]> git.lizzy.rs Git - xdecor.git/blobdiff - handlers/animations.lua
fix physics overrides
[xdecor.git] / handlers / animations.lua
index 6cfb0987c3c5db8f7fcc0dfc41ed9fe0f17773f8..e70bf98fd492be5da00ee03d3cee17835f6eeca9 100644 (file)
@@ -20,7 +20,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
                pos.y = pos.y - 0.5
                clicker:setpos(pos)
                clicker:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
-               clicker:set_physics_override(1, 1, 1)
+               clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
                default.player_attached[player_name] = false
                default.player_set_animation(clicker, "stand", 30)
 
@@ -28,7 +28,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
                        not ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
 
                clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
-               clicker:set_physics_override(0, 0, 0)
+               clicker:set_physics_override({speed = 0, jump = 0, gravity = 1})
                clicker:setpos(pos)
                default.player_attached[player_name] = true
                default.player_set_animation(clicker, "sit", 30)