project(dragonblocks)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin)
add_executable(dragonblocks
+ src/entity.cpp
src/game.cpp
src/graphics.cpp
src/inventory.cpp
src/mapgen.cpp
src/mods.cpp
src/node.cpp
+ src/player.cpp
src/texture.cpp
src/threads.cpp
src/util.cpp