1 // Copyright (C) 2002-2011 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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6 #ifdef _IRR_COMPILE_ANDROID_ASSET_READER_
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8 #include "CAndroidAssetReader.h"
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10 #include "CReadFile.h"
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11 #include "coreutil.h"
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12 #include "CAndroidAssetReader.h"
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13 #include "CIrrDeviceAndroid.h"
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15 #include <android_native_app_glue.h>
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16 #include <android/native_activity.h>
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23 CAndroidAssetReader::CAndroidAssetReader(AAssetManager *assetManager, const io::path &filename)
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24 : AssetManager(assetManager), Filename(filename)
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26 Asset = AAssetManager_open(AssetManager,
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27 core::stringc(filename).c_str(),
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28 AASSET_MODE_RANDOM);
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32 CAndroidAssetReader::~CAndroidAssetReader()
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35 AAsset_close(Asset);
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38 size_t CAndroidAssetReader::read(void* buffer, size_t sizeToRead)
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40 int readBytes = AAsset_read(Asset, buffer, sizeToRead);
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41 if ( readBytes >= 0 )
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42 return size_t(readBytes);
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43 return 0; // direct fd access is not possible (for example, if the asset is compressed).
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46 bool CAndroidAssetReader::seek(long finalPos, bool relativeMovement)
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48 off_t status = AAsset_seek(Asset, finalPos, relativeMovement ? SEEK_CUR : SEEK_SET);
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53 long CAndroidAssetReader::getSize() const
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55 return AAsset_getLength(Asset);
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58 long CAndroidAssetReader::getPos() const
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60 return AAsset_getLength(Asset) - AAsset_getRemainingLength(Asset);
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63 const io::path& CAndroidAssetReader::getFileName() const
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69 } // end namespace io
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70 } // end namespace irr
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72 #endif // _IRR_COMPILE_ANDROID_ASSET_READER_
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