local channel = minetest.mod_channel_join("randomblocks") local last_pos local function get_pointed_thing() local pos = minetest.camera:get_pos() local pos2 = vector.add(pos, vector.multiply(minetest.camera:get_look_dir(), 100)) local ray = minetest.raycast(pos, pos2, true, true) return ray:next() end minetest.register_globalstep(function() local pointed_thing = get_pointed_thing() if not pointed_thing or pointed_thing.type ~= "node" then return end local pos = pointed_thing.under if last_pos and not vector.equals(pos, last_pos) then channel:send_all(minetest.pos_to_string(last_pos)) end last_pos = pos end)