signs_lib.standard_lspace = 1
signs_lib.standard_fsize = 15
signs_lib.standard_xoffs = 4
-signs_lib.standard_yoffs = 2
+signs_lib.standard_yoffs = 0
signs_lib.standard_cpl = 35
signs_lib.standard_wood_groups = table.copy(minetest.registered_items["default:sign_wall_wood"].groups)
signs_lib.standard_wood_groups.sign = 1
+signs_lib.standard_wood_groups.attached_node = nil
signs_lib.standard_steel_groups = table.copy(minetest.registered_items["default:sign_wall_steel"].groups)
signs_lib.standard_steel_groups.sign = 1
+signs_lib.standard_steel_groups.attached_node = nil
signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
-- make selection boxes
-- sizex/sizey specified in inches because that's what MUTCD uses.
-function signs_lib.make_selection_boxes(sizex, sizey, onpole, xoffs, yoffs, zoffs, fdir)
+function signs_lib.make_selection_boxes(sizex, sizey, foo, xoffs, yoffs, zoffs, is_facedir)
local tx = (sizex * 0.0254 ) / 2
local ty = (sizey * 0.0254 ) / 2
local yo = yoffs and yoffs * 0.0254 or 0
local zo = zoffs and zoffs * 0.0254 or 0
- if onpole == "_onpole" then
- if not fdir then
- return {
- type = "wallmounted",
- wall_side = { -0.5 - 0.3125 + zo, -ty + yo, -tx + xo, -0.4375 - 0.3125 + zo, ty + yo , tx + xo },
- wall_top = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
- wall_bottom = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
- }
- else
- return {
- type = "fixed",
- fixed = { -tx + xo, -ty + yo, 0.5 + 0.3125 + zo, tx + xo, ty + yo, 0.4375 + 0.3125 + zo }
- }
- end
+ if not is_facedir then
+ return {
+ type = "wallmounted",
+ wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
+ wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
+ wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
+ }
else
- if not fdir then
- return {
- type = "wallmounted",
- wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
- wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
- wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
- }
- else
- return {
- type = "fixed",
- fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
- }
- end
+ return {
+ type = "fixed",
+ fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
+ }
end
end
local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name]
- print(dump(pos))
- print(dump(ppos))
-
if (signs_lib.allowed_poles[pnode.name]
or (pdef and pdef.drawtype == "fencelike")
or string.find(pnode.name, "default:fence_")
)
and
(pos.x ~= ppos.x or pos.z ~= ppos.z) then
- print("signs_lib.check_for_pole returned true")
return true
end
end
function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
+ local playername = placer:get_player_name()
+ local def = minetest.registered_items[itemstack:get_name()]
+
local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name]
- local playername = placer:get_player_name()
- if signs_lib.check_for_pole(pos, pointed_thing) then
+ if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
end
minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
end
+--[[
+The main sign registration function
+===================================
+
+Example minimal recommended def for writable signs:
+
+signs_lib.register_sign("foo:my_cool_sign", {
+ description = "Wooden cool sign",
+ inventory_image = "signs_lib_sign_cool_inv.png",
+ tiles = {
+ "signs_lib_sign_cool.png",
+ "signs_lib_sign_cool_edges.png"
+ },
+ number_of_lines = 2,
+ horiz_scaling = 0.8,
+ vert_scaling = 1,
+ line_spacing = 9,
+ font_size = 31,
+ x_offset = 7,
+ y_offset = 4,
+ chars_per_line = 40,
+ entity_info = "standard"
+})
+
+* default def assumes a wallmounted sign with on-pole being allowed.
+
+*For signs that can't support onpole, include in the def:
+ allow_onpole = false,
+
+* "standard" entity info implies the standard wood/steel sign model, in
+ wallmounted mode. For facedir signs using the standard model, use:
+
+ entity_info = {
+ mesh = "signs_lib_standard_wall_sign_entity.obj",
+ yaw = signs_lib.standard_yaw
+ },
+
+]]--
+
+function signs_lib.register_sign(name, rdef)
+
+ local def = table.copy(rdef)
+
+ if rdef.entity_info == "standard" then
+ def.entity_info = {
+ mesh = "signs_lib_standard_wall_sign_entity.obj",
+ yaw = signs_lib.wallmounted_yaw
+ }
+ elseif rdef.entity_info then
+ def.entity_info = rdef.entity_info
+ end
+
+ if rdef.entity_info then
+ def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
+ def.on_construct = rdef.on_construct or signs_lib.construct_sign
+ def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
+ def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
+ def.on_punch = rdef.on_punch or signs_lib.update_sign
+ def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
+ def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
+ def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
+ def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
+ def.font_size = rdef.font_size or signs_lib.standard_fsize
+ def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
+ def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
+ def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
+ def.default_color = rdef.default_color or "0"
+ if rdef.locked and not rdef.after_place_node then
+ def.after_place_node = function(pos, placer, itemstack, pointed_thing)
+ signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
+ end
+ else
+ def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
+ end
+ end
+
+ def.paramtype = rdef.paramtype or "light"
+ def.paramtype2 = rdef.paramtype2 or "wallmounted"
+ def.drawtype = rdef.drawtype or "mesh"
+ def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
+ def.wield_image = rdef.wield_image or def.inventory_image
+ def.drop = rdef.drop or name
+ def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
+ def.on_rotate = rdef.on_rotate or signs_lib.wallmounted_rotate
+
+ if rdef.on_rotate then
+ def.on_rotate = rdef.on_rotate
+ elseif rdef.drawtype == "wallmounted" then
+ def.on_rotate = signs_lib.wallmounted_rotate
+ else
+ def.on_rotate = signs_lib.facedir_rotate
+ end
+
+ if rdef.groups then
+ def.groups = rdef.groups
+ else
+ def.groups = signs_lib.standard_wood_groups
+ end
+
+ local cbox = signs_lib.make_selection_boxes(35, 25, allow_onpole)
+
+ def.selection_box = rdef.selection_box or cbox
+ def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
+
+ if def.sunlight_propagates ~= false then
+ def.sunlight_propagates = true
+ end
+
+ minetest.register_node(":"..name, def)
+ table.insert(signs_lib.lbm_restore_nodes, name)
+
+ if rdef.allow_onpole ~= false then
+
+ local opdef = table.copy(def)
+
+ local offset = 0.3125
+ if opdef.uses_slim_pole_mount then
+ offset = 0.35
+ end
+
+ if opdef.paramtype2 == "wallmounted" then
+ opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
+ opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
+
+ opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
+ opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
+ else
+ opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
+ opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
+
+ opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
+ opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
+ end
+
+ opdef.groups.not_in_creative_inventory = 1
+ opdef.tiles[3] = "signs_lib_pole_mount.png"
+ opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
+ opdef.on_rotate = nil
+
+
+ if opdef.entity_info then
+ opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
+ end
+ minetest.register_node(":"..name.."_onpole", opdef)
+ table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
+ end
+end
+
-- restore signs' text after /clearobjects and the like, the next time
-- a block is reloaded by the server.
-- Definitions for standard minetest_game wooden and steel wall signs
-for _, onpole in ipairs({"", "_onpole"}) do
+signs_lib.register_sign("default:sign_wall_wood", {
+ description = "Wooden wall sign",
+ inventory_image = "signs_lib_sign_wall_wooden_inv.png",
+ tiles = {
+ "signs_lib_sign_wall_wooden.png",
+ "signs_lib_sign_wall_wooden_edges.png",
+ },
+ entity_info = "standard"
+})
- local nci = nil
- local on_rotate = signs_lib.wallmounted_rotate
- local pole_mount_tex = nil
+signs_lib.register_sign("default:sign_wall_steel", {
+ description = "Steel wall sign",
+ inventory_image = "signs_lib_sign_wall_steel_inv.png",
+ tiles = {
+ "signs_lib_sign_wall_steel.png",
+ "signs_lib_sign_wall_steel_edges.png",
+ },
+ groups = signs_lib.standard_steel_groups,
+ sounds = signs_lib.standard_steel_sign_sounds,
+ locked = true,
+ entity_info = "standard"
+})
- if onpole == "_onpole" then
- nci = 1
- on_rotate = nil
- pole_mount_tex = "signs_lib_pole_mount.png" -- the metal straps on back, if needed
- end
+-- insert the old wood sign-on-fencepost into signs_lib's conversion LBM
- local wood_groups = table.copy(signs_lib.standard_wood_groups)
- wood_groups.not_in_creative_inventory = nci
- local steel_groups = table.copy(signs_lib.standard_steel_groups)
- steel_groups.not_in_creative_inventory = nci
-
- cbox = signs_lib.make_selection_boxes(35, 25, onpole)
-
- minetest.register_node(":default:sign_wall_wood"..onpole, {
- description = "Wooden wall sign",
- paramtype = "light",
- sunlight_propagates = true,
- paramtype2 = "wallmounted",
- drawtype = "mesh",
- node_box = cbox,
- selection_box = cbox,
- mesh = "signs_lib_standard_wall_sign"..onpole..".obj",
- tiles = {
- "signs_lib_sign_wall_wooden.png",
- "signs_lib_sign_wall_wooden_edges.png",
- pole_mount_tex
- },
- inventory_image = "signs_lib_sign_wall_wooden_inv.png",
- wield_image = "signs_lib_sign_wall_wooden_inv.png",
- groups = wood_groups,
- sounds = signs_lib.standard_wood_sign_sounds,
- default_color = "0",
- on_rightclick = signs_lib.construct_sign,
- on_construct = signs_lib.construct_sign,
- on_destruct = signs_lib.destruct_sign,
- on_receive_fields = signs_lib.receive_fields,
- on_punch = signs_lib.update_sign,
- on_rotate = signs_lib.wallmounted_rotate,
- number_of_lines = signs_lib.standard_lines,
- horiz_scaling = signs_lib.standard_hscale,
- vert_scaling = signs_lib.standard_vscale,
- line_spacing = signs_lib.standard_lspace,
- font_size = signs_lib.standard_fsize,
- x_offset = signs_lib.standard_xoffs,
- y_offset = signs_lib.standard_yoffs,
- chars_per_line = signs_lib.standard_cpl,
- entity_info = {
- mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj",
- yaw = signs_lib.wallmounted_yaw
- },
- drop = "default:sign_wall_wood"
- })
- table.insert(signs_lib.lbm_restore_nodes, "default:sign_wall_wood"..onpole)
-
- minetest.register_node(":default:sign_wall_steel"..onpole, {
- description = "Steel wall sign",
- paramtype = "light",
- sunlight_propagates = true,
- paramtype2 = "wallmounted",
- drawtype = "mesh",
- node_box = cbox,
- selection_box = cbox,
- mesh = "signs_lib_standard_wall_sign"..onpole..".obj",
- tiles = {
- "signs_lib_sign_wall_steel.png",
- "signs_lib_sign_wall_steel_edges.png",
- pole_mount_tex
- },
- inventory_image = "signs_lib_sign_wall_steel_inv.png",
- wield_image = "signs_lib_sign_wall_steel_inv.png",
- groups = wood_groups,
- sounds = signs_lib.standard_steel_sign_sounds,
- default_color = "0",
- on_rightclick = signs_lib.construct_sign,
- on_construct = signs_lib.construct_sign,
- on_destruct = signs_lib.destruct_sign,
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
- end,
- on_receive_fields = signs_lib.receive_fields,
- on_punch = signs_lib.update_sign,
- can_dig = signs_lib.can_modify,
- on_rotate = signs_lib.wallmounted_rotate,
- number_of_lines = signs_lib.standard_lines,
- horiz_scaling = signs_lib.standard_hscale,
- vert_scaling = signs_lib.standard_vscale,
- line_spacing = signs_lib.standard_lspace,
- font_size = signs_lib.standard_fsize,
- x_offset = signs_lib.standard_xoffs,
- y_offset = signs_lib.standard_yoffs,
- chars_per_line = signs_lib.standard_cpl,
- entity_info = {
- mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj",
- yaw = signs_lib.wallmounted_yaw
- },
- drop = "default:sign_wall_steel"
- })
- table.insert(signs_lib.lbm_restore_nodes, "default:sign_wall_steel"..onpole)
-end
+table.insert(signs_lib.old_fenceposts_with_signs, "signs:sign_post")
+signs_lib.old_fenceposts["signs:sign_post"] = "default:fence_wood"
+signs_lib.old_fenceposts_replacement_signs["signs:sign_post"] = "default:sign_wall_wood_onpole"