-Usage
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-WorldEdit works primarily through chat commands. Depending on your key bindings, you can invoke chat entry with the "t" key, and open the chat console with the "F10" key.
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-WorldEdit has a huge potential for abuse by untrusted players. Therefore, users will not be able to use WorldEdit unless they have the "worldedit" privelege. This is available by default in single player, but in multiplayer the permission must be explicitly given by someone with the right credentials, using the follwoing chat command: `/grant <player name> worldedit`. This privelege can later be removed using the following chat command: `/revoke <player name> worldedit`.
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-For in-game information about these commands, type `/help <command name>` in the chat. For example, to learn more about the `//copy` command, simply type `/help /copy` to display information relevant to copying a region.
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-Regions
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-Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands.
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-Each positions together define two opposing corners of the cube. With two opposing corners it is possible to determine both the location and dimensions of the region.
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-Regions are not saved between server restarts. They start off as empty regions, and cannot be used with most WorldEdit commands until they are set to valid values.
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-Commands
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-### //reset
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-Reset the region so that it is empty.
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-### //pos1
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-Set WorldEdit region position 1 to the player's location.
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- //pos1
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-### //pos2
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-Set WorldEdit region position 2 to the player's location.
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- //pos2
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-### //p set/get
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-Set WorldEdit region by punching two nodes, or display the current WorldEdit region.