local legit_override local function get_override_factor(name) if minetest.settings:get_bool("override_" .. name) then return tonumber(minetest.settings:get("override_" .. name .. "_factor")) or 1 else return 1.0 end end minetest.register_globalstep(function() if not legit_override then return end local override = table.copy(legit_override) override.speed = override.speed * get_override_factor("speed") override.jump = override.jump * get_override_factor("jump") override.gravity = override.gravity * get_override_factor("gravity") minetest.localplayer:set_physics_override(override) end) minetest.register_on_recieve_physics_override(function(override) legit_override = override return true end) minetest.register_cheat("SpeedOverride", "Movement", "override_speed") minetest.register_cheat("GravityOverride", "Movement", "override_gravity") minetest.register_cheat("JumpOverride", "Movement", "override_jump")