]> git.lizzy.rs Git - signs_lib.git/commitdiff
centralize entity handling
authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Wed, 18 Sep 2019 17:51:53 +0000 (13:51 -0400)
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Wed, 18 Sep 2019 17:51:53 +0000 (13:51 -0400)
minor re-factor as needed for that
don't store entities statically, let the LBM generate them.

this works around Minetest's reload-positioning inaccuracy at very large
positive or negative X/Z coords (tested -18000/+18000 at all four corners,
both new signs and after reboot)

api.lua

diff --git a/api.lua b/api.lua
index b90227f3d696d0de6c637cea75997dd26801d69d..d19a643cae274d33154ca81e70d2778a2b205721 100644 (file)
--- a/api.lua
+++ b/api.lua
@@ -29,6 +29,8 @@ signs_lib.standard_steel_groups.attached_node = nil
 signs_lib.standard_wood_sign_sounds  = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
 signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
 
+signs_lib.default_text_scale = {x=10, y=10}
+
 signs_lib.standard_yaw = {
        0,
        math.pi / -2,
@@ -83,7 +85,59 @@ signs_lib.rotate_walldir = {
 -- Initialize character texture cache
 local ctexcache = {}
 
-signs_lib.wallmounted_rotate = function(pos, node, user, mode)
+-- entity handling
+
+minetest.register_entity("signs_lib:text", {
+       collisionbox = { 0, 0, 0, 0, 0, 0 },
+       visual = "mesh",
+       mesh = "signs_lib_standard_wall_sign_entity.obj",
+       textures = {},
+       static_save = false
+})
+
+function signs_lib.delete_objects(pos)
+       print("delete_objects()")
+       local objects = minetest.get_objects_inside_radius(pos, 0.5)
+       for _, v in ipairs(objects) do
+               v:remove()
+       end
+end
+
+function signs_lib.spawn_entity(pos, texture)
+       print("spawn_entity()")
+       local node = minetest.get_node(pos)
+       local def = minetest.registered_items[node.name]
+       if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
+
+       local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
+       local objects = minetest.get_objects_inside_radius(pos, 0.5)
+       local obj
+
+       if #objects > 0 then
+               obj = objects[1]
+       else
+               obj = minetest.add_entity(pos, "signs_lib:text")
+       end
+
+       obj:setyaw(def.entity_info.yaw[node.param2 + 1])
+
+       if not texture then
+               obj:set_properties({
+                       mesh = def.entity_info.mesh,
+                       visual_size = text_scale,
+               })
+       else
+               obj:set_properties({
+                       mesh = def.entity_info.mesh,
+                       visual_size = text_scale,
+                       textures={texture},
+               })
+       end
+end
+
+-- rotation
+
+function signs_lib.wallmounted_rotate(pos, node, user, mode)
        if not signs_lib.can_modify(pos, user) then return false end
 
        if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
@@ -93,17 +147,12 @@ signs_lib.wallmounted_rotate = function(pos, node, user, mode)
        local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
 
        minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
-               local e = v:get_luaentity()
-               if e and e.name == "signs_lib:text" then
-                       v:remove()
-               end
-       end
+       signs_lib.delete_objects(pos)
        signs_lib.update_sign(pos)
        return true
 end
 
-signs_lib.facedir_rotate = function(pos, node, user, mode)
+function signs_lib.facedir_rotate(pos, node, user, mode)
        if not signs_lib.can_modify(pos, user) then return false end
 
        if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
@@ -113,18 +162,11 @@ signs_lib.facedir_rotate = function(pos, node, user, mode)
        local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
 
        minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
-       for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
-               local e = v:get_luaentity()
-               if e and e.name == "signs_lib:text" then
-                       v:remove()
-               end
-       end
+       signs_lib.delete_objects(pos)
        signs_lib.update_sign(pos)
        return true
 end
 
-local DEFAULT_TEXT_SCALE = {x=10, y=10}
-
 -- infinite stacks
 
 if not minetest.settings:get_bool("creative_mode") then
@@ -235,15 +277,6 @@ local fences_with_sign = { }
 
 -- some local helper functions
 
-local function split_lines_and_words(text)
-       if not text then return end
-       local lines = { }
-       for _, line in ipairs(text:split("\n")) do
-               table.insert(lines, line:split(" "))
-       end
-       return lines
-end
-
 local math_max = math.max
 
 local function fill_line(x, y, w, c, font_size, colorbgw)
@@ -422,16 +455,22 @@ local function make_sign_texture(lines, pos)
        return table.concat(texture, "")
 end
 
-local function set_obj_text(obj, text, x, pos)
-       local split = split_lines_and_words
+function signs_lib.split_lines_and_words(text)
+       if not text then return end
+       local lines = { }
+       for _, line in ipairs(text:split("\n")) do
+               table.insert(lines, line:split(" "))
+       end
+       return lines
+end
+
+function signs_lib.set_obj_text(pos, text)
+       print("set_obj_text()")
+       local split = signs_lib.split_lines_and_words
        local text_ansi = Utf8ToAnsi(text)
        local n = minetest.registered_nodes[minetest.get_node(pos).name]
-       local text_scale = (n and n.text_scale) or DEFAULT_TEXT_SCALE
-       local texture = make_sign_texture(split(text_ansi), pos)
-       obj:set_properties({
-               textures={texture},
-               visual_size = text_scale,
-       })
+       signs_lib.delete_objects(pos)
+       signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
 end
 
 local function make_widefont_nodename(name)
@@ -473,18 +512,12 @@ function signs_lib.construct_sign(pos)
 end
 
 function signs_lib.destruct_sign(pos)
-       local objects = minetest.get_objects_inside_radius(pos, 0.5)
-       for _, v in ipairs(objects) do
-               local e = v:get_luaentity()
-               if e and e.name == "signs_lib:text" then
-                       v:remove()
-               end
-       end
+       signs_lib.delete_objects(pos)
 end
 
 local function make_infotext(text)
        text = trim_input(text)
-       local lines = split_lines_and_words(text) or {}
+       local lines = signs_lib.split_lines_and_words(text) or {}
        local lines2 = { }
        for _, line in ipairs(lines) do
                table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
@@ -504,35 +537,7 @@ function signs_lib.update_sign(pos, fields)
 
        meta:set_string("text", text)
        meta:set_string("infotext", ownstr..make_infotext(text).." ")
-
-       local objects = minetest.get_objects_inside_radius(pos, 0.5)
-       local found
-       for _, v in ipairs(objects) do
-               local e = v:get_luaentity()
-               if e and e.name == "signs_lib:text" then
-                       if found then
-                               v:remove()
-                       else
-                               set_obj_text(v, text, nil, pos)
-                               found = true
-                       end
-               end
-       end
-       if found then
-               return
-       end
-
-       -- if there is no entity
-       local signnode = minetest.get_node(pos)
-       local signname = signnode.name
-       local def = minetest.registered_items[signname]
-       if not def.entity_info or not def.entity_info.yaw[signnode.param2 + 1] then return end
-       local obj = minetest.add_entity(pos, "signs_lib:text")
-
-       obj:setyaw(def.entity_info.yaw[signnode.param2 + 1])
-       obj:set_properties({
-               mesh = def.entity_info.mesh,
-       })
+       signs_lib.set_obj_text(pos, text)
 end
 
 function signs_lib.receive_fields(pos, formname, fields, sender)
@@ -589,30 +594,6 @@ function signs_lib.can_modify(pos, player)
        return false
 end
 
-local signs_text_on_activate = function(self)
-       local pos = self.object:getpos()
-       local meta = minetest.get_meta(pos)
-       local signnode = minetest.get_node(pos)
-       local signname = signnode.name
-       local def = minetest.registered_items[signname]
-       local text = meta:get_string("text")
-       if text and def and def.entity_info then
-               text = trim_input(text)
-               set_obj_text(self.object, text, nil, pos)
-               self.object:set_properties({
-                       mesh = def.entity_info.mesh,
-               })
-       end
-end
-
-minetest.register_entity("signs_lib:text", {
-       collisionbox = { 0, 0, 0, 0, 0, 0 },
-       visual = "mesh",
-       mesh = "signs_lib_standard_wall_sign_entity.obj",
-       textures = {},
-       on_activate = signs_text_on_activate,
-})
-
 -- make selection boxes
 -- sizex/sizey specified in inches because that's what MUTCD uses.
 
@@ -916,12 +897,7 @@ minetest.register_lbm({
                        local oldfence =  signs_lib.old_fenceposts[node.name]
                        local newsign =   signs_lib.old_fenceposts_replacement_signs[node.name]
 
-                       for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
-                               local e = v:get_luaentity()
-                               if e and e.name == "signs_lib:text" then
-                                       v:remove()
-                               end
-                       end
+                       signs_lib.delete_objects(pos)
 
                        local oldmeta = minetest.get_meta(pos):to_table()
                        minetest.set_node(pos, {name = oldfence})
@@ -984,12 +960,7 @@ minetest.register_chatcommand("regen_signs", {
 
                for _, b in pairs(allsigns) do
                        for _, pos in ipairs(b) do
-                               local objects = minetest.get_objects_inside_radius(pos, 0.5)
-                               if #objects > 0 then
-                                       for _, v in ipairs(objects) do
-                                               v:remove()
-                                       end
-                               end
+                               signs_lib.delete_objects(pos)
                                local node = minetest.get_node(pos)
                                local def = minetest.registered_items[node.name]
                                if def and def.entity_info then