1 #ifndef ENGINE_ASSET_H_
2 #define ENGINE_ASSET_H_
9 typedef struct Solid Solid;
10 typedef struct Mesh Mesh;
11 typedef struct Face Face;
12 typedef struct Material Material;
25 Vector* textureCoords;
41 const Solid* importSolid(const char* path);
43 #endif // ENGINE_ASSET_H_