1 -- signs_lib api, backported from street_signs
3 local S = signs_lib.gettext
5 signs_lib.lbm_restore_nodes = {}
6 signs_lib.old_fenceposts = {}
7 signs_lib.old_fenceposts_replacement_signs = {}
8 signs_lib.old_fenceposts_with_signs = {}
9 signs_lib.allowed_poles = {}
11 -- Settings used for a standard wood or steel wall sign
12 signs_lib.standard_lines = 6
13 signs_lib.standard_hscale = 1
14 signs_lib.standard_vscale = 1
15 signs_lib.standard_lspace = 1
16 signs_lib.standard_fsize = 15
17 signs_lib.standard_xoffs = 4
18 signs_lib.standard_yoffs = 0
19 signs_lib.standard_cpl = 35
21 signs_lib.standard_wood_groups = table.copy(minetest.registered_items["default:sign_wall_wood"].groups)
22 signs_lib.standard_wood_groups.sign = 1
23 signs_lib.standard_wood_groups.attached_node = nil
25 signs_lib.standard_steel_groups = table.copy(minetest.registered_items["default:sign_wall_steel"].groups)
26 signs_lib.standard_steel_groups.sign = 1
27 signs_lib.standard_steel_groups.attached_node = nil
29 signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
30 signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
32 signs_lib.default_text_scale = {x=10, y=10}
34 signs_lib.standard_yaw = {
41 signs_lib.wallmounted_yaw = {
50 signs_lib.fdir_to_back = {
57 signs_lib.wall_fdir_to_back = {
66 signs_lib.rotate_facedir = {
76 signs_lib.rotate_walldir = {
85 -- Initialize character texture cache
90 minetest.register_entity("signs_lib:text", {
91 collisionbox = { 0, 0, 0, 0, 0, 0 },
93 mesh = "signs_lib_standard_wall_sign_entity.obj",
98 function signs_lib.delete_objects(pos)
99 local objects = minetest.get_objects_inside_radius(pos, 0.5)
100 for _, v in ipairs(objects) do
105 function signs_lib.spawn_entity(pos, texture)
106 local node = minetest.get_node(pos)
107 local def = minetest.registered_items[node.name]
108 if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
110 local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
111 local objects = minetest.get_objects_inside_radius(pos, 0.5)
117 obj = minetest.add_entity(pos, "signs_lib:text")
120 obj:setyaw(def.entity_info.yaw[node.param2 + 1])
124 mesh = def.entity_info.mesh,
125 visual_size = text_scale,
129 mesh = def.entity_info.mesh,
130 visual_size = text_scale,
138 function signs_lib.wallmounted_rotate(pos, node, user, mode)
139 if not signs_lib.can_modify(pos, user) then return false end
141 if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
145 local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
147 minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
148 signs_lib.delete_objects(pos)
149 signs_lib.update_sign(pos)
153 function signs_lib.facedir_rotate(pos, node, user, mode)
154 if not signs_lib.can_modify(pos, user) then return false end
156 if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
160 local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
162 minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
163 signs_lib.delete_objects(pos)
164 signs_lib.update_sign(pos)
170 if not minetest.settings:get_bool("creative_mode") then
171 signs_lib.expect_infinite_stacks = false
173 signs_lib.expect_infinite_stacks = true
178 -- Path to the textures.
179 local TP = signs_lib.path .. "/textures"
180 -- Font file formatter
181 local CHAR_FILE = "%s_%02x.png"
183 local CHAR_PATH = TP .. "/" .. CHAR_FILE
185 -- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
187 local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
189 -- check if a file does exist
190 -- to avoid reopening file after checking again
191 -- pass TRUE as second argument
192 local function file_exists(name, return_handle, mode)
194 local f = io.open(name, mode)
196 if (return_handle) then
206 -- Read the image size from a PNG file.
207 -- Returns image_w, image_h.
208 -- Only the LSB is read from each field!
209 function signs_lib.read_image_size(filename)
210 local f = file_exists(filename, true, "rb")
211 -- file might not exist (don't crash the game)
216 local hdr = f:read(string.len(PNG_HDR))
217 if hdr ~= PNG_HDR then
226 return ws:byte(), hs:byte()
229 -- 4 rows, max 80 chars per, plus a bit of fudge to
230 -- avoid excess trimming (e.g. due to color codes)
232 local MAX_INPUT_CHARS = 400
234 -- helper functions to trim sign text input/output
236 local function trim_input(text)
237 return text:sub(1, math.min(MAX_INPUT_CHARS, text:len()))
240 local function build_char_db(font_size)
244 -- To calculate average char width.
245 local total_width = 0
249 local w, h = signs_lib.read_image_size(CHAR_PATH:format("signs_lib_font_"..font_size.."px", c))
251 local ch = string.char(c)
253 total_width = total_width + w
254 char_count = char_count + 1
258 local cbw, cbh = signs_lib.read_image_size(TP.."/signs_lib_color_"..font_size.."px_n.png")
259 assert(cbw and cbh, "error reading bg dimensions")
260 return cw, cbw, cbh, (total_width / char_count)
263 signs_lib.charwidth15,
264 signs_lib.colorbgw15,
265 signs_lib.lineheight15,
266 signs_lib.avgwidth15 = build_char_db(15)
268 signs_lib.charwidth31,
269 signs_lib.colorbgw31,
270 signs_lib.lineheight31,
271 signs_lib.avgwidth31 = build_char_db(31)
273 local sign_groups = {choppy=2, dig_immediate=2}
274 local fences_with_sign = { }
276 -- some local helper functions
278 local math_max = math.max
280 local function fill_line(x, y, w, c, font_size, colorbgw)
283 for xx = 0, math.max(0, w), colorbgw do
284 table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(x + xx, y, c))
286 return table.concat(tex)
289 -- make char texture file name
290 -- if texture file does not exist use fallback texture instead
291 local function char_tex(font_name, ch)
292 if ctexcache[font_name..ch] then
293 return ctexcache[font_name..ch], true
296 local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
297 if exists and c ~= 14 then
298 tex = CHAR_FILE:format(font_name, c)
300 tex = CHAR_FILE:format(font_name, 0x0)
302 ctexcache[font_name..ch] = tex
307 local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw)
310 local font_name = "signs_lib_font_"..font_size.."px"
313 local node = minetest.get_node(pos)
314 local def = minetest.registered_items[node.name]
315 local default_color = def.default_color or 0
317 local cur_color = tonumber(default_color, 16)
319 -- We check which chars are available here.
320 for word_i, word in ipairs(line) do
323 word = string.gsub(word, "%^[12345678abcdefgh]", {
324 ["^1"] = string.char(0x81),
325 ["^2"] = string.char(0x82),
326 ["^3"] = string.char(0x83),
327 ["^4"] = string.char(0x84),
328 ["^5"] = string.char(0x85),
329 ["^6"] = string.char(0x86),
330 ["^7"] = string.char(0x87),
331 ["^8"] = string.char(0x88),
332 ["^a"] = string.char(0x8a),
333 ["^b"] = string.char(0x8b),
334 ["^c"] = string.char(0x8c),
335 ["^d"] = string.char(0x8d),
336 ["^e"] = string.char(0x8e),
337 ["^f"] = string.char(0x8f),
338 ["^g"] = string.char(0x90),
339 ["^h"] = string.char(0x91)
344 local c = word:sub(i, i)
346 local cc = tonumber(word:sub(i+1, i+1), 16)
352 local w = cwidth_tab[c]
354 width = width + w + 1
355 if width >= (line_width - cwidth_tab[" "]) then
358 maxw = math_max(width, maxw)
360 if #chars < MAX_INPUT_CHARS then
361 table.insert(chars, {
363 tex = char_tex(font_name, c),
364 col = ("%X"):format(cur_color),
367 ch_offs = ch_offs + w
372 width = width + cwidth_tab[" "] + 1
373 maxw = math_max(width, maxw)
374 table.insert(words, { chars=chars, w=ch_offs })
377 -- Okay, we actually build the "line texture" here.
381 local start_xpos = math.floor((line_width - maxw) / 2) + def.x_offset
383 local xpos = start_xpos
384 local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
388 for word_i, word in ipairs(words) do
389 local xoffs = (xpos - start_xpos)
390 if (xoffs > 0) and ((xoffs + word.w) > maxw) then
391 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
393 ypos = ypos + line_height + def.line_spacing
395 if lineno >= def.number_of_lines then break end
396 table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw))
398 for ch_i, ch in ipairs(word.chars) do
399 if ch.col ~= cur_color then
401 table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw))
403 table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
407 (":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
409 xpos = xpos + word.w + cwidth_tab[" "]
410 if xpos >= (line_width + cwidth_tab[" "]) then break end
413 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
414 table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw))
416 return table.concat(texture), lineno
419 local function make_sign_texture(lines, pos)
420 local node = minetest.get_node(pos)
421 local def = minetest.registered_items[node.name]
429 if def.font_size and def.font_size == 31 then
431 line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * def.horiz_scaling
432 line_height = signs_lib.lineheight31
433 char_width = signs_lib.charwidth31
434 colorbgw = signs_lib.colorbgw31
437 line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * def.horiz_scaling
438 line_height = signs_lib.lineheight15
439 char_width = signs_lib.charwidth15
440 colorbgw = signs_lib.colorbgw15
443 local texture = { ("[combine:%dx%d"):format(line_width, (line_height + def.line_spacing) * def.number_of_lines * def.vert_scaling) }
447 if lineno >= def.number_of_lines then break end
448 local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw)
449 table.insert(texture, linetex)
452 table.insert(texture, "^[makealpha:0,0,0")
453 return table.concat(texture, "")
456 function signs_lib.split_lines_and_words(text)
457 if not text then return end
459 for _, line in ipairs(text:split("\n")) do
460 table.insert(lines, line:split(" "))
465 function signs_lib.set_obj_text(pos, text)
466 local split = signs_lib.split_lines_and_words
467 local text_ansi = Utf8ToAnsi(text)
468 local n = minetest.registered_nodes[minetest.get_node(pos).name]
469 signs_lib.delete_objects(pos)
470 signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
473 local function make_widefont_nodename(name)
474 if string.find(name, "_widefont") then return name end
475 if string.find(name, "_onpole") then
476 return string.gsub(name, "_onpole", "_widefont_onpole")
477 elseif string.find(name, "_hanging") then
478 return string.gsub(name, "_hanging", "_widefont_hanging")
480 return name.."_widefont"
484 function signs_lib.construct_sign(pos)
485 local form = "size[6,4]"..
486 "textarea[0,-0.3;6.5,3;text;;${text}]"..
487 "background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]"
488 local node = minetest.get_node(pos)
489 local wname = make_widefont_nodename(node.name)
491 if minetest.registered_items[wname] then
493 if string.find(node.name, "widefont") then state = "on" end
494 form = form.."label[1,3.4;Use wide font]"..
495 "image_button[1.1,3.7;1,0.6;signs_lib_switch_"..
497 state..";;;false;signs_lib_switch_interm.png]"..
498 "button_exit[3,3.4;2,1;ok;"..S("Write").."]"
500 form = form.."button_exit[2,3.4;2,1;ok;"..S("Write").."]"
503 local meta = minetest.get_meta(pos)
504 meta:set_string("formspec", form)
505 local i = meta:get_string("infotext")
506 if i == "" then -- it wasn't even set, so set it.
507 meta:set_string("infotext", "")
511 function signs_lib.destruct_sign(pos)
512 signs_lib.delete_objects(pos)
515 local function make_infotext(text)
516 text = trim_input(text)
517 local lines = signs_lib.split_lines_and_words(text) or {}
519 for _, line in ipairs(lines) do
520 table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
522 return table.concat(lines2, "\n")
525 function signs_lib.update_sign(pos, fields)
526 local meta = minetest.get_meta(pos)
528 local text = fields and fields.text or meta:get_string("text")
529 text = trim_input(text)
531 local owner = meta:get_string("owner")
533 if owner ~= "" then ownstr = S("Locked sign, owned by @1\n", owner) end
535 meta:set_string("text", text)
536 meta:set_string("infotext", ownstr..make_infotext(text).." ")
537 signs_lib.set_obj_text(pos, text)
540 function signs_lib.receive_fields(pos, formname, fields, sender)
542 if not fields or not signs_lib.can_modify(pos, sender) then return end
544 if fields.text and fields.ok then
545 minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
546 (sender:get_player_name() or ""),
547 fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
548 minetest.pos_to_string(pos)
550 signs_lib.update_sign(pos, fields)
551 elseif fields.on or fields.off then
552 local node = minetest.get_node(pos)
555 if fields.on and string.find(node.name, "widefont") then
556 newname = string.gsub(node.name, "_widefont", "")
557 elseif fields.off and not string.find(node.name, "widefont") then
558 newname = make_widefont_nodename(node.name)
561 minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
562 (sender:get_player_name() or ""),
563 (fields.on and "off" or "on"),
564 minetest.pos_to_string(pos)
567 minetest.swap_node(pos, {name = newname, param2 = node.param2})
568 signs_lib.construct_sign(pos)
569 signs_lib.update_sign(pos, fields)
574 function signs_lib.can_modify(pos, player)
575 local meta = minetest.get_meta(pos)
576 local owner = meta:get_string("owner")
577 local playername = player:get_player_name()
579 if minetest.is_protected(pos, playername) then
580 minetest.record_protection_violation(pos, playername)
585 or playername == owner
586 or (minetest.check_player_privs(playername, {sign_editor=true}))
587 or (playername == minetest.settings:get("name")) then
590 minetest.record_protection_violation(pos, playername)
594 -- make selection boxes
595 -- sizex/sizey specified in inches because that's what MUTCD uses.
597 function signs_lib.make_selection_boxes(sizex, sizey, foo, xoffs, yoffs, zoffs, is_facedir)
599 local tx = (sizex * 0.0254 ) / 2
600 local ty = (sizey * 0.0254 ) / 2
601 local xo = xoffs and xoffs * 0.0254 or 0
602 local yo = yoffs and yoffs * 0.0254 or 0
603 local zo = zoffs and zoffs * 0.0254 or 0
605 if not is_facedir then
607 type = "wallmounted",
608 wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
609 wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
610 wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
615 fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
620 function signs_lib.check_for_pole(pos, pointed_thing)
621 local ppos = minetest.get_pointed_thing_position(pointed_thing)
622 local pnode = minetest.get_node(ppos)
623 local pdef = minetest.registered_items[pnode.name]
625 if (signs_lib.allowed_poles[pnode.name]
626 or (pdef and pdef.drawtype == "fencelike")
627 or string.find(pnode.name, "default:fence_")
628 or string.find(pnode.name, "_post")
629 or string.find(pnode.name, "fencepost")
630 or string.find(pnode.name, "streets:streetlamp_basic_top")
631 or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
632 or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24)
635 (pos.x ~= ppos.x or pos.z ~= ppos.z) then
640 function signs_lib.check_for_ceiling(pointed_thing)
641 if pointed_thing.above.x == pointed_thing.under.x
642 and pointed_thing.above.z == pointed_thing.under.z
643 and pointed_thing.above.y < pointed_thing.under.y then
648 function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
649 local playername = placer:get_player_name()
650 local def = minetest.registered_items[itemstack:get_name()]
652 local ppos = minetest.get_pointed_thing_position(pointed_thing)
653 local pnode = minetest.get_node(ppos)
654 local pdef = minetest.registered_items[pnode.name]
656 if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
657 local node = minetest.get_node(pos)
658 minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
659 elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
660 local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
661 local node = minetest.get_node(pos)
662 minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
665 local meta = minetest.get_meta(pos)
666 meta:set_string("owner", playername)
667 meta:set_string("infotext", S("Locked sign, owned by @1\n", playername))
671 function signs_lib.register_fence_with_sign()
672 minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
675 local function register_sign(name, rdef)
676 local def = table.copy(rdef)
678 if rdef.entity_info == "standard" then
680 mesh = "signs_lib_standard_wall_sign_entity.obj",
681 yaw = signs_lib.wallmounted_yaw
683 elseif rdef.entity_info then
684 def.entity_info = rdef.entity_info
687 def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
689 if rdef.entity_info then
690 def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
691 def.on_construct = rdef.on_construct or signs_lib.construct_sign
692 def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
693 def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
694 def.on_punch = rdef.on_punch or signs_lib.update_sign
695 def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
696 def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
697 def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
698 def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
699 def.font_size = rdef.font_size or signs_lib.standard_fsize
700 def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
701 def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
702 def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
703 def.default_color = rdef.default_color or "0"
704 if rdef.locked and not rdef.after_place_node then
705 def.after_place_node = function(pos, placer, itemstack, pointed_thing)
706 signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
711 def.paramtype = rdef.paramtype or "light"
712 def.drawtype = rdef.drawtype or "mesh"
713 def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
714 def.wield_image = rdef.wield_image or def.inventory_image
715 def.drop = rdef.drop or name
716 def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
717 def.on_rotate = rdef.on_rotate or signs_lib.wallmounted_rotate
718 def.paramtype2 = rdef.paramtype2 or "wallmounted"
720 if rdef.on_rotate then
721 def.on_rotate = rdef.on_rotate
722 elseif rdef.drawtype == "wallmounted" then
723 def.on_rotate = signs_lib.wallmounted_rotate
725 def.on_rotate = signs_lib.facedir_rotate
729 def.groups = rdef.groups
731 def.groups = signs_lib.standard_wood_groups
734 local cbox = signs_lib.make_selection_boxes(35, 25, allow_onpole)
736 def.selection_box = rdef.selection_box or cbox
737 def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
739 if def.sunlight_propagates ~= false then
740 def.sunlight_propagates = true
743 minetest.register_node(":"..name, def)
744 table.insert(signs_lib.lbm_restore_nodes, name)
746 if rdef.allow_onpole ~= false then
748 local opdef = table.copy(def)
750 local offset = 0.3125
751 if opdef.uses_slim_pole_mount then
755 opdef.selection_box = rdef.onpole_selection_box or opdef.selection_box
756 opdef.node_box = rdef.onpole_node_box or opdef.selection_box
758 if opdef.paramtype2 == "wallmounted" then
759 opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
760 opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
762 opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
763 opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
765 opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
766 opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
768 opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
769 opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
772 opdef.groups.not_in_creative_inventory = 1
773 opdef.tiles[3] = "signs_lib_pole_mount.png"
774 opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
775 opdef.on_rotate = nil
778 if opdef.entity_info then
779 opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
781 minetest.register_node(":"..name.."_onpole", opdef)
782 table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
785 if rdef.allow_hanging then
787 local hdef = table.copy(def)
788 hdef.paramtype2 = "facedir"
790 local hcbox = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true)
792 hdef.selection_box = rdef.hanging_selection_box or hcbox
793 hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
795 hdef.groups.not_in_creative_inventory = 1
796 hdef.tiles[3] = "signs_lib_hangers.png"
797 hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
800 if hdef.entity_info then
801 hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
802 hdef.entity_info.yaw = signs_lib.standard_yaw
805 minetest.register_node(":"..name.."_hanging", hdef)
806 table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
811 The main sign registration function
812 ===================================
814 Example minimal recommended def for writable signs:
816 signs_lib.register_sign("foo:my_cool_sign", {
817 description = "Wooden cool sign",
818 inventory_image = "signs_lib_sign_cool_inv.png",
820 "signs_lib_sign_cool.png",
821 "signs_lib_sign_cool_edges.png"
831 entity_info = "standard"
834 * default def assumes a wallmounted sign with on-pole being allowed.
836 *For signs that can't support onpole, include in the def:
837 allow_onpole = false,
839 * "standard" entity info implies the standard wood/steel sign model, in
840 wallmounted mode. For facedir signs using the standard model, use:
843 mesh = "signs_lib_standard_wall_sign_entity.obj",
844 yaw = signs_lib.standard_yaw
849 function signs_lib.register_sign(name, rdef)
850 register_sign(name, rdef)
852 if rdef.allow_widefont then
854 wdef = table.copy(minetest.registered_items[name])
855 wdef.groups.not_in_creative_inventory = 1
856 wdef.horiz_scaling = wdef.horiz_scaling / 2
858 register_sign(name.."_widefont", wdef)
862 -- restore signs' text after /clearobjects and the like, the next time
863 -- a block is reloaded by the server.
865 minetest.register_lbm({
866 nodenames = signs_lib.lbm_restore_nodes,
867 name = "signs_lib:restore_sign_text",
868 label = "Restore sign text",
869 run_at_every_load = true,
870 action = function(pos, node)
871 signs_lib.update_sign(pos,nil,nil,node)
875 -- Convert old signs on fenceposts into signs on.. um.. fence posts :P
877 minetest.register_lbm({
878 nodenames = signs_lib.old_fenceposts_with_signs,
879 name = "signs_lib:fix_fencepost_signs",
880 label = "Change single-node signs on fences into normal",
881 run_at_every_load = true,
882 action = function(pos, node)
884 local fdir = node.param2 % 8
886 x = pos.x + signs_lib.fdir_to_back[fdir+1][1],
888 z = pos.z + signs_lib.fdir_to_back[fdir+1][2]
891 if minetest.get_node(signpos).name == "air" then
892 local new_wmdir = minetest.dir_to_wallmounted(minetest.facedir_to_dir(fdir))
893 local oldfence = signs_lib.old_fenceposts[node.name]
894 local newsign = signs_lib.old_fenceposts_replacement_signs[node.name]
896 signs_lib.delete_objects(pos)
898 local oldmeta = minetest.get_meta(pos):to_table()
899 minetest.set_node(pos, {name = oldfence})
900 minetest.set_node(signpos, { name = newsign, param2 = new_wmdir })
901 local newmeta = minetest.get_meta(signpos)
902 newmeta:from_table(oldmeta)
903 signs_lib.update_sign(signpos)
908 signs_lib.block_list = {}
909 signs_lib.totalblocks = 0
911 -- Maintain a list of currently-loaded blocks
912 minetest.register_lbm({
913 nodenames = {"group:sign"},
914 name = "signs_lib:update_block_list",
915 label = "Update list of loaded blocks, log only those with signs",
916 run_at_every_load = true,
917 action = function(pos, node)
918 -- yeah, yeah... I know I'm hashing a block pos, but it's still just a set of coords
919 local hash = minetest.hash_node_position(vector.floor(vector.divide(pos, core.MAP_BLOCKSIZE)))
920 if not signs_lib.block_list[hash] then
921 signs_lib.block_list[hash] = true
922 signs_lib.totalblocks = signs_lib.totalblocks + 1
927 minetest.register_chatcommand("regen_signs", {
929 privs = {server = true},
930 description = "Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.",
931 func = function(player_name, params)
934 for b in pairs(signs_lib.block_list) do
935 local blockpos = minetest.get_position_from_hash(b)
936 local pos1 = vector.multiply(blockpos, core.MAP_BLOCKSIZE)
937 local pos2 = vector.add(pos1, core.MAP_BLOCKSIZE - 1)
938 if minetest.get_node_or_nil(vector.add(pos1, core.MAP_BLOCKSIZE/2)) then
939 local signs_in_block = minetest.find_nodes_in_area(pos1, pos2, {"group:sign"})
940 allsigns[#allsigns + 1] = signs_in_block
941 totalsigns = totalsigns + #signs_in_block
943 signs_lib.block_list[b] = nil -- if the block is no longer loaded, remove it from the table
944 signs_lib.totalblocks = signs_lib.totalblocks - 1
947 if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
948 if totalsigns == 0 then
949 minetest.chat_send_player(player_name, "There are no signs in the currently-loaded terrain.")
950 signs_lib.block_list = {}
954 minetest.chat_send_player(player_name, "Found a total of "..totalsigns.." sign nodes across "..signs_lib.totalblocks.." blocks.")
955 minetest.chat_send_player(player_name, "Regenerating sign entities...")
957 for _, b in pairs(allsigns) do
958 for _, pos in ipairs(b) do
959 signs_lib.delete_objects(pos)
960 local node = minetest.get_node(pos)
961 local def = minetest.registered_items[node.name]
962 if def and def.entity_info then
963 signs_lib.update_sign(pos)
967 minetest.chat_send_player(player_name, "Finished.")