]> git.lizzy.rs Git - SuperMouseAdventure.git/commit
Checkpoint-System v0.1
authorKG0104 <76601263+KG0104@users.noreply.github.com>
Tue, 10 Aug 2021 10:45:14 +0000 (12:45 +0200)
committerKG0104 <76601263+KG0104@users.noreply.github.com>
Tue, 10 Aug 2021 10:45:14 +0000 (12:45 +0200)
commit99f4a6178fc436203d530c21fd3c7a604fa1f6d7
tree884d1569877625beab34c8b4b810469ea9625c7f
parent6fd1e0be9e66386988a524db20b3e1a9889bbdba
Checkpoint-System v0.1
13 files changed:
2DGame/Assets/Scenes/Green_Idyll/green_idyll_1.unity
2DGame/Assets/Scripts/Gegner/Boss/Boss.cs
2DGame/Assets/Scripts/Gegner/Boss/BossDirection.cs [deleted file]
2DGame/Assets/Scripts/Gegner/Boss/BossDirection.cs.meta [deleted file]
2DGame/Assets/Scripts/Maus/Abyss.cs
2DGame/Assets/Scripts/Maus/Checkpoint.cs
2DGame/Assets/Scripts/Maus/Checkpoint.cs.meta
2DGame/Assets/Scripts/Maus/CheckpointManager.cs [new file with mode: 0644]
2DGame/Assets/Scripts/Maus/CheckpointManager.cs.meta [new file with mode: 0644]
2DGame/Assets/Scripts/Maus/MouseController.cs
2DGame/Assets/Scripts/Maus/MousePos.cs [new file with mode: 0644]
2DGame/Assets/Scripts/Maus/MousePos.cs.meta [new file with mode: 0644]
2DGame/ProjectSettings/TagManager.asset