]> git.lizzy.rs Git - SuperMouseAdventure.git/blob - 2DGame/Assets/Scripts/Maus/Checkpoint.cs
Checkpoint-System v0.1
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Maus / Checkpoint.cs
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public class Checkpoint : MonoBehaviour
6 {
7     private CheckpointManager cm;
8
9     void Start()
10     {
11         cm = GameObject.FindGameObjectWithTag("CheckpointManager").GetComponent<CheckpointManager>();
12     }
13
14     void OnTriggerEnter2D(Collider2D collision)
15     {
16         if(collision.CompareTag("Player"))
17         {
18             cm.lastCheckpointPos = transform.position;
19         }
20     }
21 }