]> git.lizzy.rs Git - nothing.git/blob - nothing.c
Merge pull request #1255 from tsoding/1253
[nothing.git] / nothing.c
1 #include "src/color.c"
2 #include "src/game.c"
3 #include "src/game/camera.c"
4 #include "src/game/level.c"
5 #include "src/game/level/background.c"
6 #include "src/game/level/boxes.c"
7 #include "src/game/level/goals.c"
8 #include "src/game/level/labels.c"
9 #include "src/game/level/lava.c"
10 #include "src/game/level/lava/wavy_rect.c"
11 #include "src/game/level/platforms.c"
12 #include "src/game/level/player.c"
13 #include "src/game/level/explosion.c"
14 #include "src/game/level/regions.c"
15 #include "src/game/level/rigid_bodies.c"
16 #include "src/game/level_picker.c"
17 #include "src/game/credits.c"
18 #include "src/game/settings.c"
19 #include "src/game/sound_samples.c"
20 #include "src/game/sprite_font.c"
21 #include "src/main.c"
22 #include "src/math/rand.c"
23 #include "src/math/rect.c"
24 #include "src/math/triangle.c"
25 #include "src/sdl/renderer.c"
26 #include "src/sdl/texture.c"
27 #include "src/ui/cursor.c"
28 #include "src/ui/console.c"
29 #include "src/ui/console_log.c"
30 #include "src/ui/edit_field.c"
31 #include "src/ui/history.c"
32 #include "src/ui/wiggly_text.c"
33 #include "src/ui/slider.c"
34 #include "src/game/level/level_editor.c"
35 #include "src/game/level/level_editor/color_picker.c"
36 #include "src/game/level/level_editor/rect_layer.c"
37 #include "src/game/level/level_editor/layer_picker.c"
38 #include "src/game/level/level_editor/point_layer.c"
39 #include "src/game/level/level_editor/player_layer.c"
40 #include "src/game/level/level_editor/layer.c"
41 #include "src/game/level/level_editor/label_layer.c"
42 #include "src/game/level/level_editor/background_layer.c"
43 #include "src/game/level/level_editor/undo_history.c"
44 #include "src/system/log.c"
45 #include "src/system/lt_adapters.c"
46 #include "src/system/nth_alloc.c"
47 #include "src/system/stacktrace.c"
48 #include "src/system/str.c"
49 #include "src/dynarray.c"
50 #include "src/system/file.c"
51 #include "src/ring_buffer.c"
52 #include "src/game/level/phantom_platforms.c"