scale was replaced with stretch in
674d647
//stack2 5 3 8 2\r
//stack2 1 -1 -1 -1\r
\r
-### `//scale <factor>`\r
+### `//stretch <stretchx> <stretchy> <stretchz>`\r
\r
-Scale the current WorldEdit positions and region by a factor of positive integer `<factor>` with position 1 as the origin.\r
+Scale the current WorldEdit positions and region by a factor of `<stretchx>`, `<stretchy>`, `<stretchz>` along the X, Y, and Z axes, repectively, with position 1 as the origin.\r
\r
- //scale 2\r
- //scale 1\r
- //scale 10\r
+ //scale 2 2 2\r
+ //scale 1 2 1\r
+ //scale 10 20 1\r
\r
### `//transpose x/y/z/? x/y/z/?`\r
\r