1 using System.Collections;
2 using System.Collections.Generic;
5 public class PowerUps : MonoBehaviour
7 public GameObject gardenCheese;
8 public SpriteRenderer mouseRenderer;
9 public Sprite gardenMouse;
11 public bool mouseIsGardener;
13 public void OnTriggerEnter2D(Collider2D collision)
15 if (collision.CompareTag("GardenCheese"))
17 mouseIsGardener = true;
18 collision.gameObject.SetActive(false);