register_storage("empty_shelf", "Empty Shelf", {
on_rotate = screwdriver.rotate_simple,
- tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
+ tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
+ "default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
})
register_storage("multishelf", "Multi Shelf", {
on_rotate = screwdriver.rotate_simple,
- tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
+ tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
+ "default_wood.png", "default_wood.png^xdecor_multishelf.png"},
})
xdecor.register("candle", {
}),
can_dig = xdecor.sit_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- pos.y = pos.y + 0 -- Sitting position.
+ pos.y = pos.y + 0 -- Sitting position
xdecor.sit(pos, node, clicker, pointed_thing)
return itemstack
end
sounds = default.node_sound_leaves_defaults()
})
-for _, c in pairs({"red"}) do -- Add more curtains colors simply here.
+for _, c in pairs({"red"}) do -- Add more curtains colors simply here
xdecor.register("curtain_"..c, {
description = c:gsub("^%l", string.upper).." Curtain",
walkable = false,
node_box = xdecor.nodebox.slab_y(0.5),
can_dig = xdecor.sit_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- pos.y = pos.y + 0 -- Sitting position.
+ pos.y = pos.y + 0 -- Sitting position
xdecor.sit(pos, node, clicker, pointed_thing)
return itemstack
end