]> git.lizzy.rs Git - xdecor.git/commitdiff
Fix passing invalid player object (#94)
authorSmallJoker <SmallJoker@users.noreply.github.com>
Mon, 23 Jul 2018 13:50:39 +0000 (15:50 +0200)
committerJean-Patrick Guerrero <kilbith@users.noreply.github.com>
Mon, 23 Jul 2018 13:50:39 +0000 (15:50 +0200)
src/mechanisms.lua

index ada0afed52a46f772d48d3d5db126740297c8433..20fac81d43ac9eac517d2a331f16405a6ea06665 100644 (file)
@@ -6,6 +6,7 @@ local plate = {}
 screwdriver = screwdriver or {}
 
 local function door_toggle(pos_actuator, pos_door, player)
+       local player_name = player:get_player_name()
        local actuator = minetest.get_node(pos_actuator)
        local door = doors.get(pos_door)
 
@@ -13,14 +14,14 @@ local function door_toggle(pos_actuator, pos_door, player)
                minetest.set_node(pos_actuator,
                        {name=actuator.name:gsub("_off", "_on"), param2=actuator.param2})
        end
-       door:open(player)
+       door:open(player_name)
 
        minetest.after(2, function()
                if minetest.get_node(pos_actuator).name:sub(-3) == "_on" then
                        minetest.set_node(pos_actuator,
                                {name=actuator.name, param2=actuator.param2})
                end
-               door:close(player)
+               door:close(player_name)
        end)
 end