return itemstack\r
end\r
\r
- minetest.set_node(pos_under, {name = "default:cyan_pink"})\r
+ minetest.set_node(pos_under, {name = "default:coral_cyan"})\r
if not (creative and creative.is_enabled_for(player_name)) then\r
itemstack:take_item()\r
end\r
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},\r
},\r
},\r
- node_dig_prediction = "xocean:horn_block",\r
+ node_dig_prediction = "default:coral_brown",\r
node_placement_prediction = "",\r
sounds = default.node_sound_stone_defaults({\r
dig = {name = "default_dig_snappy", gain = 0.2},\r
local pos_under = pointed_thing.under\r
local pos_above = pointed_thing.above\r
\r
- if minetest.get_node(pos_under).name ~= "xocean:horn_block" or\r
+ if minetest.get_node(pos_under).name ~= "default:coral_brown" or\r
minetest.get_node(pos_above).name ~= "default:water_source" then\r
return itemstack\r
end\r
end,\r
\r
after_destruct = function(pos, oldnode)\r
- minetest.set_node(pos, {name = "xocean:horn_block"})\r
+ minetest.set_node(pos, {name = "default:coral_brown"})\r
end,\r
})\r
minetest.override_item("default:coral_skeleton", {\r