return x + y * 8 + 1
end
+local chat_prefix = minetest.colorize("#FFFF00", "[Chess] ")
+local letters = {'A','B','C','D','E','F','G','H'}
+
+local pieces = {
+ "realchess:rook_black_1",
+ "realchess:knight_black_1",
+ "realchess:bishop_black_1",
+ "realchess:queen_black",
+ "realchess:king_black",
+ "realchess:bishop_black_2",
+ "realchess:knight_black_2",
+ "realchess:rook_black_2",
+ "realchess:pawn_black_1",
+ "realchess:pawn_black_2",
+ "realchess:pawn_black_3",
+ "realchess:pawn_black_4",
+ "realchess:pawn_black_5",
+ "realchess:pawn_black_6",
+ "realchess:pawn_black_7",
+ "realchess:pawn_black_8",
+ '','','','','','','','','','','','','','','','',
+ '','','','','','','','','','','','','','','','',
+ "realchess:pawn_white_1",
+ "realchess:pawn_white_2",
+ "realchess:pawn_white_3",
+ "realchess:pawn_white_4",
+ "realchess:pawn_white_5",
+ "realchess:pawn_white_6",
+ "realchess:pawn_white_7",
+ "realchess:pawn_white_8",
+ "realchess:rook_white_1",
+ "realchess:knight_white_1",
+ "realchess:bishop_white_1",
+ "realchess:queen_white",
+ "realchess:king_white",
+ "realchess:bishop_white_2",
+ "realchess:knight_white_2",
+ "realchess:rook_white_2"
+}
+
+local pieces_str, x = "", 0
+for i = 1, #pieces do
+ local p = pieces[i]:match(":(%w+_%w+)")
+ if pieces[i]:find(":(%w+)_(%w+)") and not pieces_str:find(p) then
+ pieces_str = pieces_str .. x .. "=" .. p .. ".png,"
+ x = x + 1
+ end
+end
+pieces_str = pieces_str .. "69=mailbox_blank16.png"
+
+local fs = [[
+ size[14.7,10;]
+ no_prepend[]
+ bgcolor[#080808BB;true]
+ background[0,0;14.7,10;chess_bg.png]
+ list[context;board;0.3,1;8,8;]
+ listcolors[#00000000;#00000000;#00000000;#30434C;#FFF]
+ tableoptions[background=#00000000;highlight=#00000000;border=false]
+ button[10.5,8.5;2,2;new;New game]
+]] .. "tablecolumns[image," .. pieces_str ..
+ ";text;color;text;color;text;image," .. pieces_str .. "]"
+
function realchess.init(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- local formspec = [[ size[8,8.6;]
- bgcolor[#080808BB;true]
- background[0,0;8,8;chess_bg.png]
- button[3.1,7.8;2,2;new;New game]
- list[context;board;0,0;8,8;]
- listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] ]]
-
- meta:set_string("formspec", formspec)
+ meta:set_string("formspec", fs)
meta:set_string("infotext", "Chess Board")
meta:set_string("playerBlack", "")
meta:set_string("playerWhite", "")
meta:set_int("castlingWhiteL", 1)
meta:set_int("castlingWhiteR", 1)
- inv:set_list("board", {
- "realchess:rook_black_1",
- "realchess:knight_black_1",
- "realchess:bishop_black_1",
- "realchess:queen_black",
- "realchess:king_black",
- "realchess:bishop_black_2",
- "realchess:knight_black_2",
- "realchess:rook_black_2",
- "realchess:pawn_black_1",
- "realchess:pawn_black_2",
- "realchess:pawn_black_3",
- "realchess:pawn_black_4",
- "realchess:pawn_black_5",
- "realchess:pawn_black_6",
- "realchess:pawn_black_7",
- "realchess:pawn_black_8",
- '','','','','','','','','','','','','','','','',
- '','','','','','','','','','','','','','','','',
- "realchess:pawn_white_1",
- "realchess:pawn_white_2",
- "realchess:pawn_white_3",
- "realchess:pawn_white_4",
- "realchess:pawn_white_5",
- "realchess:pawn_white_6",
- "realchess:pawn_white_7",
- "realchess:pawn_white_8",
- "realchess:rook_white_1",
- "realchess:knight_white_1",
- "realchess:bishop_white_1",
- "realchess:queen_white",
- "realchess:king_white",
- "realchess:bishop_white_2",
- "realchess:knight_white_2",
- "realchess:rook_white_2"
- })
+ meta:set_string("moves", "")
+ meta:set_string("eaten", "")
+ inv:set_list("board", pieces)
inv:set_size("board", 64)
end
local meta = minetest.get_meta(pos)
if meta:get_string("winner") ~= "" then
- minetest.chat_send_player(playerName, "This game is over.")
return 0
end
if pieceFrom:find("white") then
if playerWhite ~= "" and playerWhite ~= playerName then
- minetest.chat_send_player(playerName, "Someone else plays white pieces!")
+ minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays white pieces!")
return 0
end
if lastMove ~= "" and lastMove ~= "black" then
- minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
return 0
end
if pieceTo:find("white") then
thisMove = "white"
elseif pieceFrom:find("black") then
if playerBlack ~= "" and playerBlack ~= playerName then
- minetest.chat_send_player(playerName, "Someone else plays black pieces!")
+ minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays black pieces!")
return 0
end
if lastMove ~= "" and lastMove ~= "white" then
- minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
return 0
end
if pieceTo:find("black") then
meta:set_string("lastMove", lastMove)
meta:set_int("lastMoveTime", minetest.get_gametime())
- if lastMove == "black" then
- minetest.chat_send_player(playerWhite, "["..os.date("%H:%M:%S").."] "..
- playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
- elseif lastMove == "white" then
- minetest.chat_send_player(playerBlack, "["..os.date("%H:%M:%S").."] "..
- playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
- end
-
if pieceTo:sub(11,14) == "king" then
- minetest.chat_send_player(playerBlack, playerName.." won the game.")
- minetest.chat_send_player(playerWhite, playerName.." won the game.")
meta:set_string("winner", thisMove)
end
+ local moves = meta:get_string("moves")
+ local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
+ local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
+ local pieceTo_s = pieceTo_s ~= "" and pieceTo:match(":(%w+_%w+)") or ""
+ local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
+
+ moves = pieceFrom_si_id .. "," ..
+ letters[from_x + 1] .. (from_y + 1) .. "," ..
+ (pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," ..
+ letters[to_x + 1] .. (to_y + 1) .. "," ..
+ (pieceTo ~= "" and pieceTo_si_id or "69") .. "," ..
+ moves
+
+ meta:set_string("moves", moves)
+
+ local eaten = meta:get_string("eaten")
+ if pieceTo ~= "" then
+ eaten = eaten .. pieceTo_s .. ","
+ end
+
+ meta:set_string("eaten", eaten)
+
+ local eaten_t = string.split(eaten, ",")
+ local eaten_img = ""
+
+ local a, b = 0, 0
+ for i = 1, #eaten_t do
+ local is_white = eaten_t[i]:sub(-5,-1) == "white"
+ local X = (is_white and a or b) % 4
+ local Y = ((is_white and a or b) % 16 - X) / 4
+
+ if is_white then
+ a = a + 1
+ else
+ b = b + 1
+ end
+
+ eaten_img = eaten_img ..
+ "image[" .. ((X + (is_white and 11.7 or 8.8)) - (X * 0.45)) .. "," ..
+ ((Y + 5.56) - (Y * 0.2)) .. ";1,1;" .. eaten_t[i] .. ".png]"
+ end
+
+ local black_win = lastMove == "black" and pieceTo:sub(11,14) == "king"
+ local white_win = lastMove == "white" and pieceTo:sub(11,14) == "king"
+
+ local formspec = fs ..
+ "label[2,0.3;" .. (black_win and
+ minetest.colorize("#00FF00", playerBlack .. " has win") or
+ minetest.colorize("#000001",
+ (lastMove == "white" and playerBlack ~= "" and not white_win) and
+ playerBlack .. "..." or playerBlack)) .. "]" ..
+ "label[2,9.15;" .. (white_win and
+ minetest.colorize("#00FF00", playerWhite .. " has win") or
+ minetest.colorize("#000001",
+ (lastMove == "black" and playerWhite ~= "" and not black_win) and
+ playerWhite .. "..." or playerWhite)) .. "]" ..
+ "table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" ..
+ eaten_img
+
+ meta:set_string("formspec", formspec)
+
return 1
end
local minutes = math.floor(time_remaining / 60)
local seconds = time_remaining % 60
- if minutes == 0 then return seconds.." sec." end
- return minutes.." min. "..seconds.." sec."
+ if minutes == 0 then
+ return seconds .. " sec."
+ end
+
+ return minutes .. " min. " .. seconds .. " sec."
end
function realchess.fields(pos, _, fields, sender)
if fields.quit then return end
-- timeout is 5 min. by default for resetting the game (non-players only)
- if fields.new and (playerWhite == playerName or playerBlack == playerName) then
- realchess.init(pos)
- elseif fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
+ if fields.new then
+ if (playerWhite == playerName or playerBlack == playerName) then
+ realchess.init(pos)
+ else
+ minetest.chat_send_player(playerName, chat_prefix ..
+ "You can't reset the chessboard, a game has been started.\n" ..
+ "If you are not a current player, try again in " ..
+ timeout_format(timeout_limit))
+ end
+ end
+
+ if fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
(playerWhite ~= playerName or playerBlack ~= playerName) then
realchess.init(pos)
- else
- minetest.chat_send_player(playerName, "[!] You can't reset the chessboard, a game has been started.\n"..
- "If you are not a current player, try again in "..timeout_format(timeout_limit))
end
end
if not player then
return false
end
+
local meta = minetest.get_meta(pos)
local playerName = player:get_player_name()
local timeout_limit = meta:get_int("lastMoveTime") + 300
-- timeout is 5 min. by default for digging the chessboard (non-players only)
return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or
- minetest.chat_send_player(playerName, "[!] You can't dig the chessboard, a game has been started.\n"..
- "Reset it first if you're a current player, or dig again in "..timeout_format(timeout_limit))
+ minetest.chat_send_player(playerName, chat_prefix ..
+ "You can't dig the chessboard, a game has been started.\n" ..
+ "Reset it first if you're a current player, or dig it again in " ..
+ timeout_format(timeout_limit))
end
function realchess.on_move(pos, from_list, from_index)
local function register_piece(name, count)
for _, color in pairs({"black", "white"}) do
if not count then
- minetest.register_craftitem(":realchess:"..name.."_"..color, {
- description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
- inventory_image = name.."_"..color..".png",
+ minetest.register_craftitem(":realchess:" .. name .. "_" .. color, {
+ description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
+ inventory_image = name .. "_" .. color .. ".png",
stack_max = 1,
groups = {not_in_creative_inventory=1}
})
else
for i = 1, count do
- minetest.register_craftitem(":realchess:"..name.."_"..color.."_"..i, {
- description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
- inventory_image = name.."_"..color..".png",
+ minetest.register_craftitem(":realchess:" .. name .. "_" .. color .. "_" .. i, {
+ description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
+ inventory_image = name .. "_" .. color .. ".png",
stack_max = 1,
groups = {not_in_creative_inventory=1}
})