#include "src/color.c" #include "src/game.c" #include "src/game/camera.c" #include "src/game/level.c" #include "src/game/level/background.c" #include "src/game/level/boxes.c" #include "src/game/level/goals.c" #include "src/game/level/labels.c" #include "src/game/level/lava.c" #include "src/game/level/lava/wavy_rect.c" #include "src/game/level/platforms.c" #include "src/game/level/player.c" #include "src/game/level/explosion.c" #include "src/game/level/regions.c" #include "src/game/level/rigid_bodies.c" #include "src/game/level_picker.c" #include "src/game/credits.c" #include "src/game/settings.c" #include "src/game/sound_samples.c" #include "src/game/sprite_font.c" #include "src/main.c" #include "src/math/rand.c" #include "src/math/rect.c" #include "src/math/triangle.c" #include "src/sdl/renderer.c" #include "src/sdl/texture.c" #include "src/ui/cursor.c" #include "src/ui/console.c" #include "src/ui/console_log.c" #include "src/ui/edit_field.c" #include "src/ui/history.c" #include "src/ui/wiggly_text.c" #include "src/ui/slider.c" #include "src/game/level/level_editor.c" #include "src/game/level/level_editor/color_picker.c" #include "src/game/level/level_editor/rect_layer.c" #include "src/game/level/level_editor/layer_picker.c" #include "src/game/level/level_editor/point_layer.c" #include "src/game/level/level_editor/player_layer.c" #include "src/game/level/level_editor/layer.c" #include "src/game/level/level_editor/label_layer.c" #include "src/game/level/level_editor/background_layer.c" #include "src/game/level/level_editor/undo_history.c" #include "src/system/log.c" #include "src/system/lt_adapters.c" #include "src/system/nth_alloc.c" #include "src/system/stacktrace.c" #include "src/system/str.c" #include "src/dynarray.c" #include "src/system/file.c" #include "src/ring_buffer.c" #include "src/game/level/phantom_platforms.c"