minetest.set_node(pos, {name = "xocean:horn_skeleton"})\r
end,\r
})\r
+minetest.override_item("default:coral_orange", {\r
+ description = "Fire Coral Block",\r
+ tiles = {"xocean_coral_fire.png"},\r
+ groups = {cracky = 3},\r
+ drop = "xocean:fire_skeleton",\r
+ sounds = default.node_sound_stone_defaults(),\r
+})\r
minetest.register_node("xocean:fire", {\r
description = "Fire Coral",\r
drawtype = "plantlike_rooted",\r
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},\r
},\r
},\r
- drop = "xocean:fire_skeleton",\r
- node_dig_prediction = "xocean:fire_block",\r
+ drop = "xocean:skeleton_fire",\r
+ node_dig_prediction = "xocean:default:coral_orange",\r
node_placement_prediction = "",\r
sounds = default.node_sound_stone_defaults({\r
dig = {name = "default_dig_snappy", gain = 0.2},\r
local pos_under = pointed_thing.under\r
local pos_above = pointed_thing.above\r
\r
- if minetest.get_node(pos_under).name ~= "xocean:fire_block" or\r
+ if minetest.get_node(pos_under).name ~= "default:coral_orange" or\r
minetest.get_node(pos_above).name ~= "default:water_source" then\r
return itemstack\r
end\r
end,\r
\r
after_destruct = function(pos, oldnode)\r
- minetest.set_node(pos, {name = "xocean:fire_block"})\r
+ minetest.set_node(pos, {name = "default:coral_orange"})\r
end,\r
})\r
-minetest.override_item("default:coral_orange", {\r
- description = "Fire Coral Block",\r
- tiles = {"xocean_coral_fire.png"},\r
+minetest.register_node("xocean:fire_skeleton", {\r
+ description = "Fire Coral Skeleton Block",\r
+ tiles = {"xocean_coral_fire_skeleton.png"},\r
groups = {cracky = 3},\r
- drop = "xocean:fire_skeleton",\r
sounds = default.node_sound_stone_defaults(),\r
})\r
minetest.register_node("xocean:skeleton_fire", {\r