]> git.lizzy.rs Git - worldedit.git/commitdiff
GUI command execution: Do not ignore chatcommand return values
authorHybridDog <ovvv@web.de>
Mon, 17 Feb 2020 19:12:55 +0000 (20:12 +0100)
committersfan5 <sfan5@live.de>
Mon, 9 Mar 2020 14:33:19 +0000 (15:33 +0100)
Additionally, this commit makes the command execution more modular,
so it is e.g. possible to implement something to disable the
many nodes confirmation after setting a checkbox in the formspec.

worldedit_gui/functionality.lua

index 1efed10e27450277227dcf434446a3b43651276e..9dda5f54b62d5b4902ecc5e73e01381c35cfbc4a 100644 (file)
@@ -132,11 +132,21 @@ local function handle_changes(name, identifier, fields, def)
        return true\r
 end\r
 \r
+-- This has the same behaviour as the player invoking the chat command\r
+local function execute_worldedit_command(command_name, player_name, params)\r
+       local chatcmd = minetest.registered_chatcommands["/" .. command_name]\r
+       assert(chatcmd, "unknown command: " .. command_name)\r
+       local _, msg = chatcmd.func(player_name, params)\r
+       if msg then\r
+                worldedit.player_notify(player_name, msg)\r
+       end\r
+end\r
+\r
 worldedit.register_gui_function("worldedit_gui_about", {\r
        name = "About",\r
        privs = {interact=true},\r
        on_select = function(name)\r
-               minetest.chatcommands["/about"].func(name, "")\r
+               execute_worldedit_command("about", name, "")\r
        end,\r
 })\r
 \r
@@ -144,7 +154,8 @@ worldedit.register_gui_function("worldedit_gui_inspect", {
        name = "Toggle Inspect",\r
        privs = we_privs("inspect"),\r
        on_select = function(name)\r
-               minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")\r
+               execute_worldedit_command("inspect", name,\r
+                       worldedit.inspect[name] and "disable" or "enable")\r
        end,\r
 })\r
 \r
@@ -178,47 +189,47 @@ worldedit.register_gui_function("worldedit_gui_region", {
 \r
 worldedit.register_gui_handler("worldedit_gui_region", function(name, fields)\r
        if fields.worldedit_gui_p_get then\r
-               minetest.chatcommands["/p"].func(name, "get")\r
+               execute_worldedit_command("p", name, "get")\r
                return true\r
        elseif fields.worldedit_gui_p_set1 then\r
-               minetest.chatcommands["/p"].func(name, "set1")\r
+               execute_worldedit_command("p", name, "set1")\r
                return true\r
        elseif fields.worldedit_gui_p_set2 then\r
-               minetest.chatcommands["/p"].func(name, "set2")\r
+               execute_worldedit_command("p", name, "set2")\r
                return true\r
        elseif fields.worldedit_gui_pos1 then\r
-               minetest.chatcommands["/pos1"].func(name, "")\r
+               execute_worldedit_command("pos1", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_pos2 then\r
-               minetest.chatcommands["/pos2"].func(name, "")\r
+               execute_worldedit_command("pos2", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_reset then\r
-               minetest.chatcommands["/reset"].func(name, "")\r
+               execute_worldedit_command("reset", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_mark then\r
-               minetest.chatcommands["/mark"].func(name, "")\r
+               execute_worldedit_command("mark", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_unmark then\r
-               minetest.chatcommands["/unmark"].func(name, "")\r
+               execute_worldedit_command("unmark", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_volume then\r
-               minetest.chatcommands["/volume"].func(name, "")\r
+               execute_worldedit_command("volume", name, "")\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_fixedpos_pos1_submit then\r
-               minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %s %s %s",\r
+               execute_worldedit_command("fixedpos", name, ("set1 %s %s %s"):format(\r
                        tostring(fields.worldedit_gui_fixedpos_pos1x),\r
                        tostring(fields.worldedit_gui_fixedpos_pos1y),\r
                        tostring(fields.worldedit_gui_fixedpos_pos1z)))\r
                worldedit.show_page(name, "worldedit_gui_region")\r
                return true\r
        elseif fields.worldedit_gui_fixedpos_pos2_submit then\r
-               minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %s %s %s",\r
+               execute_worldedit_command("fixedpos", name, ("set2 %s %s %s"):format(\r
                        tostring(fields.worldedit_gui_fixedpos_pos2x),\r
                        tostring(fields.worldedit_gui_fixedpos_pos2y),\r
                        tostring(fields.worldedit_gui_fixedpos_pos2z)))\r
@@ -255,7 +266,7 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
 \r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/set"].func(name, n)\r
+                       execute_worldedit_command("set", name, n)\r
                end\r
                return true\r
        end\r
@@ -301,7 +312,7 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
                local n1 = worldedit.normalize_nodename(gui_nodename1[name])\r
                local n2 = worldedit.normalize_nodename(gui_nodename2[name])\r
                if n1 and n2 then\r
-                       minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2))\r
+                       execute_worldedit_command(submit, name, n1 .. " " .. n2)\r
                end\r
                return true\r
        end\r
@@ -350,7 +361,8 @@ worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, field
                end\r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/"..submit].func(name, string.format("%s %s", gui_distance2[name], n))\r
+                       execute_worldedit_command(submit, name,\r
+                               gui_distance2[name] .. " " .. n)\r
                end\r
                return true\r
        end\r
@@ -404,7 +416,7 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
                        local args = string.format("%s %s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_distance3[name], n)\r
-                       minetest.chatcommands["/"..submit].func(name, args)\r
+                       execute_worldedit_command(submit, name, args)\r
                end\r
                return true\r
        end\r
@@ -448,7 +460,9 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
                end\r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], n))\r
+                       execute_worldedit_command(submit, name,\r
+                               axis_values[gui_axis1[name]] .. " " .. gui_distance1[name] ..\r
+                               " " .. n)\r
                end\r
                return true\r
        end\r
@@ -491,7 +505,9 @@ worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields)
 \r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n))\r
+                       execute_worldedit_command("spiral", name,\r
+                               string.format("%s %s %s %s", gui_distance1[name],\r
+                               gui_distance2[name], gui_distance3[name], n))\r
                end\r
                return true\r
        end\r
@@ -527,7 +543,8 @@ worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
                if fields.worldedit_gui_copy_move_move then\r
                        submit = "move"\r
                end\r
-               minetest.chatcommands["/"..submit].func(name, string.format("%s %s", axis_values[gui_axis1[name]], gui_distance1[name]))\r
+               execute_worldedit_command(submit, name,\r
+                       axis_values[gui_axis1[name]] .. " " .. gui_distance1[name])\r
                return true\r
        end\r
        return ret\r
@@ -556,7 +573,8 @@ worldedit.register_gui_handler("worldedit_gui_stack", function(name, fields)
                copy_changes(name, fields, cg)\r
                worldedit.show_page(name, "worldedit_gui_stack")\r
 \r
-               minetest.chatcommands["/stack"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], gui_count1[name]))\r
+               execute_worldedit_command("stack", name,\r
+                       axis_values[gui_axis1[name]] .. " " .. gui_count1[name])\r
                return true\r
        end\r
        return ret\r
@@ -589,7 +607,8 @@ worldedit.register_gui_handler("worldedit_gui_stretch", function(name, fields)
                copy_changes(name, fields, cg)\r
                worldedit.show_page(name, "worldedit_gui_stretch")\r
 \r
-               minetest.chatcommands["/stretch"].func(name, string.format("%s %s %s", gui_count1[name], gui_count2[name], gui_count3[name]))\r
+               execute_worldedit_command("stretch", name, string.format("%s %s %s",\r
+                       gui_count1[name], gui_count2[name], gui_count3[name]))\r
                return true\r
        end\r
        return ret\r
@@ -616,7 +635,8 @@ worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields)
        if fields.worldedit_gui_transpose_submit then\r
                copy_changes(name, fields, cg)\r
 \r
-               minetest.chatcommands["/transpose"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], axis_values[gui_axis2[name]]))\r
+               execute_worldedit_command("transpose", name,\r
+                       axis_values[gui_axis1[name]] .. " " .. axis_values[gui_axis2[name]])\r
                return true\r
        end\r
        return ret\r
@@ -642,7 +662,7 @@ worldedit.register_gui_handler("worldedit_gui_flip", function(name, fields)
                copy_changes(name, fields, cg)\r
                worldedit.show_page(name, "worldedit_gui_flip")\r
 \r
-               minetest.chatcommands["/flip"].func(name, axis_values[gui_axis1[name]])\r
+               execute_worldedit_command("flip", name, axis_values[gui_axis1[name]])\r
                return true\r
        end\r
        return ret\r
@@ -670,7 +690,8 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields)
                copy_changes(name, fields, cg)\r
                worldedit.show_page(name, "worldedit_gui_rotate")\r
 \r
-               minetest.chatcommands["/rotate"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], angle_values[gui_angle[name]]))\r
+               execute_worldedit_command("rotate", name,\r
+                       axis_values[gui_axis1[name]] .. angle_values[gui_angle[name]])\r
                return true\r
        end\r
        return ret\r
@@ -696,7 +717,8 @@ worldedit.register_gui_handler("worldedit_gui_orient", function(name, fields)
                copy_changes(name, fields, cg)\r
                worldedit.show_page(name, "worldedit_gui_orient")\r
 \r
-               minetest.chatcommands["/orient"].func(name, tostring(angle_values[gui_angle[name]]))\r
+               execute_worldedit_command("orient", name,\r
+                       tostring(angle_values[gui_angle[name]]))\r
                return true\r
        end\r
        return ret\r
@@ -706,7 +728,7 @@ worldedit.register_gui_function("worldedit_gui_fixlight", {
        name = "Fix Lighting",\r
        privs = we_privs("fixlight"),\r
        on_select = function(name)\r
-               minetest.chatcommands["/fixlight"].func(name, "")\r
+               execute_worldedit_command("fixlight", name, "")\r
        end,\r
 })\r
 \r
@@ -714,7 +736,7 @@ worldedit.register_gui_function("worldedit_gui_hide", {
        name = "Hide Region",\r
        privs = we_privs("hide"),\r
        on_select = function(name)\r
-               minetest.chatcommands["/hide"].func(name, "")\r
+               execute_worldedit_command("hide", name, "")\r
        end,\r
 })\r
 \r
@@ -745,7 +767,7 @@ worldedit.register_gui_handler("worldedit_gui_suppress", function(name, fields)
 \r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/suppress"].func(name, n)\r
+                       execute_worldedit_command("suppress", name, n)\r
                end\r
                return true\r
        end\r
@@ -779,7 +801,7 @@ worldedit.register_gui_handler("worldedit_gui_highlight", function(name, fields)
 \r
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
-                       minetest.chatcommands["/highlight"].func(name, n)\r
+                       execute_worldedit_command("highlight", name, n)\r
                end\r
                return true\r
        end\r
@@ -790,7 +812,7 @@ worldedit.register_gui_function("worldedit_gui_restore", {
        name = "Restore Region",\r
        privs = we_privs("restore"),\r
        on_select = function(name)\r
-               minetest.chatcommands["/restore"].func(name, "")\r
+               execute_worldedit_command("restore", name, "")\r
        end,\r
 })\r
 \r
@@ -814,11 +836,11 @@ worldedit.register_gui_handler("worldedit_gui_save_load", function(name, fields)
                worldedit.show_page(name, "worldedit_gui_save_load")\r
 \r
                if fields.worldedit_gui_save_load_submit_save then\r
-                       minetest.chatcommands["/save"].func(name, gui_filename[name])\r
+                       execute_worldedit_command("save", name, gui_filename[name])\r
                elseif fields.worldedit_gui_save_load_submit_allocate then\r
-                       minetest.chatcommands["/allocate"].func(name, gui_filename[name])\r
+                       execute_worldedit_command("allocate", name, gui_filename[name])\r
                else --fields.worldedit_gui_save_load_submit_load\r
-                       minetest.chatcommands["/load"].func(name, gui_filename[name])\r
+                       execute_worldedit_command("load", name, gui_filename[name])\r
                end\r
                return true\r
        end\r
@@ -868,7 +890,7 @@ worldedit.register_gui_handler("worldedit_gui_cube", function(name, fields)
                local n = worldedit.normalize_nodename(gui_nodename1[name])\r
                if n then\r
                        local args = string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n)\r
-                       minetest.chatcommands["/"..submit].func(name, args)\r
+                       execute_worldedit_command(submit, name, args)\r
                end\r
                return true\r
        end\r
@@ -879,6 +901,6 @@ worldedit.register_gui_function("worldedit_gui_clearobjects", {
        name = "Clear Objects",\r
        privs = we_privs("clearobjects"),\r
        on_select = function(name)\r
-               minetest.chatcommands["/clearobjects"].func(name, "")\r
+               execute_worldedit_command("clearobjects", name, "")\r
        end,\r
 })\r