})
minetest.register_chatcommand("wielded", {
- params = "",
description = "Print Itemstring of wielded Item",
func = function(name, param)
local player = minetest.get_player_by_name(name)
end
end
})
+
+minetest.register_chatcommand("dupe", {
+ description = "Duplicated wielded Item",
+ privs = {server = true},
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ if player then
+ local item = player:get_wielded_item()
+ local inv = player:get_inventory()
+ inv:add_item("main", item)
+ end
+ end,
+})