}
signs_lib.wallmounted_rotate = function(pos, node, user, mode)
+ if minetest.is_protected(pos, user:get_player_name()) then
+ minetest.record_protection_violation(pos,
+ sender:get_player_name())
+ return false
+ end
if mode ~= screwdriver.ROTATE_FACE then return false end
minetest.swap_node(pos, { name = node.name, param2 = wall_dir_change[node.param2 % 6] })
signs_lib.update_sign(pos,nil,nil,node)
end
signs_lib.facedir_rotate = function(pos, node, user, mode)
+ if minetest.is_protected(pos, user:get_player_name()) then
+ minetest.record_protection_violation(pos,
+ sender:get_player_name())
+ return false
+ end
if mode ~= screwdriver.ROTATE_FACE then return false end
local newparam2 = (node.param2 %8) + 1
if newparam2 == 5 then
end
signs_lib.facedir_rotate_simple = function(pos, node, user, mode)
+ if minetest.is_protected(pos, user:get_player_name()) then
+ minetest.record_protection_violation(pos,
+ sender:get_player_name())
+ return false
+ end
if mode ~= screwdriver.ROTATE_FACE then return false end
local newparam2 = (node.param2 %8) + 1
if newparam2 > 3 then newparam2 = 0 end
return pname == owner or pname == minetest.settings:get("name")
or minetest.check_player_privs(pname, {sign_editor=true})
end,
- on_rotate = signs_lib.wallmounted_rotate
+ on_rotate = function(pos, node, user, mode)
+ local meta = minetest.get_meta(pos)
+ local owner = meta:get_string("owner")
+ if owner == user:get_player_name() then
+ signs_lib.wallmounted_rotate(pos, node, user, mode)
+ else
+ return false
+ end
+ end
})
-- default metal sign, if defined