湿河流"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Increases humidity around rivers"
+msgstr "增加河流周边湿度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Install a game"
+msgstr "安装子游戏"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Install another game"
+msgstr "安装另一个子游戏"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Lakes"
+msgstr "湖"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Low humidity and high heat causes shallow or dry rivers"
+msgstr "低湿度和高温导致浅而干燥的河流"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "地图生成器"
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Mapgen flags"
+msgstr "地图生成器标志"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mapgen-specific flags"
+msgstr "地图生成器专用标签"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mountains"
+msgstr "山"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mud flow"
+msgstr "泥流"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Network of tunnels and caves"
+msgstr "通道和洞穴网络"
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr "未选择游戏"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces heat with altitude"
+msgstr "随海拔高度降低热量"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces humidity with altitude"
+msgstr "随海拔高度降低湿度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Rivers"
+msgstr "河流"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Sea level rivers"
+msgstr "海平面河流"
+
#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Seed"
msgstr "种子"
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Warning: The minimal development test is meant for developers."
-msgstr "警告: 最小化开发测试为开发者提供。"
+msgid "Smooth transition between biomes"
+msgstr "生物群落之间的平滑过渡"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid ""
+"Structures appearing on the terrain (no effect on trees and jungle grass "
+"created by v6)"
+msgstr "出现在地形上的结构(对v6创建的树木和丛林草没有影响)"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Structures appearing on the terrain, typically trees and plants"
+msgstr "出现在地形上的结构,通常是树木和植物"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert"
+msgstr "温带,沙漠"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle"
+msgstr "温带,沙漠,丛林"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle, Tundra, Taiga"
+msgstr "温带,沙漠,丛林,苔原,泰加林带"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Terrain surface erosion"
+msgstr "地形表面侵蚀"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Trees and jungle grass"
+msgstr "树木和丛林草"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Vary river depth"
+msgstr "变化河流深度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Very large caverns deep in the underground"
+msgstr "地下深处的大型洞穴"
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgid "Delete World \"$1\"?"
msgstr "删除世界“$1”?"
+#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
+msgid "Confirm Password"
+msgstr "确认密码"
+
+#: builtin/mainmenu/dlg_register.lua
+msgid "Joining $1"
+msgstr "加入 $1"
+
+#: builtin/mainmenu/dlg_register.lua
+msgid "Missing name"
+msgstr "缺失名称"
+
+#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_online.lua
+msgid "Name"
+msgstr "名称"
+
+#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_online.lua
+msgid "Password"
+msgstr "密码"
+
+#: builtin/mainmenu/dlg_register.lua
+msgid "Passwords do not match"
+msgstr "密码不匹配"
+
+#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
+msgid "Register"
+msgstr "注册"
+
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr "接受"
msgstr "浏览"
#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Content: Games"
+msgstr "内容:子游戏"
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Content: Mods"
+msgstr "内容:模组"
+
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_settings.lua
msgid "Disabled"
msgstr "禁用"
msgstr "补偿"
#: builtin/mainmenu/dlg_settings_advanced.lua
-msgid "Persistance"
+#, fuzzy
+msgid "Persistence"
msgstr "持续性"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Scale"
msgstr "比例"
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
+msgid "Search"
+msgstr "搜索"
+
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Select directory"
msgstr "选择目录"
msgid "Select file"
msgstr "选择文件"
-#: builtin/mainmenu/dlg_settings_advanced.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp
msgid "Show technical names"
msgstr "显示高级名称"
#: builtin/mainmenu/pkgmgr.lua
msgid "Failed to install $1 to $2"
-msgstr "安装 $1 到 $2 失败"
+msgstr "无法把$1安装到$2"
#: builtin/mainmenu/pkgmgr.lua
msgid "Install Mod: Unable to find real mod name for: $1"
msgid "Install Mod: Unable to find suitable folder name for modpack $1"
msgstr "安装mod:无法找到mod包$1的合适文件夹名"
-#: builtin/mainmenu/pkgmgr.lua
-msgid "Install: Unsupported file type \"$1\" or broken archive"
-msgstr "安装:“$1“为不支持的文件类型或已损坏"
-
-#: builtin/mainmenu/pkgmgr.lua
-msgid "Install: file: \"$1\""
-msgstr "安装:文件:”$1“"
-
#: builtin/mainmenu/pkgmgr.lua
msgid "Unable to find a valid mod or modpack"
msgstr "无法找到mod或mod包"
msgid "Unable to install a modpack as a $1"
msgstr "无法将$1安装为mod包"
+#: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp
+msgid "Loading..."
+msgstr "载入中..."
+
+#: builtin/mainmenu/serverlistmgr.lua
+msgid "Public server list is disabled"
+msgstr "已禁用公共服务器列表"
+
+#: builtin/mainmenu/serverlistmgr.lua
+msgid "Try reenabling public serverlist and check your internet connection."
+msgstr "请尝试重新启用公共服务器列表并检查您的网络连接。"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "About"
+msgstr "关于"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Active Contributors"
+msgstr "积极贡献者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Active renderer:"
+msgstr "主动渲染器:"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Core Developers"
+msgstr "核心开发者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Open User Data Directory"
+msgstr "打开用户数据目录"
+
+#: builtin/mainmenu/tab_about.lua
+msgid ""
+"Opens the directory that contains user-provided worlds, games, mods,\n"
+"and texture packs in a file manager / explorer."
+msgstr ""
+"在文件(资源)管理器中打开含有用户提供的世界,游戏,mods\n"
+"和纹理包的目录。"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Contributors"
+msgstr "前贡献者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Core Developers"
+msgstr "前核心开发者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Share debug log"
+msgstr "分享调试日志"
+
#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr "浏览在线内容"
msgid "Use Texture Pack"
msgstr "使用材质包"
-#: builtin/mainmenu/tab_credits.lua
-msgid "Active Contributors"
-msgstr "积极贡献者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Core Developers"
-msgstr "核心开发者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Credits"
-msgstr "贡献者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Contributors"
-msgstr "前贡献者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Core Developers"
-msgstr "前核心开发者"
-
#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr "公开服务器"
msgstr "绑定地址"
#: builtin/mainmenu/tab_local.lua
-msgid "Configure"
-msgstr "配置"
-
-#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative Mode"
msgstr "创造模式"
-#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_local.lua
msgid "Enable Damage"
msgstr "开启伤害"
msgstr "建立服务器"
#: builtin/mainmenu/tab_local.lua
-msgid "Name/Password"
-msgstr "用户名/密码"
+msgid "Install games from ContentDB"
+msgstr "从 ContentDB 安装游戏"
#: builtin/mainmenu/tab_local.lua
msgid "New"
msgid "Play Game"
msgstr "开始游戏"
-#: builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr "端口"
+#: builtin/mainmenu/tab_local.lua
+msgid "Select Mods"
+msgstr "选择Mod"
+
#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr "选择世界:"
msgstr "启动游戏"
#: builtin/mainmenu/tab_online.lua
-msgid "Address / Port"
-msgstr "地址/端口"
+msgid "Address"
+msgstr "地址"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Connect"
-msgstr "连接"
+#: builtin/mainmenu/tab_online.lua src/client/keycode.cpp
+msgid "Clear"
+msgstr "Clear键"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua
msgid "Creative mode"
msgstr "创造模式"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Damage enabled"
-msgstr "伤害已启用"
+#. ~ PvP = Player versus Player
+#: builtin/mainmenu/tab_online.lua
+msgid "Damage / PvP"
+msgstr "伤害 / PvP"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Del. Favorite"
-msgstr "删除收藏项"
+#: builtin/mainmenu/tab_online.lua
+msgid "Favorites"
+msgstr "我的收藏"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Favorite"
-msgstr "收藏项"
+#: builtin/mainmenu/tab_online.lua
+msgid "Incompatible Servers"
+msgstr "不兼容的服务器"
#: builtin/mainmenu/tab_online.lua
msgid "Join Game"
msgstr "加入游戏"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Name / Password"
-msgstr "ç\94¨æ\88·å\90\8d/å¯\86ç \81"
+#: builtin/mainmenu/tab_online.lua
+msgid "Login"
+msgstr "ç\99»å½\95"
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr "应答速度"
-#. ~ PvP = Player versus Player
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "PvP enabled"
-msgstr "启用玩家对战"
+#: builtin/mainmenu/tab_online.lua
+msgid "Public Servers"
+msgstr "公开服务器"
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Refresh"
+msgstr "刷新"
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Remove favorite"
+msgstr "移除收藏"
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Server Description"
+msgstr "服务器描述"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "(game support required)"
+msgstr "(需要子游戏支持)"
#: builtin/mainmenu/tab_settings.lua
msgid "2x"
msgid "Antialiasing:"
msgstr "抗锯齿:"
-#: builtin/mainmenu/tab_settings.lua
-msgid "Are you sure to reset your singleplayer world?"
-msgstr "你确定要重置你的单人世界吗?"
-
#: builtin/mainmenu/tab_settings.lua
msgid "Autosave Screen Size"
msgstr "自动保存屏幕尺寸"
msgid "Bilinear Filter"
msgstr "双线性过滤"
-#: builtin/mainmenu/tab_settings.lua
-msgid "Bump Mapping"
-msgstr "凹凸贴图"
-
#: builtin/mainmenu/tab_settings.lua src/client/game.cpp
msgid "Change Keys"
msgstr "更改键位设置"
msgid "Connected Glass"
msgstr "连通玻璃"
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+msgid "Dynamic shadows"
+msgstr "动态阴影"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Dynamic shadows:"
+msgstr "动态阴影:"
+
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr "华丽树叶"
#: builtin/mainmenu/tab_settings.lua
-msgid "Generate Normal Maps"
-msgstr "生成法线贴图"
+msgid "High"
+msgstr "高"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Low"
+msgstr "低"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Medium"
+msgstr "中"
#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap"
msgid "Mipmap + Aniso. Filter"
msgstr "Mip 贴图 + 各向异性过滤"
-#: builtin/mainmenu/tab_settings.lua
-msgid "No"
-msgstr "否"
-
#: builtin/mainmenu/tab_settings.lua
msgid "No Filter"
msgstr "无过滤"
msgid "Opaque Water"
msgstr "不透明水"
-#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
-msgid "Parallax Occlusion"
-msgstr "视差遮蔽"
-
#: builtin/mainmenu/tab_settings.lua
msgid "Particles"
msgstr "粒子效果"
-#: builtin/mainmenu/tab_settings.lua
-msgid "Reset singleplayer world"
-msgstr "重置单人世界"
-
#: builtin/mainmenu/tab_settings.lua
msgid "Screen:"
msgstr "屏幕:"
msgid "Shaders"
msgstr "着色器"
+#: builtin/mainmenu/tab_settings.lua
+msgid "Shaders (experimental)"
+msgstr "着色器(实验性)"
+
#: builtin/mainmenu/tab_settings.lua
msgid "Shaders (unavailable)"
msgstr "着色器 (不可用)"
#: builtin/mainmenu/tab_settings.lua
msgid "Texturing:"
-msgstr "纹理:"
-
-#: builtin/mainmenu/tab_settings.lua
-msgid "To enable shaders the OpenGL driver needs to be used."
-msgstr "启用着色器需要使用OpenGL驱动。"
+msgstr "材质:"
#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Tone Mapping"
msgstr "色调映射"
#: builtin/mainmenu/tab_settings.lua
-msgid "Touchthreshold: (px)"
-msgstr "触控阈值(px)"
+msgid "Touch threshold (px):"
+msgstr "触控阈值(像素):"
#: builtin/mainmenu/tab_settings.lua
msgid "Trilinear Filter"
msgstr "三线性过滤"
+#: builtin/mainmenu/tab_settings.lua
+msgid "Very High"
+msgstr "极高"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Very Low"
+msgstr "极低"
+
#: builtin/mainmenu/tab_settings.lua
msgid "Waving Leaves"
msgstr "飘动树叶"
msgid "Waving Plants"
msgstr "摇摆植物"
-#: builtin/mainmenu/tab_settings.lua
-msgid "Yes"
-msgstr "是"
-
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Config mods"
-msgstr "配置 mod"
-
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Main"
-msgstr "主菜单"
-
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Start Singleplayer"
-msgstr "单人游戏"
-
#: src/client/client.cpp
+msgid "Connection aborted (protocol error?)."
+msgstr "连接中断(协议错误?)。"
+
+#: src/client/client.cpp src/client/game.cpp
msgid "Connection timed out."
msgstr "连接超时。"
msgstr "连接出错(超时?)"
#: src/client/clientlauncher.cpp
-msgid "Could not find or load game \""
-msgstr "æ\97 æ³\95æ\89¾å\88°æ\88\96è\80\85è½½å\85¥æ¸¸æ\88\8f \""
+msgid "Could not find or load game: "
+msgstr "æ\89¾ä¸\8då\88°å\90游æ\88\8fæ\88\96è\80\85æ\97 æ³\95è½½å\85¥å\90游æ\88\8fï¼\9a "
#: src/client/clientlauncher.cpp
msgid "Invalid gamespec."
msgid "Provided world path doesn't exist: "
msgstr "提供的世界路径不存在: "
-#. ~ DO NOT TRANSLATE THIS LITERALLY!
-#. This is a special string. Put either "no" or "yes"
-#. into the translation field (literally).
-#. Choose "yes" if the language requires use of the fallback
-#. font, "no" otherwise.
-#. The fallback font is (normally) required for languages with
-#. non-Latin script, like Chinese.
-#. When in doubt, test your translation.
-#: src/client/fontengine.cpp
-msgid "needs_fallback_font"
-msgstr "yes"
-
#: src/client/game.cpp
msgid ""
"\n"
msgid "- Address: "
msgstr "- 地址: "
-#: src/client/game.cpp
-msgid "- Creative Mode: "
-msgstr "- 创造模式: "
-
-#: src/client/game.cpp
-msgid "- Damage: "
-msgstr "- 伤害: "
-
#: src/client/game.cpp
msgid "- Mode: "
msgstr "- 模式: "
msgid "- Server Name: "
msgstr "- 服务器名称: "
+#: src/client/game.cpp
+msgid "A serialization error occurred:"
+msgstr "序列化发生了错误:"
+
+#: src/client/game.cpp
+#, c-format
+msgid "Access denied. Reason: %s"
+msgstr "访问被拒绝。原因:%s"
+
#: src/client/game.cpp
msgid "Automatic forward disabled"
msgstr "自动前进已禁用"
#: src/client/game.cpp
-msgid "Automatic forward enabled"
-msgstr "自动前进已启用"
+msgid "Automatic forward enabled"
+msgstr "自动前进已启用"
+
+#: src/client/game.cpp
+msgid "Block bounds hidden"
+msgstr "已隐藏方块边界"
+
+#: src/client/game.cpp
+msgid "Block bounds shown for all blocks"
+msgstr "已为所有方块描边"
+
+#: src/client/game.cpp
+msgid "Block bounds shown for current block"
+msgstr "已为当前方块描边"
+
+#: src/client/game.cpp
+msgid "Block bounds shown for nearby blocks"
+msgstr "已为周围方块描边"
#: src/client/game.cpp
msgid "Camera update disabled"
msgid "Camera update enabled"
msgstr "已启用镜头更新"
+#: src/client/game.cpp
+#, fuzzy
+msgid "Can't show block bounds (disabled by mod or game)"
+msgstr "无法显示方块的边界 (需要“basic_debug”权限)"
+
#: src/client/game.cpp
msgid "Change Password"
msgstr "更改密码"
msgid "Cinematic mode enabled"
msgstr "电影模式已启用"
+#: src/client/game.cpp
+msgid "Client disconnected"
+msgstr "与客户端的连接已断开"
+
#: src/client/game.cpp
msgid "Client side scripting is disabled"
msgstr "客户端脚本已禁用"
msgid "Connecting to server..."
msgstr "正在连接服务器..."
+#: src/client/game.cpp
+msgid "Connection failed for unknown reason"
+msgstr "连接失败,原因不明"
+
#: src/client/game.cpp
msgid "Continue"
msgstr "继续"
"- %s: move backwards\n"
"- %s: move left\n"
"- %s: move right\n"
-"- %s: jump/climb\n"
-"- %s: sneak/go down\n"
+"- %s: jump/climb up\n"
+"- %s: dig/punch\n"
+"- %s: place/use\n"
+"- %s: sneak/climb down\n"
"- %s: drop item\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
-"- Mouse left: dig/punch\n"
-"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- %s: chat\n"
msgstr ""
"- %s:向后移动\n"
"- %s:向左移动\n"
"- %s:向右移动\n"
-"- %s:跳/爬\n"
-"- %s:潜行/向下\n"
+"- %s:跳/向上(攀爬)\n"
+"- %s:挖/打\n"
+"- %s:放/使用\n"
+"- %s:潜行/向下(攀爬)\n"
"- %s:丢弃物品\n"
"- %s:物品清单\n"
"- 鼠标:转身/环顾\n"
-"- 鼠标左键: 挖/打\n"
-"- 鼠标右键: 放/使用\n"
"- 鼠标滚轮: 选择物品\n"
"- %s:聊天\n"
+#: src/client/game.cpp
+#, c-format
+msgid "Couldn't resolve address: %s"
+msgstr "地址无法解析:%s"
+
#: src/client/game.cpp
msgid "Creating client..."
msgstr "正在建立客户端..."
#: src/client/game.cpp
msgid "Debug info and profiler graph hidden"
-msgstr "隐藏的调试信息和性能分析图"
+msgstr "调试信息和性能分析图已隐藏"
#: src/client/game.cpp
msgid "Debug info shown"
-msgstr "è°\83è¯\95ä¿¡æ\81¯å\88\87æ\8d¢é\94®"
+msgstr "è°\83è¯\95ä¿¡æ\81¯å·²æ\98¾ç¤º"
#: src/client/game.cpp
msgid "Debug info, profiler graph, and wireframe hidden"
-msgstr "隐藏调试信息,性能分析图,和线框"
+msgstr "调试信息、性能分析图和线框已隐藏"
#: src/client/game.cpp
msgid ""
msgid "Enabled unlimited viewing range"
msgstr "启用无限视野"
+#: src/client/game.cpp
+#, c-format
+msgid "Error creating client: %s"
+msgstr "创建客户端出错:%s"
+
#: src/client/game.cpp
msgid "Exit to Menu"
msgstr "退出至菜单"
#: src/client/game.cpp
msgid "Fast mode enabled"
-msgstr "快速移动模式已启用"
+msgstr "快速模式已启用"
#: src/client/game.cpp
msgid "Fast mode enabled (note: no 'fast' privilege)"
msgstr "小地图被当前子游戏或者 mod 禁用"
#: src/client/game.cpp
-msgid "Minimap hidden"
-msgstr "小地图已隐藏"
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x1"
-msgstr "雷达小地图,放大至一倍"
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x2"
-msgstr "雷达小地图,放大至两倍"
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x4"
-msgstr "雷达小地图, 放大至四倍"
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x1"
-msgstr "地表模式小地图, 放大至一倍"
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x2"
-msgstr "地表模式小地图, 放大至两倍"
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x4"
-msgstr "地表模式小地图, 放大至四倍"
+msgid "Multiplayer"
+msgstr "多人游戏"
#: src/client/game.cpp
msgid "Noclip mode disabled"
#: src/client/game.cpp
msgid "Pitch move mode disabled"
-msgstr "ä»°è§\92移动模式已禁用"
+msgstr "俯仰移动模式已禁用"
#: src/client/game.cpp
msgid "Pitch move mode enabled"
-msgstr "ä»°è§\92移å\8a¨æ¨¡å¼\8få·²ç¦\81用"
+msgstr "俯仰移å\8a¨æ¨¡å¼\8få·²å\90¯用"
#: src/client/game.cpp
msgid "Profiler graph shown"
-msgstr "æ\98¾ç¤ºæ\80§è\83½å\88\86æ\9e\90å\9b¾"
+msgstr "æ\80§è\83½å\88\86æ\9e\90å\9b¾å·²æ\98¾ç¤º"
#: src/client/game.cpp
msgid "Remote server"
msgid "Sound muted"
msgstr "已静音"
+#: src/client/game.cpp
+msgid "Sound system is disabled"
+msgstr "声音系统已禁用"
+
+#: src/client/game.cpp
+msgid "Sound system is not supported on this build"
+msgstr "此编译版本不支持声音系统"
+
#: src/client/game.cpp
msgid "Sound unmuted"
msgstr "已取消静音"
+#: src/client/game.cpp
+#, c-format
+msgid "The server is probably running a different version of %s."
+msgstr "此服务器运行的可能是别的版本,%s。"
+
+#: src/client/game.cpp
+#, c-format
+msgid "Unable to connect to %s because IPv6 is disabled"
+msgstr "无法连接到 %s,因为 IPv6 已禁用"
+
+#: src/client/game.cpp
+#, c-format
+msgid "Unable to listen on %s because IPv6 is disabled"
+msgstr "无法监听 %s,因为 IPv6 已禁用"
+
#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d"
msgid "Zoom currently disabled by game or mod"
msgstr "缩放被当前子游戏或 mod 禁用"
-#: src/client/game.cpp src/gui/modalMenu.cpp
+#: src/client/game.cpp
msgid "ok"
msgstr "确定"
msgid "Caps Lock"
msgstr "大写锁定键"
-#: src/client/keycode.cpp
-msgid "Clear"
-msgstr "Clear键"
-
#: src/client/keycode.cpp
msgid "Control"
msgstr "Ctrl键"
msgid "Zoom"
msgstr "缩放"
-#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp
-msgid "Passwords do not match!"
-msgstr "å¯\86ç \81ä¸\8då\8c¹é\85\8dï¼\81"
+#: src/client/minimap.cpp
+msgid "Minimap hidden"
+msgstr "å°\8få\9c°å\9b¾å·²é\9a\90è\97\8f"
-#: src/gui/guiConfirmRegistration.cpp
-msgid "Register and Join"
-msgstr "注册并加入"
+#: src/client/minimap.cpp
+#, c-format
+msgid "Minimap in radar mode, Zoom x%d"
+msgstr "雷达小地图,放大至%d倍"
-#: src/gui/guiConfirmRegistration.cpp
+#: src/client/minimap.cpp
#, c-format
-msgid ""
-"You are about to join this server with the name \"%s\" for the first time.\n"
-"If you proceed, a new account using your credentials will be created on this "
-"server.\n"
-"Please retype your password and click 'Register and Join' to confirm account "
-"creation, or click 'Cancel' to abort."
-msgstr ""
-"这是你第一次用“%s”加入服务器。 如果要继续,一个新的用户将在服务器上创建。\n"
-"请重新输入你的密码然后点击“注册”或点击“取消”。"
+msgid "Minimap in surface mode, Zoom x%d"
+msgstr "地表模式小地图, 放大至%d倍"
+
+#: src/client/minimap.cpp
+msgid "Minimap in texture mode"
+msgstr "材质模式小地图"
+
+#: src/gui/guiChatConsole.cpp
+msgid "Failed to open webpage"
+msgstr "网页打不开"
+
+#: src/gui/guiChatConsole.cpp
+msgid "Opening webpage"
+msgstr "正在打开网页"
#: src/gui/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr "继续"
#: src/gui/guiKeyChangeMenu.cpp
-msgid "\"Special\" = climb down"
-msgstr "“特殊” = 向下爬"
+msgid "\"Aux1\" = climb down"
+msgstr "“Aux1” = 向下爬"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Autoforward"
msgid "Automatic jumping"
msgstr "自动跳跃"
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Aux1"
+msgstr "Aux1"
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr "向后"
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Block bounds"
+msgstr "地图块边界"
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Change camera"
msgstr "改变相机"
-#: src/gui/guiKeyChangeMenu.cpp
+#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
msgid "Chat"
msgstr "聊天"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Double tap \"jump\" to toggle fly"
-msgstr "è¿\9eæ\8c\89两次â\80\9cè·³â\80\9då\88\87æ\8d¢飞行模式"
+msgstr "è¿\9eæ\8c\89两次â\80\9cè·³â\80\9då\90¯ç\94¨/ç¦\81ç\94¨飞行模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Drop"
msgstr "按键已被占用"
#: src/gui/guiKeyChangeMenu.cpp
-msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
-msgstr "键位配置。(如果这个菜单被弄乱,从 minetest.conf 中删掉点东西)"
+msgid "Keybindings."
+msgstr "按键绑定。"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Local command"
msgid "Sneak"
msgstr "潜行"
-#: src/gui/guiKeyChangeMenu.cpp
-msgid "Special"
-msgstr "特殊"
-
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle HUD"
-msgstr "å¼\80å\85³HUD"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨HUD"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle chat log"
-msgstr "å¼\80å\85³聊天记录"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨聊天记录"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fast"
-msgstr "å¼\80å\85³å¿«é\80\9f移å\8a¨模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨å¿«é\80\9f模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fly"
-msgstr "å¼\80å\85³飞行模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨飞行模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fog"
-msgstr "å¼\80å\85³雾"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨雾"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle minimap"
-msgstr "å¼\80å\85³小地图"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨小地图"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle noclip"
-msgstr "å¼\80å\85³穿墙模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨穿墙模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle pitchmove"
-msgstr "å¼\80å\85³仰角移动模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨仰角移动模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "press key"
msgid "Change"
msgstr "更改"
-#: src/gui/guiPasswordChange.cpp
-msgid "Confirm Password"
-msgstr "确认密码"
-
#: src/gui/guiPasswordChange.cpp
msgid "New Password"
msgstr "新密码"
msgid "Old Password"
msgstr "旧密码"
+#: src/gui/guiPasswordChange.cpp
+msgid "Passwords do not match!"
+msgstr "密码不匹配!"
+
#: src/gui/guiVolumeChange.cpp
msgid "Exit"
msgstr "退出"
msgstr "静音"
#: src/gui/guiVolumeChange.cpp
-msgid "Sound Volume: "
-msgstr "音量: "
-
-#. ~ Imperative, as in "Enter/type in text".
-#. Don't forget the space.
-#: src/gui/modalMenu.cpp
-msgid "Enter "
-msgstr "输入 "
+#, c-format
+msgid "Sound Volume: %d%%"
+msgstr "音量:%d%%"
#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string which needs to contain the translation's
msgid "LANG_CODE"
msgstr "zh_CN"
+#: src/network/clientpackethandler.cpp
+msgid ""
+"Name is not registered. To create an account on this server, click 'Register'"
+msgstr "名称未注册。如想要在当前服务器创建一个账户,请点击“注册”"
+
+#: src/network/clientpackethandler.cpp
+msgid "Name is taken. Please choose another name"
+msgstr "名称已被占用。请选择其他名称"
+
#: src/settings_translation_file.cpp
msgid ""
"(Android) Fixes the position of virtual joystick.\n"
#: src/settings_translation_file.cpp
msgid ""
-"(Android) Use virtual joystick to trigger \"aux\" button.\n"
-"If enabled, virtual joystick will also tap \"aux\" button when out of main "
+"(Android) Use virtual joystick to trigger \"Aux1\" button.\n"
+"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""
-"(安卓)使用虚拟操纵杆触发\"aux\"按钮。\n"
-"如果启用,虚拟操纵杆在主圆圈外会点击\"aux\"按钮。"
+"(安卓)使用虚拟操纵杆触发\"Aux1\"按钮。\n"
+"如果启用,虚拟操纵杆在主圆圈外会点击\"Aux1\"按钮。"
#: src/settings_translation_file.cpp
msgid ""
"默认值为适合\n"
"孤岛的垂直压扁形状,将所有3个数字设置为相等以呈现原始形状。"
-#: src/settings_translation_file.cpp
-msgid ""
-"0 = parallax occlusion with slope information (faster).\n"
-"1 = relief mapping (slower, more accurate)."
-msgstr ""
-"0 = 利用梯度信息进行视差遮蔽 (较快).\n"
-"1 = 浮雕映射 (较慢, 但准确)."
-
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
msgstr "控制山脊形状/大小的2D噪声。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of rolling hills."
-msgstr "控制丘陵形状/大小的2D噪声。"
+msgstr "控制波状丘陵形状/大小的2D噪声。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of step mountains."
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of rolling hills."
-msgstr "控制丘陵的大小/频率的2D噪声。"
+msgstr "控制波状丘陵的大小/频率的2D噪声。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgid "3D mode"
msgstr "3D 模式"
+#: src/settings_translation_file.cpp
+msgid "3D mode parallax strength"
+msgstr "3D模式视差强度"
+
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr "定义巨型洞穴的3D噪声。"
"定义山丘结构和高度的3D噪声。\n"
"也定义悬空岛山丘地形。"
+#: src/settings_translation_file.cpp
+msgid ""
+"3D noise defining structure of floatlands.\n"
+"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
+"to be adjusted, as floatland tapering functions best when this noise has\n"
+"a value range of approximately -2.0 to 2.0."
+msgstr ""
+"悬空岛的3D噪波定义结构。\n"
+"如果改变了默认值,噪波“scale”(默认为0.7)可能需要\n"
+"调整,因为当这个噪波的值范围大约为-2.0到2.0时,\n"
+"悬空岛逐渐变窄的函数最好。"
+
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr "定义河谷壁的结构的3D噪声。"
"- 翻页(pageflip):基于四重缓冲的 3D。\n"
"注意交错模式需要启用着色器。"
+#: src/settings_translation_file.cpp
+msgid "3d"
+msgstr "3D"
+
#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
msgstr "ABM间隔"
#: src/settings_translation_file.cpp
-msgid "Absolute limit of emerge queues"
-msgstr "生产队列绝对限制"
+msgid "ABM time budget"
+msgstr "ABM 时间预算"
+
+#: src/settings_translation_file.cpp
+msgid "Absolute limit of queued blocks to emerge"
+msgstr "待显示方块队列的绝对限制"
#: src/settings_translation_file.cpp
msgid "Acceleration in air"
"screens."
msgstr "为支持4K等屏幕,调节像素点密度(非 X11/Android 环境才有效)。"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Adjust the detected display density, used for scaling UI elements."
+msgstr "调整检测到的显示密度,用来缩放 UI 元素。"
+
+#: src/settings_translation_file.cpp
+#, c-format
+msgid ""
+"Adjusts the density of the floatland layer.\n"
+"Increase value to increase density. Can be positive or negative.\n"
+"Value = 0.0: 50% of volume is floatland.\n"
+"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
+"to be sure) creates a solid floatland layer."
+msgstr ""
+"调整悬空岛层的密度。\n"
+"增加值,就增加密度。可以是正值或负值。\n"
+"值等于 0.0, 容积的 50% 是悬空岛。\n"
+"值等于 2.0,(值可以更高,取决于“mgv7_np_floatland”,但一定要测试确定)\n"
+"创建一个密实的悬空岛层。"
+
+#: src/settings_translation_file.cpp
+msgid "Admin name"
+msgstr "管理员名称"
+
#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr "高级"
"在夜晚的自然光照下作用很小。"
#: src/settings_translation_file.cpp
-msgid "Altitude chill"
-msgstr "高地寒冷"
-
-#: src/settings_translation_file.cpp
-msgid "Always fly and fast"
-msgstr "保持高速飞行"
+msgid "Always fly fast"
+msgstr "保持快速飞行"
#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
#: src/settings_translation_file.cpp
msgid "Apple trees noise"
-msgstr "苹果树噪音"
+msgstr "苹果树噪声"
#: src/settings_translation_file.cpp
msgid "Arm inertia"
"将禁用此优化。\n"
"在 mapblocks中声明(16 个节点)。"
+#: src/settings_translation_file.cpp
+msgid "Audio"
+msgstr "声音"
+
#: src/settings_translation_file.cpp
msgid "Automatic forward key"
msgstr "自动前进键"
msgid "Autoscaling mode"
msgstr "自动缩放模式"
+#: src/settings_translation_file.cpp
+msgid "Aux1 key"
+msgstr "Aux1键"
+
+#: src/settings_translation_file.cpp
+msgid "Aux1 key for climbing/descending"
+msgstr "用于攀登/降落的Aux1键"
+
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "后退键"
msgid "Base terrain height."
msgstr "基础地形高度。"
-#: src/settings_translation_file.cpp
-msgid "Basic"
-msgstr "基础"
-
#: src/settings_translation_file.cpp
msgid "Basic privileges"
msgstr "基本权限"
#: src/settings_translation_file.cpp
msgid "Beach noise"
-msgstr "海滩噪音"
+msgstr "海滩噪声"
#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
-msgstr "海滩噪音阈值"
+msgstr "海滩噪声阈值"
#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr "绑定地址"
#: src/settings_translation_file.cpp
-msgid "Biome API temperature and humidity noise parameters"
-msgstr "群落 API 温度和湿度噪声参数"
+#, fuzzy
+msgid "Biome API noise parameters"
+msgstr "生物群系 API 温度和湿度噪声参数"
#: src/settings_translation_file.cpp
msgid "Biome noise"
-msgstr "生态噪声"
-
-#: src/settings_translation_file.cpp
-msgid "Bits per pixel (aka color depth) in fullscreen mode."
-msgstr "全屏模式中的位每像素(又称色彩深度)。"
+msgstr "生物群系噪声"
#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr "最优方块发送距离"
+#: src/settings_translation_file.cpp
+msgid "Bobbing"
+msgstr "摆动"
+
#: src/settings_translation_file.cpp
msgid "Bold and italic font path"
msgstr "粗斜体字体路径"
#: src/settings_translation_file.cpp
msgid "Build inside player"
-msgstr "建ç«\8bå\86\85é\83¨ç\8e©å®¶"
+msgstr "å\9c¨ç\8e©å®¶ç«\99ç\9d\80ç\9a\84å\9c°æ\96¹æ\90建"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr "内置"
#: src/settings_translation_file.cpp
-msgid "Bumpmapping"
-msgstr "凹凸贴图"
+msgid "Camera"
+msgstr "相机"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Camera update toggle key"
-msgstr "é\95\9c头æ\9b´æ\96°å¼\80å\85³键"
+msgstr "é\95\9c头æ\9b´æ\96°å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Cave noise"
-msgstr "洞穴噪音"
+msgstr "洞穴噪声"
#: src/settings_translation_file.cpp
msgid "Cave noise #1"
-msgstr "洞穴噪音 #1"
+msgstr "洞穴噪声 #1"
#: src/settings_translation_file.cpp
msgid "Cave noise #2"
-msgstr "洞穴噪音 #2"
+msgstr "洞穴噪声 #2"
#: src/settings_translation_file.cpp
msgid "Cave width"
#: src/settings_translation_file.cpp
msgid "Cave1 noise"
-msgstr "洞穴1噪音"
+msgstr "洞穴1噪声"
#: src/settings_translation_file.cpp
msgid "Cave2 noise"
-msgstr "洞穴2噪音"
+msgstr "洞穴2噪声"
#: src/settings_translation_file.cpp
msgid "Cavern limit"
#: src/settings_translation_file.cpp
msgid "Cavern noise"
-msgstr "大型洞穴噪音"
+msgstr "大型洞穴噪声"
#: src/settings_translation_file.cpp
msgid "Cavern taper"
"0.0为最小值时1.0为最大值。"
#: src/settings_translation_file.cpp
-msgid ""
-"Changes the main menu UI:\n"
-"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, "
-"etc.\n"
-"- Simple: One singleplayer world, no game or texture pack choosers. May "
-"be\n"
-"necessary for smaller screens."
-msgstr ""
-"主菜单UI的变化:\n"
-"- 完整 多个单人世界,子游戏选择,材质包选择器等。\n"
-"- 简单:单个单人世界,无子游戏材质包选择器。可能\n"
-"需要用于小屏幕。"
+msgid "Chat command time message threshold"
+msgstr "显示聊天消息执行时间的阀值(秒)"
+
+#: src/settings_translation_file.cpp
+msgid "Chat commands"
+msgstr "聊天指令"
+
+#: src/settings_translation_file.cpp
+msgid "Chat font size"
+msgstr "聊天字体大小"
#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr "聊天键"
+#: src/settings_translation_file.cpp
+msgid "Chat log level"
+msgstr "聊天日志级别"
+
#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr "聊天消息计数限制"
#: src/settings_translation_file.cpp
msgid "Chat toggle key"
-msgstr "è\81\8a天å¼\80å\85³键"
+msgstr "è\81\8a天å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
-msgid "Chatcommands"
-msgstr "聊天命令"
+msgid "Chat weblinks"
+msgstr "聊天网页链接"
#: src/settings_translation_file.cpp
msgid "Chunk size"
msgid "Clean transparent textures"
msgstr "干净透明材质"
+#: src/settings_translation_file.cpp
+msgid ""
+"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
+"output."
+msgstr ""
+"在聊天控制台输出中启用了可点击的网页链接(中键单击或 Ctrl + 左键单击)。"
+
#: src/settings_translation_file.cpp
msgid "Client"
msgstr "客户端"
#: src/settings_translation_file.cpp
msgid "Client side modding restrictions"
-msgstr "客户端mod限制"
+msgstr "客户端模组限制"
#: src/settings_translation_file.cpp
msgid "Client side node lookup range restriction"
msgstr "客户端方块查询范围限制"
+#: src/settings_translation_file.cpp
+msgid "Client-side Modding"
+msgstr "客户端修改"
+
#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr "攀登速度"
msgid "Colored fog"
msgstr "彩色雾"
+#: src/settings_translation_file.cpp
+msgid "Colored shadows"
+msgstr "彩色阴影"
+
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
msgid "Command key"
msgstr "命令键"
+#: src/settings_translation_file.cpp
+msgid ""
+"Compression level to use when saving mapblocks to disk.\n"
+"-1 - use default compression level\n"
+"0 - least compression, fastest\n"
+"9 - best compression, slowest"
+msgstr ""
+"欲用来节约地图块占用的磁盘空间,所要使用的压缩等级。\n"
+"-1 - 使用默认值\n"
+"0 - 最小压缩,最快\n"
+"9 - 最佳压缩,最慢"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Compression level to use when sending mapblocks to the client.\n"
+"-1 - use default compression level\n"
+"0 - least compression, fastest\n"
+"9 - best compression, slowest"
+msgstr ""
+"向客户端发送地图块时使用的压缩级别。\n"
+"-1 - 使用默认压缩级别\n"
+"0 - 最小压缩,最快\n"
+"9 - 最佳压缩,最慢"
+
#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr "连接玻璃"
msgid "Console height"
msgstr "控制台高度"
+#: src/settings_translation_file.cpp
+msgid "Content Repository"
+msgstr "内容仓库"
+
#: src/settings_translation_file.cpp
msgid "ContentDB Flag Blacklist"
msgstr "ContentDB标签黑名单"
+#: src/settings_translation_file.cpp
+msgid "ContentDB Max Concurrent Downloads"
+msgstr "ContentDB 最大并发下载量"
+
#: src/settings_translation_file.cpp
msgid "ContentDB URL"
msgstr "ContentDB网址"
"Continuous forward movement, toggled by autoforward key.\n"
"Press the autoforward key again or the backwards movement to disable."
msgstr ""
-"è\87ªå\8a¨å\89\8dè¿\9bï¼\8cé\80\9aè¿\87è\87ªå\8a¨å\89\8dè¿\9bé\94®å\88\87æ\8d¢。\n"
+"è\87ªå\8a¨å\89\8dè¿\9bï¼\8cé\80\9aè¿\87è\87ªå\8a¨å\89\8dè¿\9bé\94®å\90¯ç\94¨/ç¦\81ç\94¨。\n"
"再次按下自动前进键或后退以关闭。"
#: src/settings_translation_file.cpp
"72 = 20分钟,360 = 4分钟,1 = 24小时,0 = 锁定日夜循环。"
#: src/settings_translation_file.cpp
-msgid "Controls sinking speed in liquid."
-msgstr "控制在液体中的下沉速度。"
+msgid ""
+"Controls sinking speed in liquid when idling. Negative values will cause\n"
+"you to rise instead."
+msgstr ""
+"控制静止时在液体中的下沉速度。\n"
+"负值会导致你上升。"
#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
"intensive noise calculations."
msgstr ""
"控制洞穴通道宽度,设置较小值以创建较宽通道。\n"
-"值>=10.0则完全关闭通道生成,避免大量噪声计算。"
+"值>=10.0则完全关闭通道生成,避免大量噪声\n"
+"计算。"
#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr "准星透明"
#: src/settings_translation_file.cpp
-msgid "Crosshair alpha (opaqueness, between 0 and 255)."
-msgstr "准星不透明度(0-255)。"
+#, fuzzy
+msgid ""
+"Crosshair alpha (opaqueness, between 0 and 255).\n"
+"This also applies to the object crosshair."
+msgstr ""
+"准星不透明度(0-255)。\n"
+"实体准星的不透明度也会使用此值。"
#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr "准星颜色"
#: src/settings_translation_file.cpp
-msgid "Crosshair color (R,G,B)."
-msgstr "准星颜色(红,绿,蓝)。"
+msgid ""
+"Crosshair color (R,G,B).\n"
+"Also controls the object crosshair color"
+msgstr ""
+"准星颜色(R,G,B).\n"
+"还控制对象准星颜色"
#: src/settings_translation_file.cpp
msgid "DPI"
#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
-msgstr "è°\83è¯\95ä¿¡æ\81¯å¼\80å\85³键"
+msgstr "è°\83è¯\95ä¿¡æ\81¯å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Debug log file size threshold"
msgstr "调试日志级别"
#: src/settings_translation_file.cpp
-msgid "Dec. volume key"
-msgstr "音量减小键"
+msgid "Debugging"
+msgstr "调试"
#: src/settings_translation_file.cpp
-msgid "Decrease this to increase liquid resistance to movement."
-msgstr "减小此值以增加液体对运动的阻力。"
+msgid "Dec. volume key"
+msgstr "音量减小键"
#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgid "Default report format"
msgstr "默认报告格式"
+#: src/settings_translation_file.cpp
+msgid "Default stack size"
+msgstr "默认栈大小"
+
#: src/settings_translation_file.cpp
msgid ""
-"Default timeout for cURL, stated in milliseconds.\n"
-"Only has an effect if compiled with cURL."
+"Define shadow filtering quality.\n"
+"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
+"but also uses more resources."
msgstr ""
-"cURL 的默认时限,单位毫秒。\n"
-"仅使用 cURL 编译时有效果。"
+"设定阴影滤镜的质量。\n"
+"使用 PCF 或 泊松盘(Poisson disk)算法模拟软阴影效果\n"
+"但也会使用更多的硬件资源。"
#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgid "Defines location and terrain of optional hills and lakes."
msgstr "定义所选的山和湖的位置与地形。"
-#: src/settings_translation_file.cpp
-msgid ""
-"Defines sampling step of texture.\n"
-"A higher value results in smoother normal maps."
-msgstr ""
-"定义材质采样步骤。\n"
-"数值越高常态贴图越平滑。"
-
#: src/settings_translation_file.cpp
msgid "Defines the base ground level."
msgstr "定义基准地面高度."
msgid "Desynchronize block animation"
msgstr "去同步块动画"
+#: src/settings_translation_file.cpp
+msgid "Developer Options"
+msgstr "开发者选项"
+
+#: src/settings_translation_file.cpp
+msgid "Dig key"
+msgstr "挖掘键"
+
#: src/settings_translation_file.cpp
msgid "Digging particles"
msgstr "挖掘粒子效果"
msgid "Disallow empty passwords"
msgstr "禁止使用空密码"
+#: src/settings_translation_file.cpp
+msgid "Display Density Scaling Factor"
+msgstr "显示密度比例系数"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Distance in nodes at which transparency depth sorting is enabled\n"
+"Use this to limit the performance impact of transparency depth sorting"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr "服务器域名,将显示在服务器列表。"
#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
-msgstr "è¿\9eæ\8c\89两次â\80\9cè·³è·\83â\80\9dé\94®å\88\87æ\8d¢飞行模式。"
+msgstr "è¿\9eæ\8c\89两次â\80\9cè·³è·\83â\80\9dé\94®å\90¯ç\94¨/ç¦\81ç\94¨飞行模式。"
#: src/settings_translation_file.cpp
msgid "Drop item key"
"启用客户端Lua mod支持。\n"
"该功能是实验性的,且API会变动。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable Poisson disk filtering.\n"
+"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
+"filtering."
+msgstr ""
+"启用泊松盘(Poisson disk)滤镜。\n"
+"使用泊松盘算法来产生“软阴影”。不启用的话就会使用 PCF 滤镜。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable colored shadows.\n"
+"On true translucent nodes cast colored shadows. This is expensive."
+msgstr ""
+"启用彩色阴影。\n"
+"在半透明节点上投射彩色阴影。会消耗很多的资源。"
+
#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr "启用控制台窗口"
#: src/settings_translation_file.cpp
-msgid "Enable creative mode for new created maps."
-msgstr "为æ\96°å»ºå\9c°å\9b¾å\90¯ç\94¨å\88\9bé\80 模å¼\8fã\80\82"
+msgid "Enable creative mode for all players"
+msgstr "为æ\89\80æ\9c\89ç\8e©å®¶å\90¯ç\94¨å\88\9bé\80 模å¼\8f"
#: src/settings_translation_file.cpp
msgid "Enable joysticks"
msgstr "启用摇杆"
+#: src/settings_translation_file.cpp
+msgid "Enable joysticks. Requires a restart to take effect"
+msgstr "启用操纵杆。 需要重启才能生效"
+
#: src/settings_translation_file.cpp
msgid "Enable mod channels support."
msgstr "启用 mod 频道支持。"
msgid "Enable random user input (only used for testing)."
msgstr "启用随机用户输入(仅用于测试)。"
-#: src/settings_translation_file.cpp
-msgid "Enable register confirmation"
-msgstr "启用注册确认"
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Enable register confirmation when connecting to server.\n"
-"If disabled, new account will be registered automatically."
-msgstr ""
-"在连接到服务器时启用注册确认。\n"
-"如果禁用,新账号会自动注册。"
-
#: src/settings_translation_file.cpp
msgid ""
"Enable smooth lighting with simple ambient occlusion.\n"
"启用简单环境光闭塞的平滑光照。\n"
"禁用可影响速度或得到不同外观。"
+#: src/settings_translation_file.cpp
+msgid "Enable split login/register"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
msgid "Enables animation of inventory items."
msgstr "启用物品清单动画。"
-#: src/settings_translation_file.cpp
-msgid ""
-"Enables bumpmapping for textures. Normalmaps need to be supplied by the "
-"texture pack\n"
-"or need to be auto-generated.\n"
-"Requires shaders to be enabled."
-msgstr ""
-"启用材质的凹凸贴图效果。需要材质包支持法线贴图,\n"
-"否则将自动生成法线。\n"
-"需要启用着色器。"
-
#: src/settings_translation_file.cpp
msgid "Enables caching of facedir rotated meshes."
msgstr "启用翻转网状物facedir的缓存。"
msgid "Enables minimap."
msgstr "启用小地图。"
-#: src/settings_translation_file.cpp
-msgid ""
-"Enables on the fly normalmap generation (Emboss effect).\n"
-"Requires bumpmapping to be enabled."
-msgstr ""
-"启用即时法线贴图生成(浮雕效果)。\n"
-"需要启用凹凸贴图。"
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Enables parallax occlusion mapping.\n"
-"Requires shaders to be enabled."
-msgstr ""
-"启用视差遮蔽贴图。\n"
-"需要启用着色器。"
-
#: src/settings_translation_file.cpp
msgid ""
"Enables the sound system.\n"
"游戏内声音控制将失效。\n"
"改变此设置需要重启。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
+"at the expense of minor visual glitches that do not impact game playability."
+msgstr "允许不影响可玩性的轻微视觉错误,以此减少 CPU 负载,或提高渲染性能。"
+
+#: src/settings_translation_file.cpp
+msgid "Engine profiler"
+msgstr "引擎性能分析"
+
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr "打印引擎性能分析数据间隔"
#: src/settings_translation_file.cpp
msgid ""
-"Experimental option, might cause visible spaces between blocks\n"
-"when set to higher number than 0."
+"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
+"Value = 1.0 creates a uniform, linear tapering.\n"
+"Values > 1.0 create a smooth tapering suitable for the default separated\n"
+"floatlands.\n"
+"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
+"flatter lowlands, suitable for a solid floatland layer."
msgstr ""
-"实验性选项,设为大于 0 的数字时可能导致\n"
-"块之间出现可见空间。"
+"悬空岛锥度的指数,更改锥度的行为。\n"
+"值等于1.0,创建一个统一的,线性锥度。\n"
+"值大于1.0,创建一个平滑的、合适的锥度,默认分隔的悬空岛。\n"
+"值小于1.0,(例如0.25)创建一个带有平坦低地的更加轮廓分明的表面级别,\n"
+"适用于固体悬空岛层。"
+
+#: src/settings_translation_file.cpp
+msgid "FPS"
+msgstr "FPS"
#: src/settings_translation_file.cpp
-msgid "FPS in pause menu"
-msgstr "æ\9a\82å\81\9cè\8f\9cå\8d\95 FPS"
+msgid "FPS when unfocused or paused"
+msgstr "游æ\88\8fæ\9a\82å\81\9cæ\97¶æ\9c\80é«\98 FPS"
#: src/settings_translation_file.cpp
msgid "FSAA"
#: src/settings_translation_file.cpp
msgid "Factor noise"
-msgstr "系数噪音"
+msgstr "系数噪声"
#: src/settings_translation_file.cpp
msgid "Fall bobbing factor"
msgstr "坠落上下摆动系数"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Fallback font path"
-msgstr "后备字体"
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow"
-msgstr "后备字体阴影"
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow alpha"
-msgstr "后备字体阴影透明度"
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font size"
-msgstr "后备字体大小"
+msgstr "后备字体路径"
#: src/settings_translation_file.cpp
msgid "Fast key"
-msgstr "快速移动键"
+msgstr "快速键"
#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
#: src/settings_translation_file.cpp
msgid ""
-"Fast movement (via the \"special\" key).\n"
+"Fast movement (via the \"Aux1\" key).\n"
"This requires the \"fast\" privilege on the server."
msgstr ""
-"快速移动(通过“特殊”键)。\n"
+"快速移动(通过“Aux1”键)。\n"
"这需要服务器的“fast”权限。"
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
-"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
-"light edge to transparent textures. Apply this filter to clean that up\n"
-"at texture load time."
+"which PNG optimizers usually discard, often resulting in dark or\n"
+"light edges to transparent textures. Apply a filter to clean that up\n"
+"at texture load time. This is automatically enabled if mipmapping is enabled."
msgstr ""
"经过滤的材质会与邻近的全透明材质混合RGB值,\n"
"该值通常会被PNG优化器丢弃,某些时候会给透明材质产生暗色或\n"
-"亮色的边缘。应用该过滤器将在材质加载时\n"
-"移除该效果。"
+"亮色的边缘。应用该过滤器将在材质加载时移除该效果。\n"
+"该过滤器将在启用mipmapping的时候被自动应用。"
#: src/settings_translation_file.cpp
-msgid "Filtering"
-msgstr "过滤"
+msgid "Filtering and Antialiasing"
+msgstr "过滤和抗锯齿"
#: src/settings_translation_file.cpp
msgid "First of 4 2D noises that together define hill/mountain range height."
#: src/settings_translation_file.cpp
msgid "First of two 3D noises that together define tunnels."
-msgstr "定义决定通道的2个3D噪音的第一项。"
+msgstr "定义决定通道的2个3D噪声的第一项。"
#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgid "Fixed virtual joystick"
msgstr "固定虚拟摇杆"
+#: src/settings_translation_file.cpp
+msgid "Floatland density"
+msgstr "悬空岛密度"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland maximum Y"
+msgstr "悬空岛最大Y坐标"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland minimum Y"
+msgstr "悬空岛最小Y坐标"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland noise"
+msgstr "悬空岛噪声"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland taper exponent"
+msgstr "悬空岛尖锐指数"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland tapering distance"
+msgstr "悬空岛尖锐距离"
+
+#: src/settings_translation_file.cpp
+msgid "Floatland water level"
+msgstr "悬空岛水位"
+
#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr "飞行键"
#: src/settings_translation_file.cpp
msgid "Fog toggle key"
-msgstr "雾开关键"
+msgstr "雾启用/禁用键"
+
+#: src/settings_translation_file.cpp
+msgid "Font"
+msgstr "字体"
#: src/settings_translation_file.cpp
msgid "Font bold by default"
msgstr "字体大小"
#: src/settings_translation_file.cpp
-msgid "Font size of the default font in point (pt)."
-msgstr "默认字体大小,单位pt。"
+msgid "Font size divisible by"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
+msgstr "在 96 DPI 下默认字体大小 1 unit = 1 pixel"
+
+#: src/settings_translation_file.cpp
+msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
+msgstr "在 96 DPI 下等宽字体大小 1 unit = 1 pixel"
#: src/settings_translation_file.cpp
-msgid "Font size of the fallback font in point (pt)."
-msgstr "后备字体大小,单位pt。"
+msgid ""
+"Font size of the recent chat text and chat prompt in point (pt).\n"
+"Value 0 will use the default font size."
+msgstr ""
+"最近聊天文本和聊天提示的字体大小(pt)。\n"
+"值为0将使用默认字体大小。"
#: src/settings_translation_file.cpp
-msgid "Font size of the monospace font in point (pt)."
-msgstr "等宽字体大小,单位pt。"
+msgid ""
+"For pixel-style fonts that do not scale well, this ensures that font sizes "
+"used\n"
+"with this font will always be divisible by this value, in pixels. For "
+"instance,\n"
+"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
+"be\n"
+"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
+msgstr ""
#: src/settings_translation_file.cpp
msgid ""
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr "从雾起始点开始雾的可见距离分数"
-#: src/settings_translation_file.cpp
-msgid "FreeType fonts"
-msgstr "FreeType 字体"
-
#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
msgid "Full screen"
msgstr "全屏"
-#: src/settings_translation_file.cpp
-msgid "Full screen BPP"
-msgstr "全屏 BPP"
-
#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr "全屏模式。"
msgstr "GUI缩放过滤器 txr2img"
#: src/settings_translation_file.cpp
-msgid "Generate normalmaps"
-msgstr "生成发现贴图"
+msgid "GUIs"
+msgstr "界面"
+
+#: src/settings_translation_file.cpp
+msgid "Gamepads"
+msgstr "游戏手柄"
+
+#: src/settings_translation_file.cpp
+msgid "General"
+msgstr "通用"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
-"and junglegrass, in all other mapgens this flag controls all decorations."
+"and jungle grass, in all other mapgens this flag controls all decorations."
msgstr ""
"全局地图生成属性。\n"
-"在地图生成器 v6 中‘decorations’标签控制除树木和丛林草外所有装饰物。\n"
+"在地图生成器 v6 中 “decorations” 标签控制除树木和丛林草外所有装饰物。\n"
"在其他地图生成器中此标签控制所有装饰物。"
#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr "图形"
+#: src/settings_translation_file.cpp
+msgid "Graphics Effects"
+msgstr "图形效果"
+
+#: src/settings_translation_file.cpp
+msgid "Graphics and Audio"
+msgstr "图形和音频"
+
#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr "重力"
msgstr "HTTP Mods"
#: src/settings_translation_file.cpp
-msgid "HUD scale factor"
-msgstr "HUD 缩放比例系数"
+msgid "HUD"
+msgstr "HUD"
+
+#: src/settings_translation_file.cpp
+msgid "HUD scaling"
+msgstr "HUD 缩放"
#: src/settings_translation_file.cpp
msgid "HUD toggle key"
-msgstr "HUD 开关键"
+msgstr "HUD启用/禁用键"
#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated Lua API calls:\n"
-"- legacy: (try to) mimic old behaviour (default for release).\n"
-"- log: mimic and log backtrace of deprecated call (default for debug).\n"
+"- none: Do not log deprecated calls\n"
+"- log: mimic and log backtrace of deprecated call (default).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
"处理已弃用的 Lua API 调用:\n"
-"- 兼容:(尝试)模拟旧的调用(发布版本的默认值)。\n"
-"- 记录:模拟并记录已弃用的调用的回溯(调试的默认值)。\n"
-"- 错误:停止使用已弃用的调用(Mod 开发人员推荐)。"
+"- none:不记录废弃的调用。\n"
+"- log:模拟并记录已弃用的调用的回溯(调试的默认值)。\n"
+"- error:停止使用已弃用的调用(Mod 开发人员推荐)。"
#: src/settings_translation_file.cpp
msgid ""
msgstr "热噪声"
#: src/settings_translation_file.cpp
-msgid "Height component of the initial window size."
-msgstr "初始窗口高度。"
+msgid ""
+"Height component of the initial window size. Ignored in fullscreen mode."
+msgstr "初始窗口高度,全屏模式下忽略该值。"
#: src/settings_translation_file.cpp
msgid "Height noise"
msgid "Height select noise"
msgstr "高度选择噪声"
-#: src/settings_translation_file.cpp
-msgid "High-precision FPU"
-msgstr "高精度 FPU"
-
#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr "山丘坡度"
#: src/settings_translation_file.cpp
msgid ""
-"How much the server will wait before unloading unused mapblocks.\n"
+"How long the server will wait before unloading unused mapblocks, stated in "
+"seconds.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
-"在卸载不使用的地图区块前,服务器要等待多少时间。\n"
+"在卸载不使用的地图区块前,服务器要等待多少秒。\n"
"值越高越平滑,但是会使用更多内存。"
+#: src/settings_translation_file.cpp
+msgid ""
+"How much you are slowed down when moving inside a liquid.\n"
+"Decrease this to increase liquid resistance to movement."
+msgstr ""
+"在液体中移动时你的速度减慢了多少。\n"
+"减小此值以增加液体对运动的阻力。"
+
#: src/settings_translation_file.cpp
msgid "How wide to make rivers."
msgstr "生成河流多宽。"
#: src/settings_translation_file.cpp
msgid ""
-"If disabled, \"special\" key is used to fly fast if both fly and fast mode "
-"are\n"
+"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
-msgstr "如果禁用,当飞行和疾跑同时开启时“特殊”键用于急速飞行。"
+msgstr "如果禁用,“Aux1”键将用于快速飞行(飞行和快速模式同时启用)。"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid ""
-"If enabled, \"special\" key instead of \"sneak\" key is used for climbing "
-"down and\n"
+"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
+"and\n"
"descending."
-msgstr "如果启用,“特殊”键将代替潜行键的向下攀爬和下降。"
+msgstr ""
+"如果启用,“Aux1”键将代替潜行键的向下攀爬和\n"
+"下降。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"If enabled, account registration is separate from login in the UI.\n"
+"If disabled, new accounts will be registered automatically when logging in."
+msgstr ""
+"如果启用,帐户注册与 UI 中的登录是分开的。\n"
+"如果禁用,新帐户将在登录时自动注册。"
#: src/settings_translation_file.cpp
msgid ""
msgid ""
"If enabled, makes move directions relative to the player's pitch when flying "
"or swimming."
-msgstr "如果启用,则在飞行或游泳时相对于玩家的视角来移动方向。"
+msgstr "如果启用,则在飞行或游泳时相对于玩家的仰角来移动方向。"
#: src/settings_translation_file.cpp
-msgid "If enabled, new players cannot join with an empty password."
-msgstr "如果启用,新玩家将无法使用空密码加入。"
+msgid ""
+"If enabled, players cannot join without a password or change theirs to an "
+"empty password."
+msgstr "如果启用,玩家将无法在没有密码的情况下加入或修改密码为空密码。"
#: src/settings_translation_file.cpp
msgid ""
"to this distance from the player to the node."
msgstr ""
"如果客户端mod方块范围限制启用,限制get_node至玩家\n"
-"到方块的距离"
+"到方块的距离。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"If the execution of a chat command takes longer than this specified time in\n"
+"seconds, add the time information to the chat command message"
+msgstr ""
+"如果聊天命令的执行时间长于此指定以秒为单位时间,请将时间信息添加到聊天命令消"
+"息中。"
#: src/settings_translation_file.cpp
msgid ""
msgid "Ignore world errors"
msgstr "忽略世界错误"
-#: src/settings_translation_file.cpp
-msgid "In-Game"
-msgstr "游戏中"
-
#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr "游戏内聊天控制台背景 alpha 值(不透明度,0~255)。"
"通常只有核心/内部构建者需要"
#: src/settings_translation_file.cpp
-msgid "Instrument chatcommands on registration."
+#, fuzzy
+msgid "Instrument chat commands on registration."
msgstr "登录时的聊天命令。"
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr "注册时计数实体的方法。"
-#: src/settings_translation_file.cpp
-msgid "Instrumentation"
-msgstr "计数器"
-
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr "保存世界重要变化的时间间隔,以秒为单位。"
#: src/settings_translation_file.cpp
-msgid "Interval of sending time of day to clients."
-msgstr "向客户端发送时间的间隔。"
+msgid "Interval of sending time of day to clients, stated in seconds."
+msgstr "一天中向客户端发送时间的间隔,以秒为单位。"
#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgid "Joystick button repetition interval"
msgstr "摇杆按钮重复间隔"
+#: src/settings_translation_file.cpp
+msgid "Joystick dead zone"
+msgstr "摇杆死区"
+
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr "摇杆头灵敏度"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
+#: src/settings_translation_file.cpp
+msgid ""
+"Key for digging.\n"
+"See http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+msgstr ""
+"挖掘键。\n"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+
#: src/settings_translation_file.cpp
msgid ""
"Key for dropping the currently selected item.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"快速模式移动键。\n"
+"快速模式快速移动键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å\90\91å·¦键。\n"
+"å·¦æ\96¹å\90\91键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å\90\91å\8f³键。\n"
+"å\8f³æ\96¹å\90\91键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
+#: src/settings_translation_file.cpp
+msgid ""
+"Key for placing.\n"
+"See http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+msgstr ""
+"放置键。\n"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+
#: src/settings_translation_file.cpp
msgid ""
"Key for selecting the 11th hotbar slot.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³自动前进键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨自动前进键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³电影模式键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨电影模式键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³小地图键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨小地图键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³快速移动键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨快速移动键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³飞行键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨飞行键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³穿墙模式键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨穿墙模式键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³ä»°è§\92移动模式键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨ä¿¯ä»°移动模式键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³相机更新键。仅用于开发。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨相机更新键。仅用于开发。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³聊天显示键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨聊天显示键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³调试信息键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨调试信息键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³雾显示键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨雾显示键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³HUD显示键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨HUD显示键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³大型聊天控制台显示键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨大型聊天控制台显示键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³性能分析图显示键。仅用于开发。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨性能分析图显示键。仅用于开发。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³无限视野键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨无限视野键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
-"å¼\80å\85³缩放(如有可能)键。\n"
+"å\90¯ç\94¨/ç¦\81ç\94¨缩放(如有可能)键。\n"
"见http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
+#: src/settings_translation_file.cpp
+msgid "Keyboard and Mouse"
+msgstr "键盘和鼠标"
+
#: src/settings_translation_file.cpp
msgid "Kick players who sent more than X messages per 10 seconds."
msgstr "提出在10秒内发送超过X条消息的玩家。"
msgstr "左方向键"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Length of a server tick and the interval at which objects are generally "
"updated over\n"
-"network."
+"network, stated in seconds."
msgstr ""
"服务器时钟节拍长度,通常也是对象通过网络更新的\n"
"时间间隔。"
"需要波动液体启用。"
#: src/settings_translation_file.cpp
-msgid "Length of time between Active Block Modifier (ABM) execution cycles"
+#, fuzzy
+msgid ""
+"Length of time between Active Block Modifier (ABM) execution cycles, stated "
+"in seconds."
msgstr "ABM执行循环时长"
#: src/settings_translation_file.cpp
-msgid "Length of time between NodeTimer execution cycles"
+#, fuzzy
+msgid "Length of time between NodeTimer execution cycles, stated in seconds."
msgstr "NodeTimer执行循环时长"
#: src/settings_translation_file.cpp
-msgid "Length of time between active block management cycles"
+#, fuzzy
+msgid ""
+"Length of time between active block management cycles, stated in seconds."
msgstr "活动方块管理循环时长"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Level of logging to be written to debug.txt:\n"
"- <nothing> (no logging)\n"
"- warning\n"
"- action\n"
"- info\n"
-"- verbose"
+"- verbose\n"
+"- trace"
msgstr ""
"写入debug.txt的日志等级:\n"
"- <无>(无日志)\n"
msgstr "亮度曲线低梯度"
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues on disk"
-msgstr "磁盘上的生产队列限制"
-
-#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues to generate"
-msgstr "要生成的生产队列限制"
+msgid "Lighting"
+msgstr "光照"
#: src/settings_translation_file.cpp
msgid ""
msgstr "地窖的Y值下限。"
#: src/settings_translation_file.cpp
-msgid "Main menu script"
-msgstr "主菜单脚本"
+msgid "Lower Y limit of floatlands."
+msgstr "悬空岛的Y值下限。"
#: src/settings_translation_file.cpp
-msgid "Main menu style"
-msgstr "主菜单样式"
+msgid "Main menu script"
+msgstr "主菜单脚本"
#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr "使雾和天空颜色依赖于一天中的时间(黎明/傍晚)和视线方向。"
-#: src/settings_translation_file.cpp
-msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
-msgstr "使DirectX和LuaJIT一起工作。如果这导致了问题禁用它。"
-
#: src/settings_translation_file.cpp
msgid "Makes all liquids opaque"
msgstr "使所有液体不透明"
+#: src/settings_translation_file.cpp
+msgid "Map Compression Level for Disk Storage"
+msgstr "磁盘存储的映射压缩级别"
+
+#: src/settings_translation_file.cpp
+msgid "Map Compression Level for Network Transfer"
+msgstr "网络传输的地图压缩级别"
+
#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr "地图目录"
"the 'jungles' flag is ignored."
msgstr ""
"针对v6地图生成器的属性。\n"
-"'snowboimes'å\90¯ç\94¨æ\96°ç\89\885群è\90½系统。\n"
+"'snowboimes'å\90¯ç\94¨æ\96°ç\89\885ç\94\9fç\89©ç¾¤ç³»系统。\n"
"当'snowbiomes'开启使丛林自动启用,\n"
"忽略'jungles'标签。"
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
-"'ridges' enables the rivers."
+"'ridges': Rivers.\n"
+"'floatlands': Floating land masses in the atmosphere.\n"
+"'caverns': Giant caves deep underground."
msgstr ""
"针对v7地图生成器的属性。\n"
-"'ridges'启用河流。"
+"'ridges':启用河流。\n"
+"'floatlands':漂浮于大气中的陆块。\n"
+"'caverns':地下深处的巨大洞穴。"
#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgid "Map save interval"
msgstr "地图保存间隔"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Map shadows update frames"
+msgstr "液体更新时钟间隔"
+
#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr "地图块限制"
msgid "Mapgen debug"
msgstr "地图生成器调试"
-#: src/settings_translation_file.cpp
-msgid "Mapgen flags"
-msgstr "地图生成器标志"
-
#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr "地图生成器名称"
msgstr "最大 FPS"
#: src/settings_translation_file.cpp
-msgid "Maximum FPS when game is paused."
-msgstr "游戏暂停时最高 FPS。"
+msgid "Maximum FPS when the window is not focused, or when the game is paused."
+msgstr "窗口未聚焦或游戏暂停时的最大 FPS。"
+
+#: src/settings_translation_file.cpp
+msgid "Maximum distance to render shadows."
+msgstr "最大渲染阴影距离。"
#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
"在生成时加入队列的最大方块数。\n"
-"设置为空白则自动选择合适的数值。"
+"此限制对每位玩家强制执行。"
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
"在从文件中加载时加入队列的最大方块数。\n"
-"设置为空白则自动选择合适的数值。"
+"此限制对每位玩家强制执行。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum number of concurrent downloads. Downloads exceeding this limit will "
+"be queued.\n"
+"This should be lower than curl_parallel_limit."
+msgstr ""
+"最大并发下载数。 超过此限制的下载将排队。 这应该低于 curl_parallel_limit(卷"
+"曲平行限制)。"
#: src/settings_translation_file.cpp
msgid "Maximum number of forceloaded mapblocks."
"0取消队列,-1使队列大小无限。"
#: src/settings_translation_file.cpp
-msgid "Maximum time in ms a file download (e.g. a mod download) may take."
-msgstr "单个文件下载(如mod下载)的最大时间。"
+msgid ""
+"Maximum time a file download (e.g. a mod download) may take, stated in "
+"milliseconds."
+msgstr "下载单个文件(如下载模组)的最大时间,单位毫秒。"
#: src/settings_translation_file.cpp
-msgid "Maximum users"
-msgstr "最大用户数"
+msgid ""
+"Maximum time an interactive request (e.g. server list fetch) may take, "
+"stated in milliseconds."
+msgstr "交互式请求(例如服务器列表获取)可能需要的最长时间,以毫秒为单位。"
#: src/settings_translation_file.cpp
-msgid "Menus"
-msgstr "菜单"
+msgid "Maximum users"
+msgstr "最大用户数"
#: src/settings_translation_file.cpp
msgid "Mesh cache"
msgid "Method used to highlight selected object."
msgstr "用于高亮选定的对象的方法。"
+#: src/settings_translation_file.cpp
+msgid "Minimal level of logging to be written to chat."
+msgstr "写入聊天的最小日志级别。"
+
#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr "小地图"
msgid "Mipmapping"
msgstr "Mip 贴图"
+#: src/settings_translation_file.cpp
+msgid "Misc"
+msgstr "杂项"
+
+#: src/settings_translation_file.cpp
+msgid "Mod Profiler"
+msgstr "模组性能分析器"
+
+#: src/settings_translation_file.cpp
+msgid "Mod Security"
+msgstr "模组安全"
+
#: src/settings_translation_file.cpp
msgid "Mod channels"
msgstr "mod频道"
#: src/settings_translation_file.cpp
-msgid "Modifies the size of the hudbar elements."
-msgstr "更改hud栏元素。"
+msgid "Modifies the size of the HUD elements."
+msgstr "更改 HUD 栏元素大小。"
#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgid "Monospace font size"
msgstr "等宽字体大小"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Monospace font size divisible by"
+msgstr "等宽字体大小"
+
#: src/settings_translation_file.cpp
msgid "Mountain height noise"
msgstr "山高度噪声"
#: src/settings_translation_file.cpp
msgid "Mountain zero level"
-msgstr "山起点级"
+msgstr "山起点高度"
#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr "服务器名称,将显示在提供给玩家的服务器列表。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Near plane"
-msgstr "靠近裁切平面"
-
-#: src/settings_translation_file.cpp
-msgid "Network"
-msgstr "网络"
+msgstr "近平面"
#: src/settings_translation_file.cpp
msgid ""
"监听网络端口 (UDP)。\n"
"从主菜单开始时此值将被覆盖。"
+#: src/settings_translation_file.cpp
+msgid "Networking"
+msgstr "网络"
+
#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr "新用户需要输入此密码。"
msgid "Noclip key"
msgstr "穿墙键"
+#: src/settings_translation_file.cpp
+msgid "Node and Entity Highlighting"
+msgstr "方块和实体高亮"
+
#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr "方块高亮"
msgid "Noises"
msgstr "噪声"
-#: src/settings_translation_file.cpp
-msgid "Normalmaps sampling"
-msgstr "法线贴图采样"
-
-#: src/settings_translation_file.cpp
-msgid "Normalmaps strength"
-msgstr "法线贴图强度"
-
#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr "生产线程数"
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
-"WARNING: Currently there are multiple bugs that may cause crashes when\n"
-"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n"
-"strongly recommended this value is set to the default '1'.\n"
"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""
"使用的生产线程数。\n"
-"警告:当'num_emerge_threads'大于1时,目前有很\n"
-"多bug会导致崩溃。\n"
-"强烈建议在此警告被移除之前将此值设为默认值'1'。\n"
"值0:\n"
"- 自动选择。生产线程数会是‘处理器数-2’,\n"
"- 下限为1。\n"
"警告:增大此值会提高引擎地图生成器速度,但会由于\n"
"干扰其他进程而影响游戏体验,尤其是单人模式或运行\n"
"‘on_generated’中的Lua代码。对于大部分用户来说,最\n"
-"佳值为1。"
+"佳值为'1'。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
-"This is a trade-off between sqlite transaction overhead and\n"
+"This is a trade-off between SQLite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""
"/clearobjects每次能加载的额外方块数。\n"
"这是与sqlite交互和内存消耗的平衡。\n"
"(4096=100MB,按经验法则)。"
-#: src/settings_translation_file.cpp
-msgid "Number of parallax occlusion iterations."
-msgstr "视差遮蔽迭代数。"
-
-#: src/settings_translation_file.cpp
-msgid "Online Content Repository"
-msgstr "在线内容仓库(ContentDB)"
-
#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr "不透明液体"
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr "默认字体后阴影的透明度(alpha),取值范围0~255。"
-#: src/settings_translation_file.cpp
-msgid ""
-"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255."
-msgstr "后备字体后阴影的透明度(alpha),取值范围0~255。"
-
#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
"则不暂停。"
#: src/settings_translation_file.cpp
-msgid "Overall bias of parallax occlusion effect, usually scale/2."
-msgstr "视差遮蔽效果的整体斜纹,通常为比例/2。"
-
-#: src/settings_translation_file.cpp
-msgid "Overall scale of parallax occlusion effect."
-msgstr "视差遮蔽效果的总体比例。"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion"
-msgstr "视差遮蔽"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion bias"
-msgstr "视差遮蔽偏移"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion iterations"
-msgstr "视差遮蔽迭代"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion mode"
-msgstr "视差遮蔽模式"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion scale"
-msgstr "视差遮蔽比例"
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion strength"
-msgstr "视差遮蔽强度"
+msgid "Optional override for chat weblink color."
+msgstr "替换聊天网页链接的颜色,可用可不用。"
#: src/settings_translation_file.cpp
msgid ""
-"Path of the fallback font.\n"
-"If “freetype” setting is enabled: Must be a TrueType font.\n"
-"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"Path of the fallback font. Must be a TrueType font.\n"
"This font will be used for certain languages or if the default font is "
"unavailable."
msgstr ""
-"后备字体路径。\n"
-"如果“freetype”设置启用:必须为TrueType字体。\n"
-"如果“freetype”设置禁用:必须为位图或XML矢量字体。\n"
-"此字体用于不可用默认字体的语言。"
+"备用字体路径。必须为TrueType字体。\n"
+"此字体用于默认字体中不可用的语言。"
#: src/settings_translation_file.cpp
-msgid "Path to save screenshots at."
-msgstr "屏幕截图保存路径。"
+msgid ""
+"Path to save screenshots at. Can be an absolute or relative path.\n"
+"The folder will be created if it doesn't already exist."
+msgstr ""
+"路径保存截图。可以是绝对路径或相对路径。\n"
+"如果该文件夹不存在,将创建它。"
#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
-msgstr "ç\9d\80è\89²å\99¨ç\9b®å½\95è·¯å¾\84ã\80\82å¦\82æ\9e\9cæ\97 路径,则使用默认路径。"
+msgstr "ç\9d\80è\89²å\99¨ç\9b®å½\95è·¯å¾\84ã\80\82å¦\82æ\9e\9cæ\9cªå®\9aä¹\89路径,则使用默认路径。"
#: src/settings_translation_file.cpp
msgid "Path to texture directory. All textures are first searched from here."
-msgstr "材质目录路径。所有材质都从此路径搜索。"
+msgstr "材质目录路径。所有材质都首先从此路径搜索。"
#: src/settings_translation_file.cpp
msgid ""
-"Path to the default font.\n"
-"If “freetype” setting is enabled: Must be a TrueType font.\n"
-"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"Path to the default font. Must be a TrueType font.\n"
"The fallback font will be used if the font cannot be loaded."
msgstr ""
-"默认字体路径。\n"
-"如果“freetype”设置启用:必须为TrueType字体。\n"
-"如果“freetype”设置禁用:必须为位图或XML矢量字体。\n"
-"后备字体用于不可用默认字体的语言。"
+"默认字体路径。必须为TrueType字体。\n"
+"该字体不可用时将会使用备用字体。"
#: src/settings_translation_file.cpp
msgid ""
-"Path to the monospace font.\n"
-"If “freetype” setting is enabled: Must be a TrueType font.\n"
-"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"Path to the monospace font. Must be a TrueType font.\n"
"This font is used for e.g. the console and profiler screen."
msgstr ""
-"等宽字体路径。\n"
-"如果“freetype”设置启用:必须为TrueType字体。\n"
-"如果“freetype”设置禁用:必须为位图或XML矢量字体。\n"
-"此字体用于控制台、性能分析图界面等。"
+"等宽字体路径。必须为TrueType字体。\n"
+"此字体用于控制台、性能分析界面等。"
#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
-msgstr "丢失窗口焦点是暂停"
+msgstr "丢失窗口焦点时暂停"
+
+#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks load from disk"
+msgstr "每个玩家从磁盘加载的队列块的限制"
+
+#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks to generate"
+msgstr "每个玩家要生成的生产队列限制"
#: src/settings_translation_file.cpp
msgid "Physics"
#: src/settings_translation_file.cpp
msgid "Pitch move key"
-msgstr "ä»°è§\92移动键"
+msgstr "俯仰移动键"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Pitch move mode"
-msgstr "第三人称视角"
+msgstr "俯仰移动模式"
+
+#: src/settings_translation_file.cpp
+msgid "Place key"
+msgstr "放置键"
+
+#: src/settings_translation_file.cpp
+msgid "Place repetition interval"
+msgstr "放置重复间隔"
#: src/settings_translation_file.cpp
msgid ""
"使玩家可以不受重力飞起。\n"
"这需要服务器的“fly”权限。"
-#: src/settings_translation_file.cpp
-msgid "Player name"
-msgstr "玩家名称"
-
#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr "玩家转移距离"
msgid "Player versus player"
msgstr "玩家对战"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Poisson filtering"
+msgstr "双线性过滤"
+
#: src/settings_translation_file.cpp
msgid ""
"Port to connect to (UDP).\n"
"Note that the port field in the main menu overrides this setting."
msgstr ""
-"要连接到 (UDP) 的端口。 \n"
+"要连接到的端口(UDP)。 \n"
"请注意,主菜单中的端口字段将覆盖此设置。"
#: src/settings_translation_file.cpp
"Prevent digging and placing from repeating when holding the mouse buttons.\n"
"Enable this when you dig or place too often by accident."
msgstr ""
-"按住鼠标时,防止误破坏和误放置。 \n"
-"当您意外破坏方块或意外放置方块时,可以启用此功能。"
+"按住鼠标时,防止重复破坏和重复放置。 \n"
+"当您意外地频繁破坏或放置方块时启用此功能。"
#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
-msgstr "阻止 mod 执行危险操作,如运行 shell 命令。"
+msgstr "阻止 mod 执行不安全操作,如运行 shell 命令。"
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds).\n"
"0 = disable. Useful for developers."
msgstr ""
-"以固定间隔(以秒为单位)打印引擎的分析数据。 \n"
+"以固定间隔(以秒为单位)打印引擎的性能分析数据。 \n"
"0 = 禁用。对开发人员很有用。"
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid "Profiler"
-msgstr "剖析器"
+msgstr "性能分析"
#: src/settings_translation_file.cpp
msgid "Profiler toggle key"
-msgstr "剖析器切换键"
+msgstr "性能分析启用/禁用键"
#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Profiling"
-msgstr "Mod 剖析"
+msgid "Prometheus listener address"
+msgstr "Prometheus 监听器地址"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Prometheus listener address.\n"
+"If Minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
+"enable metrics listener for Prometheus on that address.\n"
+"Metrics can be fetched on http://127.0.0.1:30000/metrics"
+msgstr ""
+"Prometheus 监听器地址。\n"
+"如果Minetest在编译时启用了ENABLE_PROMETHEUS选项,\n"
+"在该地址上为 Prometheus 启用指标侦听器。\n"
+"可以从 http://127.0.0.1:30000/metrics 获取指标"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Proportion of large caves that contain liquid."
msgstr "包含液体的大洞穴的比例。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""
-"以64个节点的云平方数表示的云区域半径。\n"
-"大于26的值将开始在云区域的拐角处产生急剧的截止。"
+"以64个节点的云立方体的数目表示的云区域半径。\n"
+"大于26的值将开始在云区域的拐角处产生尖锐的边界。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Raises terrain to make valleys around the rivers."
msgstr "抬高地形使河流周围形成山谷。"
msgstr "范围选择键"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Recent Chat Messages"
msgstr "最近聊天消息"
#: src/settings_translation_file.cpp
msgid "Regular font path"
-msgstr "字体路径"
+msgstr "常è§\84å\97ä½\93è·¯å¾\84"
#: src/settings_translation_file.cpp
msgid "Remote media"
"Remove color codes from incoming chat messages\n"
"Use this to stop players from being able to use color in their messages"
msgstr ""
+"移除传入聊天消息的色彩码\n"
+"使用该设置来防止玩家在消息中使用颜色"
#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
-msgstr "自定义默认的主菜单界面。"
+msgstr "将默认主菜单替换为自定义主菜单。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Report path"
-msgstr "字体路径"
+msgstr "报告路径"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid ""
"Restricts the access of certain client-side functions on servers.\n"
"Combine the byteflags below to restrict client-side features, or set to 0\n"
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
msgstr ""
"在服务器上限制一些客户端上的功能。\n"
-"将下面的标志位结合来限制客户端功能,设置为0为无限制:\n"
-"LOAD_CLIENT_MODS:1(禁止加载客户端的 Mods)\n"
+"将下面的标志位结合来限制客户端功能,设置为0为\n"
+"无限制:\n"
+"LOAD_CLIENT_MODS:1(禁止加载客户端 mod)\n"
"CHAT_MESSAGES:2(禁止客户端调用 send_chat_message)\n"
"READ_ITEMDEFS:4(禁止客户端调用 get_item_def)\n"
"READ_NODEDEFS:8(禁止客户端调用 get_node_def)\n"
-"LOOKUP_NODES_LIMIT:16(禁止客户端调用 get_node 来获取 csm_restriction_noderange)\n"
+"LOOKUP_NODES_LIMIT:16(禁止客户端 get_node 调用限制为\n"
+"csm_restriction_noderange)\n"
"READ_PLAYERINFO:32(禁止客户端调用 get_player_names)"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Ridge mountain spread noise"
msgstr "山脊扩散噪声"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Ridge noise"
-msgstr "河流噪音"
+msgstr "山脊噪声"
#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
-msgstr "山脊地下水噪声"
+msgstr "水下山脊噪声"
#: src/settings_translation_file.cpp
msgid "Ridged mountain size noise"
msgid "Right key"
msgstr "右方向键"
-#: src/settings_translation_file.cpp
-msgid "Rightclick repetition interval"
-msgstr "右击重复间隔"
-
#: src/settings_translation_file.cpp
msgid "River channel depth"
msgstr "河道深度"
#: src/settings_translation_file.cpp
msgid "River noise"
-msgstr "河流噪音"
+msgstr "河流噪声"
#: src/settings_translation_file.cpp
msgid "River size"
#: src/settings_translation_file.cpp
msgid "Rolling hill size noise"
-msgstr "山丘大小噪音"
+msgstr "波状丘陵大小噪声"
#: src/settings_translation_file.cpp
msgid "Rolling hills spread noise"
-msgstr "山丘扩散噪音"
+msgstr "波状丘陵扩散噪声"
#: src/settings_translation_file.cpp
msgid "Round minimap"
msgstr "当 np_beach 超过这个值时会出现沙滩。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Save the map received by the client on disk."
msgstr "将客户端接收到的地图保存在磁盘上。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Save window size automatically when modified."
-msgstr "当窗口大小改变时自动记忆。"
+msgstr "当窗口大小改变时自动保存。"
#: src/settings_translation_file.cpp
msgid "Saving map received from server"
-msgstr "保存从服务器收到的地图"
+msgstr "正在保存从服务器收到的地图"
#: src/settings_translation_file.cpp
msgid ""
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""
+"根据用户指定值缩放GUI。\n"
+"使用最近的邻近抗锯齿滤镜缩放GUI。\n"
+"这会将粗边处理光滑,并且在缩小时,\n"
+"以在非整数缩放大小下模糊化部分边界\n"
+"为代价混合像素。"
+
+#: src/settings_translation_file.cpp
+msgid "Screen"
+msgstr "屏幕"
#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr "截图文件夹"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Screenshot format"
-msgstr "æ\88ªå\9b¾æ\96\87件夹"
+msgstr "æ\88ªå\9b¾æ ¼å¼\8f"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Screenshot quality"
-msgstr "截图"
+msgstr "截图品质"
#: src/settings_translation_file.cpp
msgid ""
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""
+"截图品质。仅用于JPEG格式。\n"
+"1 代表最差品质,100 代表最佳品质。\n"
+"使用 0 来使用预设品质。"
+
+#: src/settings_translation_file.cpp
+msgid "Screenshots"
+msgstr "屏幕截图"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Seabed noise"
-msgstr "æ´\9eç©´å\99ªé\9f³ #1"
+msgstr "æµ·åº\95å\99ªå£°"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Second of 4 2D noises that together define hill/mountain range height."
-msgstr "定义tunnels的最初2个3D噪音。"
+msgstr "定义山/山丘范围高度的4个2D噪声的第二项。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Second of two 3D noises that together define tunnels."
-msgstr "定义tunnels的最初2个3D噪音。"
-
-#: src/settings_translation_file.cpp
-msgid "Security"
-msgstr "安全"
+msgstr "定义通道的2个3D噪音的第二项。"
#: src/settings_translation_file.cpp
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
-msgstr ""
+msgstr "见 https://www.sqlite.org/pragma.html#pragma_synchronous"
#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
-msgstr ""
+msgstr "边框颜色 (红,绿,蓝) 选择框。"
#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr "选择框宽度"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid ""
"Selects one of 18 fractal types.\n"
"1 = 4D \"Roundy\" Mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" 朱利亚集."
#: src/settings_translation_file.cpp
-msgid "Server / Singleplayer"
-msgstr "服务器 / 单人游戏"
+msgid "Server"
+msgstr "服务器"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Server Gameplay"
+msgstr "服务器名称"
+
+#: src/settings_translation_file.cpp
+msgid "Server Security"
+msgstr "服务器安全"
#: src/settings_translation_file.cpp
msgid "Server URL"
#: src/settings_translation_file.cpp
msgid "Server side occlusion culling"
-msgstr ""
+msgstr "服务器端遮挡删除"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Server/Env Performance"
+msgstr "服务器端口"
#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr "服务器列表 URL"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Serverlist and MOTD"
+msgstr "服务器列表 URL"
+
#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr "服务器列表文件"
"Set the language. Leave empty to use the system language.\n"
"A restart is required after changing this."
msgstr ""
+"设定语言。留空以使用系统语言。\n"
+"变更后须重新启动。"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Set the maximum length of a chat message (in characters) sent by clients."
+msgstr "设定客户端传送的聊天讯息的最大字符长度。"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Set the shadow strength gamma.\n"
+"Adjusts the intensity of in-game dynamic shadows.\n"
+"Lower value means lighter shadows, higher value means darker shadows."
+msgstr ""
+"设置阴影强度。\n"
+"较低的值表示较亮的阴影,较高的值表示较暗的阴影。"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Set the soft shadow radius size.\n"
+"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
+"Minimum value: 1.0; maximum value: 15.0"
+msgstr ""
+"设置软阴影半径大小。\n"
+"较低的值意味着更清晰的阴影更大的值更柔和。\n"
+"最小值 1.0 和最大值 10.0"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Set the tilt of Sun/Moon orbit in degrees.\n"
+"Value of 0 means no tilt / vertical orbit.\n"
+"Minimum value: 0.0; maximum value: 60.0"
+msgstr ""
+"以度为单位设置太阳/月亮轨道的倾斜度\n"
+"值 0 表示没有倾斜/垂直轨道。\n"
+"最小值 0.0 和最大值 60.0"
#: src/settings_translation_file.cpp
-msgid "Set the maximum character length of a chat message sent by clients."
+#, fuzzy
+msgid ""
+"Set to true to enable Shadow Mapping.\n"
+"Requires shaders to be enabled."
msgstr ""
+"设置为真以启用飘动树叶。\n"
+"需要启用着色器。"
#: src/settings_translation_file.cpp
msgid ""
"设置为真以启用摆动植物。\n"
"需要启用着色器。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Sets shadow texture quality to 32 bits.\n"
+"On false, 16 bits texture will be used.\n"
+"This can cause much more artifacts in the shadow."
+msgstr ""
+"将阴影纹理质量设置为 32 位。\n"
+"如果为 false(否),将使用 16 位纹理。\n"
+"这可能会导致阴影中出现更多阴影。"
+
#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr "着色器路径"
"cards.\n"
"This only works with the OpenGL video backend."
msgstr ""
+"着色器允许高级视觉效果并且在一些显卡上可能会提高\n"
+"性能。\n"
+"仅用于OpenGL视频后端。"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Shadow filter quality"
+msgstr "截图品质"
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map max distance in nodes to render shadows"
+msgstr "渲染阴影的节点中的阴影贴图最大距离"
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map texture in 32 bits"
+msgstr "32 位阴影贴图纹理"
#: src/settings_translation_file.cpp
#, fuzzy
+msgid "Shadow map texture size"
+msgstr "最小材质大小"
+
+#: src/settings_translation_file.cpp
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"drawn."
-msgstr "字体阴影偏移,0 表示不绘制阴影。"
+msgstr "默认字体阴影偏移(单位为像素),0 表示不绘制阴影。"
#: src/settings_translation_file.cpp
#, fuzzy
-msgid ""
-"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not "
-"be drawn."
-msgstr "字体阴影偏移,0 表示不绘制阴影。"
+msgid "Shadow strength gamma"
+msgstr "阴影强度"
#: src/settings_translation_file.cpp
msgid "Shape of the minimap. Enabled = round, disabled = square."
-msgstr ""
+msgstr "小地图的形状。启用 = 圆形,停用 = 方形。"
#: src/settings_translation_file.cpp
msgid "Show debug info"
#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
+msgstr "显示实体选择框"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Show entity selection boxes\n"
+"A restart is required after changing this."
msgstr ""
+"设定语言。留空以使用系统语言。\n"
+"变更后须重新启动。"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Show name tag backgrounds by default"
+msgstr "默认显示名称标签背景"
#: src/settings_translation_file.cpp
msgid "Shutdown message"
-msgstr "关机消息"
+msgstr "关闭消息"
#: src/settings_translation_file.cpp
msgid ""
"Altering this value is for special usage, leaving it unchanged is\n"
"recommended."
msgstr ""
+"地图生成器生成的地图块的大小,以地图区块(16方块)表示。\n"
+"警告!:将此值增加到大于5没有益处,而且有\n"
+"多种危险。\n"
+"减少此值增加洞穴和地窖密度。\n"
+"修改此值适用于特殊用途,建议不改变\n"
+"此值。"
#: src/settings_translation_file.cpp
msgid ""
"increase the cache hit %, reducing the data being copied from the main\n"
"thread, thus reducing jitter."
msgstr ""
+"网格生成器的地图区块缓存大小。增加此值将会\n"
+"增加缓存命中率,减少从主线程复制数据,从而\n"
+"减少抖动。"
+
+#: src/settings_translation_file.cpp
+msgid "Sky Body Orbit Tilt"
+msgstr "天体轨道倾斜"
#: src/settings_translation_file.cpp
msgid "Slice w"
-msgstr ""
+msgstr "切片 w"
#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights."
-msgstr ""
+msgstr "斜率和填充共同工作来修改高度。"
#: src/settings_translation_file.cpp
msgid "Small cave maximum number"
-msgstr ""
+msgstr "小型洞穴最大数"
#: src/settings_translation_file.cpp
msgid "Small cave minimum number"
-msgstr ""
+msgstr "小型洞穴最小数"
#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
-msgstr ""
+msgstr "在边界上的混合生物群系的湿度变化。"
#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
-msgstr ""
+msgstr "在边界上的混合生物群系的温度变化。"
#: src/settings_translation_file.cpp
msgid "Smooth lighting"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
+"当转动视角时让摄影机变流畅。也称为观看或鼠标流畅。\n"
+"对录影很有用。"
#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera in cinematic mode. 0 to disable."
-msgstr ""
+msgstr "在电影模式中让摄影机旋转变流畅。设为 0 以停用。"
#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera. 0 to disable."
-msgstr ""
+msgstr "让旋转摄影机时较流畅。设为 0 以停用。"
#: src/settings_translation_file.cpp
msgid "Sneak key"
#: src/settings_translation_file.cpp
msgid "Sneaking speed, in nodes per second."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Sound"
-msgstr "音效"
+msgstr "潜行速度,以方块每秒为单位。"
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Special key"
-msgstr "潜行键"
+msgid "Soft shadow radius"
+msgstr "字体阴影透明度"
#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Special key for climbing/descending"
-msgstr "攀登/降落的键"
+msgid "Sound"
+msgstr "音效"
#: src/settings_translation_file.cpp
msgid ""
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""
+"客户端从指定的 URL 而不是使用 UDP 获取媒体。\n"
+"$filename 应该可以通过 cURL 从 $remote_media$filename 访问。\n"
+"(显然,remote_media 部份应以斜线结束)。\n"
+"没有在其中的文件将会以通常的方式获取。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Specifies the default stack size of nodes, items and tools.\n"
+"Note that mods or games may explicitly set a stack for certain (or all) "
+"items."
+msgstr ""
+"指定节点、物品和工具的默认堆叠数量。\n"
+"请注意,mod或游戏可能会为某些(或所有)项目明确设置堆栈。"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Spread a complete update of shadow map over given amount of frames.\n"
+"Higher values might make shadows laggy, lower values\n"
+"will consume more resources.\n"
+"Minimum value: 1; maximum value: 16"
+msgstr ""
+"把完整地更新一次阴影贴图这项任务分配给多少帧去完成。\n"
+"较高的值可能会使阴影滞后,较低的值\n"
+"将消耗更多硬件资源。\n"
+"最小值:1;最大值:16"
#: src/settings_translation_file.cpp
msgid ""
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
msgstr ""
+"光曲线提升范围的分布。\n"
+"控制要提升的范围的宽度。\n"
+"光曲线的标准偏差可提升高斯。"
#: src/settings_translation_file.cpp
msgid "Static spawnpoint"
#: src/settings_translation_file.cpp
msgid "Steepness noise"
-msgstr ""
+msgstr "陡度噪声"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Step mountain size noise"
-msgstr "å\9c°å½¢é«\98度"
+msgstr "å\8d\95æ¥å±±å³°é«\98度å\99ªå£°"
#: src/settings_translation_file.cpp
msgid "Step mountain spread noise"
-msgstr ""
+msgstr "单步山峰广度噪声"
#: src/settings_translation_file.cpp
-msgid "Strength of generated normalmaps."
-msgstr "生成的一般地图强度。"
+msgid "Strength of 3D mode parallax."
+msgstr "3D 模式视差的强度。"
#: src/settings_translation_file.cpp
msgid ""
"The 3 'boost' parameters define a range of the light\n"
"curve that is boosted in brightness."
msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Strength of parallax."
-msgstr "视差强度。"
+"光照曲线提升的强度。\n"
+"3 个'boost'参数定义了在亮度上提升的\n"
+"光照曲线的范围。"
#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
#: src/settings_translation_file.cpp
msgid "Strip color codes"
+msgstr "条形颜色代码"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Surface level of optional water placed on a solid floatland layer.\n"
+"Water is disabled by default and will only be placed if this value is set\n"
+"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
+"upper tapering).\n"
+"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
+"When enabling water placement the floatlands must be configured and tested\n"
+"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
+"required value depending on 'mgv7_np_floatland'), to avoid\n"
+"server-intensive extreme water flow and to avoid vast flooding of the\n"
+"world surface below."
msgstr ""
+"放置在固体浮地层的可选水的表面水平。\n"
+"默认情况下,水处于禁用状态,并且仅在设置此值时才放置\n"
+"在'mgv7_floatland_ymax' - 'mgv7_floatland_taper'上(\n"
+"上部逐渐变细的开始)。\n"
+"***警告,世界存档和服务器性能的潜在危险***:\n"
+"启用水放置时,必须配置和测试悬空岛\n"
+"通过将\"mgv7_floatland_density\"设置为 2.0(或其他\n"
+"所需的值,具体取决于mgv7_np_floatland\"),确保是固体层,\n"
+"以避免服务器密集的极端水流,\n"
+"并避免地表的巨大的洪水。"
#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
-msgstr ""
+msgstr "生物群系的温度变化。"
+
+#: src/settings_translation_file.cpp
+msgid "Temporary Settings"
+msgstr "临时设置"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Terrain alternative noise"
-msgstr "地形高度"
+msgstr "地形替代噪声"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Terrain base noise"
-msgstr "地形高度"
+msgstr "地形基准高度噪声"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Terrain height"
msgstr "地形高度"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Terrain higher noise"
-msgstr "地形高度"
+msgstr "地形增高噪声"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Terrain noise"
-msgstr "地形高度"
+msgstr "地形噪声"
#: src/settings_translation_file.cpp
msgid ""
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
+"丘陵的地形噪声阈值。\n"
+"控制山丘覆盖的世界区域的比例。\n"
+"朝0.0调整较大的比例。"
#: src/settings_translation_file.cpp
msgid ""
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
+"湖泊的地形噪声阈值。\n"
+"控制被湖泊覆盖的世界区域的比例。\n"
+"朝0.0调整较大的比例。"
#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
-msgstr ""
+msgstr "地形持久性噪声"
#: src/settings_translation_file.cpp
msgid "Texture path"
-msgstr "纹理路径"
+msgstr "材质路径"
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Texture size to render the shadow map on.\n"
+"This must be a power of two.\n"
+"Bigger numbers create better shadows but it is also more expensive."
+msgstr ""
+"用于渲染阴影贴图的材质尺寸。\n"
+"数值必须是 2 的幂。\n"
+"数值更大,阴影更好,但运算也更加复杂。"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "The URL for the content repository"
-msgstr ""
+msgstr "内容存储库的 URL"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "The dead zone of the joystick"
+msgstr "摇杆的无效区"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "The depth of dirt or other biome filler node."
-msgstr "泥土深度或其他过滤器"
+msgstr "泥土深度或其他生物群系过滤节点。"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "The length in pixels it takes for touch screen interaction to start."
-msgstr ""
+msgstr "开始触摸屏交互所需的长度(以像素为单位)。"
#: src/settings_translation_file.cpp
msgid ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
-"This should be configured together with active_object_range."
+"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"The rendering back-end for Irrlicht.\n"
+"The rendering back-end.\n"
"A restart is required after changing this.\n"
"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
"otherwise.\n"
-"On other platforms, OpenGL is recommended, and it’s the only driver with\n"
-"shader support currently."
+"On other platforms, OpenGL is recommended.\n"
+"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
-"ingame view frustum around."
+"in-game view frustum around."
msgstr ""
+"摇杆轴灵敏度(用于移动子游戏中棱台体形状的\n"
+"可见区域的摇杆轴)。"
#: src/settings_translation_file.cpp
msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"The time budget allowed for ABMs to execute on each step\n"
+"(as a fraction of the ABM Interval)"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
#: src/settings_translation_file.cpp
msgid ""
-"The time in seconds it takes between repeated right clicks when holding the "
-"right\n"
-"mouse button."
+"The time in seconds it takes between repeated node placements when holding\n"
+"the place button."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The type of joystick"
-msgstr ""
+msgstr "摇杆类型"
#: src/settings_translation_file.cpp
msgid ""
"enabled. Also the vertical distance over which humidity drops by 10 if\n"
"'altitude_dry' is enabled."
msgstr ""
+"如果'altitude_chill'开启,则热量下降20的垂直距离\n"
+"已启用。如果湿度下降的垂直距离也是10\n"
+"已启用“ altitude_dry”。"
#: src/settings_translation_file.cpp
#, fuzzy
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""
+"项目实体(删除的项目)生存的时间(以秒为单位)。\n"
+"将其设置为 -1 将禁用该功能。"
#: src/settings_translation_file.cpp
msgid "Time of day when a new world is started, in millihours (0-23999)."
-msgstr ""
+msgstr "一天中开始一个新世界的时间,以毫小时为单位(0-23999)。"
#: src/settings_translation_file.cpp
msgid "Time send interval"
msgstr "速度时间"
#: src/settings_translation_file.cpp
-msgid "Timeout for client to remove unused map data from memory."
+#, fuzzy
+msgid "Timeout for client to remove unused map data from memory, in seconds."
msgstr "客户端从内存中移除未用地图数据的超时。"
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid "Toggle camera mode key"
-msgstr "å\88\87æ\8d¢拍照模式键"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨拍照模式键"
#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr "工具提示延迟"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Touch screen threshold"
-msgstr "海滩噪音阈值"
+msgstr "触屏阈值"
#: src/settings_translation_file.cpp
-msgid "Trees noise"
+#, fuzzy
+msgid "Touchscreen"
+msgstr "触屏阈值"
+
+#: src/settings_translation_file.cpp
+msgid "Tradeoffs for performance"
+msgstr "性能权衡"
+
+#: src/settings_translation_file.cpp
+msgid "Transparency Sorting Distance"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Trees noise"
+msgstr "树木噪声"
+
#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr "三线性过滤"
"False = 128\n"
"Usable to make minimap smoother on slower machines."
msgstr ""
+"True = 256\n"
+"False = 128\n"
+"可用于在较慢的机器上使最小地图更平滑。"
#: src/settings_translation_file.cpp
msgid "Trusted mods"
#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
-msgstr ""
+msgstr "显示在“多人游戏”选项卡中的服务器列表的URL。"
#: src/settings_translation_file.cpp
msgid "Undersampling"
-msgstr ""
+msgstr "欠采样"
#: src/settings_translation_file.cpp
msgid ""
msgid "Upper Y limit of dungeons."
msgstr "地窖的Y值上限。"
+#: src/settings_translation_file.cpp
+msgid "Upper Y limit of floatlands."
+msgstr "悬空岛的Y值上限。"
+
#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr "使用 3D 云彩,而不是看起来是平面的。"
#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
-msgstr ""
+msgstr "主菜单背景使用云动画。"
#: src/settings_translation_file.cpp
msgid "Use anisotropic filtering when viewing at textures from an angle."
#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
-msgstr ""
+msgstr "缩放材质时使用双线过滤。"
#: src/settings_translation_file.cpp
msgid ""
-"Use mip mapping to scale textures. May slightly increase performance,\n"
+"Use mipmapping to scale textures. May slightly increase performance,\n"
"especially when using a high resolution texture pack.\n"
"Gamma correct downscaling is not supported."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Use multi-sample antialiasing (MSAA) to smooth out block edges.\n"
+"This algorithm smooths out the 3D viewport while keeping the image sharp,\n"
+"but it doesn't affect the insides of textures\n"
+"(which is especially noticeable with transparent textures).\n"
+"Visible spaces appear between nodes when shaders are disabled.\n"
+"If set to 0, MSAA is disabled.\n"
+"A restart is required after changing this option."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
+msgstr "缩放材质时使用三线过滤。"
+
+#: src/settings_translation_file.cpp
+msgid "User Interfaces"
msgstr ""
#: src/settings_translation_file.cpp
msgstr "VBO"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "VSync"
msgstr "垂直同步"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Valley depth"
msgstr "山谷深度"
msgstr "山谷弥漫"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Valley profile"
msgstr "山谷轮廓"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Valley slope"
msgstr "山谷坡度"
#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
-msgstr ""
+msgstr "生物群落填充物深度的变化。"
#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
-msgstr ""
+msgstr "最大山体高度的变化(以节点为单位)。"
#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
-msgstr ""
+msgstr "洞口数量的变化。"
#: src/settings_translation_file.cpp
msgid ""
msgstr "视频驱动程序"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "View bobbing factor"
-msgstr "è\8c\83å\9b´æ\91\87å\8a¨"
+msgstr "è§\86é\87\8eæ\99\83å\8a¨ç³»æ\95°"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "View distance in nodes."
-msgstr ""
-"节点间可视距离。\n"
-"最小 = 20"
+msgstr "可视距离(以节点方块为单位)。"
#: src/settings_translation_file.cpp
msgid "View range decrease key"
#: src/settings_translation_file.cpp
msgid "View zoom key"
-msgstr ""
+msgstr "检视缩放键"
#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr "可视范围"
#: src/settings_translation_file.cpp
-msgid "Virtual joystick triggers aux button"
+msgid "Virtual joystick triggers Aux1 button"
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid "Walking and flying speed, in nodes per second."
-msgstr ""
+msgstr "步行和飞行速度,单位为方块每秒。"
#: src/settings_translation_file.cpp
msgid "Walking speed"
#: src/settings_translation_file.cpp
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
-msgstr ""
+msgstr "快速模式下的步行、飞行和攀爬速度,单位为方块每秒。"
#: src/settings_translation_file.cpp
msgid "Water level"
-msgstr "水级别"
+msgstr "水位"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid "Water surface level of the world."
msgstr "世界水平面级别。"
msgstr "摇动树叶"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Waving liquids"
-msgstr "æ\91\87动流体"
+msgstr "æ³¢动流体"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Waving liquids wave height"
-msgstr "æ\91\87å\8a¨æ°´高度"
+msgstr "æ³¢å\8a¨æ¶²ä½\93æ³¢å\8a¨高度"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Waving liquids wave speed"
-msgstr "æ\91\87å\8a¨æ°´速度"
+msgstr "æ³¢å\8a¨æ¶²ä½\93æ³¢å\8a¨速度"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Waving liquids wavelength"
-msgstr "æ\91\87å\8a¨æ°´长度"
+msgstr "æ³¢å\8a¨æ¶²ä½\93æ³¢å\8a¨长度"
#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr "摇动植物"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Weblink color"
+msgstr "选择框颜色"
+
#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
-"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n"
-"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n"
-"enabled.\n"
+"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
+"bilinear/trilinear/anisotropic filtering is enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Whether FreeType fonts are used, requires FreeType support to be compiled "
-"in.\n"
-"If disabled, bitmap and XML vectors fonts are used instead."
+"Whether name tag backgrounds should be shown by default.\n"
+"Mods may still set a background."
msgstr ""
#: src/settings_translation_file.cpp
"pause menu."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Whether to show technical names.\n"
+"Affects mods and texture packs in the Content and Select Mods menus, as well "
+"as\n"
+"setting names in All Settings.\n"
+"Controlled by the checkbox in the \"All settings\" menu."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr "是否显示客户端调试信息(与按 F5 的效果相同)。"
#: src/settings_translation_file.cpp
-msgid "Width component of the initial window size."
+#, fuzzy
+msgid "Width component of the initial window size. Ignored in fullscreen mode."
msgstr "初始窗口大小的宽度。"
#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Y-distance over which floatlands taper from full density to nothing.\n"
+"Tapering starts at this distance from the Y limit.\n"
+"For a solid floatland layer, this controls the height of hills/mountains.\n"
+"Must be less than or equal to half the distance between the Y limits."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and seabed."
-msgstr ""
+msgstr "较低地形与海底的Y坐标。"
#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
+msgstr "海底的Y坐标。"
+
+#: src/settings_translation_file.cpp
+msgid "cURL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr "cURL 文件下载超时"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "cURL interactive timeout"
+msgstr "cURL 超时"
+
#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr "cURL 并发限制"
-#: src/settings_translation_file.cpp
-msgid "cURL timeout"
-msgstr "cURL 超时"
+#~ msgid "- Creative Mode: "
+#~ msgstr "- 创造模式: "
+
+#~ msgid "- Damage: "
+#~ msgstr "- 伤害: "
+
+#~ msgid ""
+#~ "0 = parallax occlusion with slope information (faster).\n"
+#~ "1 = relief mapping (slower, more accurate)."
+#~ msgstr ""
+#~ "0 = 利用梯度信息进行视差遮蔽 (较快).\n"
+#~ "1 = 浮雕映射 (较慢, 但准确)."
+
+#~ msgid "Address / Port"
+#~ msgstr "地址/端口"
#~ msgid ""
#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
#~ "调整亮度表的伽玛编码。较高的数值会较亮。\n"
#~ "这个设定是给客户端使用的,会被服务器忽略。"
+#~ msgid "Are you sure to reset your singleplayer world?"
+#~ msgstr "你确定要重置你的单人世界吗?"
+
+#~ msgid "Back"
+#~ msgstr "后退"
+
+#~ msgid "Basic"
+#~ msgstr "基础"
+
+#~ msgid "Bits per pixel (aka color depth) in fullscreen mode."
+#~ msgstr "全屏模式中的位每像素(又称色彩深度)。"
+
+#~ msgid "Bump Mapping"
+#~ msgstr "凹凸贴图"
+
+#~ msgid "Bumpmapping"
+#~ msgstr "凹凸贴图"
+
+#~ msgid ""
+#~ "Changes the main menu UI:\n"
+#~ "- Full: Multiple singleplayer worlds, game choice, texture pack "
+#~ "chooser, etc.\n"
+#~ "- Simple: One singleplayer world, no game or texture pack choosers. May "
+#~ "be\n"
+#~ "necessary for smaller screens."
+#~ msgstr ""
+#~ "主菜单UI的变化:\n"
+#~ "- 完整 多个单人世界,子游戏选择,材质包选择器等。\n"
+#~ "- 简单:单个单人世界,无子游戏材质包选择器。可能\n"
+#~ "需要用于小屏幕。"
+
+#~ msgid "Config mods"
+#~ msgstr "配置 mod"
+
+#~ msgid "Configure"
+#~ msgstr "配置"
+
+#~ msgid "Connect"
+#~ msgstr "连接"
+
+#~ msgid "Controls sinking speed in liquid."
+#~ msgstr "控制在液体中的下沉速度。"
+
#, fuzzy
#~ msgid ""
#~ "Controls the density of mountain-type floatlands.\n"
#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr "控制隧道宽度,较小的值创建更宽的隧道。"
+#~ msgid "Credits"
+#~ msgstr "贡献者"
+
+#~ msgid "Crosshair color (R,G,B)."
+#~ msgstr "准星颜色(红,绿,蓝)。"
+
+#~ msgid "Damage enabled"
+#~ msgstr "伤害已启用"
+
#, fuzzy
#~ msgid "Darkness sharpness"
#~ msgstr "地图生成器平面湖坡度"
+#~ msgid ""
+#~ "Default timeout for cURL, stated in milliseconds.\n"
+#~ "Only has an effect if compiled with cURL."
+#~ msgstr ""
+#~ "cURL 的默认时限,单位毫秒。\n"
+#~ "仅使用 cURL 编译时有效果。"
+
#~ msgid ""
#~ "Defines areas of floatland smooth terrain.\n"
#~ "Smooth floatlands occur when noise > 0."
#~ "定义 floatland 平滑地形的区域。\n"
#~ "当噪音0时, 平滑的 floatlands 发生。"
+#~ msgid ""
+#~ "Defines sampling step of texture.\n"
+#~ "A higher value results in smoother normal maps."
+#~ msgstr ""
+#~ "定义材质采样步骤。\n"
+#~ "数值越高常态贴图越平滑。"
+
+#~ msgid "Del. Favorite"
+#~ msgstr "删除收藏项"
+
+#~ msgid "Download a game, such as Minetest Game, from minetest.net"
+#~ msgstr "从 minetest.net 下载一个子游戏,例如 minetest_game"
+
+#~ msgid "Download one from minetest.net"
+#~ msgstr "从 minetest.net 下载一个"
+
+#~ msgid "Downloading and installing $1, please wait..."
+#~ msgstr "正在下载和安装 $1,请稍等..."
+
#~ msgid "Enable VBO"
#~ msgstr "启用 VBO"
+#~ msgid "Enable register confirmation"
+#~ msgstr "启用注册确认"
+
+#~ msgid ""
+#~ "Enables bumpmapping for textures. Normalmaps need to be supplied by the "
+#~ "texture pack\n"
+#~ "or need to be auto-generated.\n"
+#~ "Requires shaders to be enabled."
+#~ msgstr ""
+#~ "启用材质的凹凸贴图效果。需要材质包支持法线贴图,\n"
+#~ "否则将自动生成法线。\n"
+#~ "需要启用着色器。"
+
#~ msgid "Enables filmic tone mapping"
#~ msgstr "启用电影基调映射"
-#, fuzzy
-#~ msgid "Floatland level"
-#~ msgstr "水级别"
+#~ msgid ""
+#~ "Enables on the fly normalmap generation (Emboss effect).\n"
+#~ "Requires bumpmapping to be enabled."
+#~ msgstr ""
+#~ "启用即时法线贴图生成(浮雕效果)。\n"
+#~ "需要启用凹凸贴图。"
+
+#~ msgid ""
+#~ "Enables parallax occlusion mapping.\n"
+#~ "Requires shaders to be enabled."
+#~ msgstr ""
+#~ "启用视差遮蔽贴图。\n"
+#~ "需要启用着色器。"
+
+#~ msgid "Enter "
+#~ msgstr "输入 "
+
+#~ msgid ""
+#~ "Experimental option, might cause visible spaces between blocks\n"
+#~ "when set to higher number than 0."
+#~ msgstr ""
+#~ "实验性选项,设为大于 0 的数字时可能导致\n"
+#~ "块之间出现可见空间。"
+
+#~ msgid "FPS in pause menu"
+#~ msgstr "暂停菜单 FPS"
+
+#~ msgid "Fallback font shadow"
+#~ msgstr "后备字体阴影"
+
+#~ msgid "Fallback font shadow alpha"
+#~ msgstr "后备字体阴影透明度"
+
+#~ msgid "Fallback font size"
+#~ msgstr "后备字体大小"
+
+#~ msgid "Filtering"
+#~ msgstr "过滤"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "字体阴影不透明度(0-255)。"
+#~ msgid "Font size of the fallback font in point (pt)."
+#~ msgstr "后备字体大小,单位pt。"
+
+#~ msgid "FreeType fonts"
+#~ msgstr "FreeType 字体"
+
+#~ msgid "Full screen BPP"
+#~ msgstr "全屏 BPP"
+
+#~ msgid "Game"
+#~ msgstr "子游戏"
+
#~ msgid "Gamma"
#~ msgstr "伽马"
+#~ msgid "Generate Normal Maps"
+#~ msgstr "生成法线贴图"
+
+#~ msgid "Generate normalmaps"
+#~ msgstr "生成发现贴图"
+
+#~ msgid "HUD scale factor"
+#~ msgstr "HUD 缩放比例系数"
+
+#~ msgid "High-precision FPU"
+#~ msgstr "高精度 FPU"
+
#~ msgid "IPv6 support."
#~ msgstr "IPv6 支持。"
+#~ msgid "In-Game"
+#~ msgstr "游戏中"
+
+#~ msgid "Install: file: \"$1\""
+#~ msgstr "安装:文件:”$1“"
+
+#~ msgid "Instrumentation"
+#~ msgstr "计数器"
+
+#~ msgid ""
+#~ "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
+#~ msgstr "键位配置。(如果这个菜单被弄乱,从 minetest.conf 中删掉点东西)"
+
#, fuzzy
#~ msgid "Lava depth"
#~ msgstr "巨大洞穴深度"
+#~ msgid "Limit of emerge queues on disk"
+#~ msgstr "磁盘上的生产队列限制"
+
+#~ msgid "Main"
+#~ msgstr "主菜单"
+
+#~ msgid "Main menu style"
+#~ msgstr "主菜单样式"
+
+#~ msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
+#~ msgstr "使DirectX和LuaJIT一起工作。如果这导致了问题禁用它。"
+
+#~ msgid "Menus"
+#~ msgstr "菜单"
+
+#~ msgid "Minimap in radar mode, Zoom x2"
+#~ msgstr "雷达小地图,放大至两倍"
+
+#~ msgid "Minimap in radar mode, Zoom x4"
+#~ msgstr "雷达小地图, 放大至四倍"
+
+#~ msgid "Minimap in surface mode, Zoom x2"
+#~ msgstr "地表模式小地图, 放大至两倍"
+
+#~ msgid "Minimap in surface mode, Zoom x4"
+#~ msgstr "地表模式小地图, 放大至四倍"
+
+#~ msgid "Name / Password"
+#~ msgstr "用户名/密码"
+
+#~ msgid "Name/Password"
+#~ msgstr "用户名/密码"
+
+#~ msgid "No"
+#~ msgstr "否"
+
+#~ msgid "Normalmaps sampling"
+#~ msgstr "法线贴图采样"
+
+#~ msgid "Normalmaps strength"
+#~ msgstr "法线贴图强度"
+
+#~ msgid "Number of parallax occlusion iterations."
+#~ msgstr "视差遮蔽迭代数。"
+
+#~ msgid "Ok"
+#~ msgstr "确定"
+
+#~ msgid ""
+#~ "Opaqueness (alpha) of the shadow behind the fallback font, between 0 and "
+#~ "255."
+#~ msgstr "后备字体后阴影的透明度(alpha),取值范围0~255。"
+
+#~ msgid "Overall bias of parallax occlusion effect, usually scale/2."
+#~ msgstr "视差遮蔽效果的整体斜纹,通常为比例/2。"
+
+#~ msgid "Overall scale of parallax occlusion effect."
+#~ msgstr "视差遮蔽效果的总体比例。"
+
+#~ msgid "Parallax Occlusion"
+#~ msgstr "视差遮蔽"
+
+#~ msgid "Parallax occlusion"
+#~ msgstr "视差遮蔽"
+
+#~ msgid "Parallax occlusion bias"
+#~ msgstr "视差遮蔽偏移"
+
+#~ msgid "Parallax occlusion iterations"
+#~ msgstr "视差遮蔽迭代"
+
+#~ msgid "Parallax occlusion mode"
+#~ msgstr "视差遮蔽模式"
+
+#~ msgid "Parallax occlusion scale"
+#~ msgstr "视差遮蔽比例"
+
+#~ msgid "Parallax occlusion strength"
+#~ msgstr "视差遮蔽强度"
+
#~ msgid "Path to TrueTypeFont or bitmap."
#~ msgstr "TrueType 字体或位图的路径。"
+#~ msgid "Path to save screenshots at."
+#~ msgstr "屏幕截图保存路径。"
+
+#~ msgid "Player name"
+#~ msgstr "玩家名称"
+
+#~ msgid "Profiling"
+#~ msgstr "性能分析"
+
+#~ msgid "PvP enabled"
+#~ msgstr "启用玩家对战"
+
+#~ msgid "Reset singleplayer world"
+#~ msgstr "重置单人世界"
+
+#~ msgid "Select Package File:"
+#~ msgstr "选择包文件:"
+
+#~ msgid "Server / Singleplayer"
+#~ msgstr "服务器 / 单人游戏"
+
+#~ msgid ""
+#~ "Set the shadow update time.\n"
+#~ "Lower value means shadows and map updates faster, but it consume more "
+#~ "resources.\n"
+#~ "Minimun value 0.001 seconds max value 0.2 seconds"
+#~ msgstr ""
+#~ "设置阴影更新时间。\n"
+#~ "较低的值意味着阴影和贴图更新更快,但会消耗更多资源。\n"
+#~ "最小值 0.001 秒 最大值 0.2 秒"
+
#, fuzzy
#~ msgid "Shadow limit"
#~ msgstr "地图块限制"
+#~ msgid ""
+#~ "Shadow offset (in pixels) of the fallback font. If 0, then shadow will "
+#~ "not be drawn."
+#~ msgstr "后备字体阴影偏移(单位为像素),0 表示不绘制阴影。"
+
+#~ msgid "Special"
+#~ msgstr "特殊"
+
+#~ msgid "Special key"
+#~ msgstr "特殊键"
+
+#~ msgid "Start Singleplayer"
+#~ msgstr "单人游戏"
+
+#~ msgid "Strength of generated normalmaps."
+#~ msgstr "生成的一般地图强度。"
+
#~ msgid "This font will be used for certain languages."
#~ msgstr "用于特定语言的字体。"
-#~ msgid "Waving water"
-#~ msgstr "摇动水"
+#~ msgid "To enable shaders the OpenGL driver needs to be used."
+#~ msgstr "启用着色器需要使用OpenGL驱动。"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "切换电影模式"
+
+#~ msgid "View"
+#~ msgstr "视野"
#~ msgid "Waving Water"
#~ msgstr "流动的水面"
+#~ msgid "Waving water"
+#~ msgstr "摇动水"
+
#, fuzzy
#~ msgid "Y of upper limit of lava in large caves."
#~ msgstr "大型随机洞穴的Y轴最大值。"
-#~ msgid "Select Package File:"
-#~ msgstr "选择包文件:"
+#~ msgid "Yes"
+#~ msgstr "是"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "切换电影模式"
+#, c-format
+#~ msgid ""
+#~ "You are about to join this server with the name \"%s\" for the first "
+#~ "time.\n"
+#~ "If you proceed, a new account using your credentials will be created on "
+#~ "this server.\n"
+#~ "Please retype your password and click 'Register and Join' to confirm "
+#~ "account creation, or click 'Cancel' to abort."
+#~ msgstr ""
+#~ "这是你第一次用“%s”加入服务器。\n"
+#~ "如果要继续,一个新的用户将在服务器上创建。\n"
+#~ "请重新输入你的密码然后点击“注册”来创建用户或点击“取消”退出。"
+
+#~ msgid "You died."
+#~ msgstr "您已经死亡."
+
+#~ msgid "needs_fallback_font"
+#~ msgstr "yes"