\param clipRect Pointer to rectangle on the screen where the\r
image is clipped to.\r
If this pointer is NULL the image is not clipped.\r
\param clipRect Pointer to rectangle on the screen where the\r
image is clipped to.\r
If this pointer is NULL the image is not clipped.\r
\param texture Texture to be drawn.\r
\param positions Array of upper left 2d destinations where the\r
images will be drawn.\r
\param texture Texture to be drawn.\r
\param positions Array of upper left 2d destinations where the\r
images will be drawn.\r
\param clipRect Pointer to rectangle on the screen where the\r
images are clipped to.\r
If this pointer is 0 then the image is not clipped.\r
\param clipRect Pointer to rectangle on the screen where the\r
images are clipped to.\r
If this pointer is 0 then the image is not clipped.\r
/** Suggested and first implemented by zola.\r
\param texture The texture to draw from\r
\param destRect The rectangle to draw into\r
/** Suggested and first implemented by zola.\r
\param texture The texture to draw from\r
\param destRect The rectangle to draw into\r
\param clipRect Clips the destination rectangle (may be 0)\r
\param colors Array of 4 colors denoting the color values of\r
the corners of the destRect\r
\param clipRect Clips the destination rectangle (may be 0)\r
\param colors Array of 4 colors denoting the color values of\r
the corners of the destRect\r
E_MATERIAL_TYPE enum or a value which was returned by\r
addMaterialRenderer().\r
\param name: New name of the material renderer. */\r
E_MATERIAL_TYPE enum or a value which was returned by\r
addMaterialRenderer().\r
\param name: New name of the material renderer. */\r
\r
//! Swap the material renderers used for certain id's\r
/** Swap the IMaterialRenderers responsible for rendering specific\r
\r
//! Swap the material renderers used for certain id's\r
/** Swap the IMaterialRenderers responsible for rendering specific\r