]> git.lizzy.rs Git - minetest.git/history - src
Add keybind to swap items between hands
[minetest.git] / src /
2023-03-07 Elias FleckensteinAdd keybind to swap items between hands dual_wielding
2023-03-07 Elias FleckensteinAdd setting to mirror hands
2023-03-07 Lizzy FleckensteinDual wielding
2023-03-06 lhofhanslReduce server CPU consumed by occlusion culling. (...
2023-03-05 ROllerozxaMinor adjustments now that OpenGLES 2 is the default...
2023-03-05 SmallJokerTile: Fix segfault caused by invalid PNG data
2023-03-04 LarsRemove accidental emacs files.
2023-03-04 lhofhanslLog server map send cycle time. (#13259)
2023-03-02 sfan5Re-enable verbose logging on Android
2023-03-02 PrairieWindEnable connected glass by default (#13242)
2023-03-01 numzeroDrop dependency on IrrCompileConfig
2023-02-27 rubenwardyAdd minetest.get_player_window_information() (#12367)
2023-02-27 lhofhanslFix for #13255: Check if client has a block even if...
2023-02-26 lhofhanslDon't expire blocks visible to the client. (#13255)
2023-02-26 sofarSky: transmit body_orbit_tilt to client. (#13193)
2023-02-22 DSFix a -Wreorder warning
2023-02-22 lhofhanslReduce client's packet processing budget per iteration...
2023-02-20 x2048Fix rounding errors when slicing the shadow draw list...
2023-02-20 AlexAdd chat HUD flag (#13189)
2023-02-18 paradust7Fix typo and missing entry in serveropcodes
2023-02-18 sfan5Remove dead code behind Irrlicht version checks
2023-02-17 20kdcSource image tracking in tile generation (#12514)
2023-02-17 lhofhanslAdd mesh-holding blocks to shadow drawlist. (#13203)
2023-02-08 lhofhanslGeneralize mesh chunking, and make it configurable...
2023-02-01 lhofhanslSeparate drawlist from non-rendered blocks. (#13176)
2023-01-31 x20488x block meshes (#13133)
2023-01-25 lhofhanslDisplay whole profiler numbers up to 999999 without...
2023-01-23 x2048Remove the 'loops' occlusion culler (#13169)
2023-01-22 DSDecrease minimum for repeat_place_time (#13165)
2023-01-22 sfan5Implement --debugger option to improve UX when debuggin...
2023-01-22 x2048Clear exposure compensation state textures on creation...
2023-01-19 x2048Fix concurrency in texture source (#13150)
2023-01-16 SmallJokerRevisit F6 statistics formatting (#13126)
2023-01-14 Jude Melton-HoughtonImprove chat history (#12975)
2023-01-14 sfan5Disable Prometheus in singleplayer mode
2023-01-12 Jude Melton-HoughtonImprove `MetaDataRef:{get,set}_float` precision (#13130)
2023-01-12 Jude Melton-HoughtonIncrease `ftos` precision (#13141)
2023-01-12 Jude Melton-HoughtonBreak long lines of option help (#13136)
2023-01-09 x2048Remove mapblock cache for mesh generation. (#13124)
2023-01-08 ROllerozxaFix crash on Android with IrrlichtMt9 (#13123)
2023-01-08 iliekprogrammarClamp player wieldindex when processing hotbar item...
2023-01-08 lhofhanslReport collisionMoveSimple for client and server. ...
2023-01-06 ROllerozxaRemove old rollback migration code (#13082)
2023-01-06 x2048Add dynamic exposure correction (#12959)
2023-01-06 x2048Occlusion culling algorithm based on recursive descend...
2023-01-05 sfan5Use consistent optimization flags for *BSD
2022-12-27 x2048Use multiple threads for mesh generation (#13062)
2022-12-26 SmallJokerLua API: Document shader dependencies of set_lighting...
2022-12-26 lhofhanslAllow saturation to be controlled by the server. (...
2022-12-25 ROllerozxaFully remove pageflip 3D mode (#13074)
2022-12-24 Jean-Patrick GuerreroFix progress bar look on HiDPI displays (#13055)
2022-12-24 Jude Melton-HoughtonStore `MapEditEvent` blocks in a vector (#13071)
2022-12-24 Jude Melton-HoughtonAdd callback on_mapblocks_changed
2022-12-24 Jude Melton-HoughtonMake MapEditEvent more complete
2022-12-24 ndrenSet and unset relative mouse mode where necessary ...
2022-12-15 Jude Melton-HoughtonUse a Lua error handler that calls tostring (#11913)
2022-12-12 Jude Melton-HoughtonFix `plantlike_rooted` world-aligned node base textures...
2022-12-10 updatepo.shUpdate minetest.conf.example
2022-12-10 Jude Melton-HoughtonPrevent air acceleration with 0 jump speed (#13036)
2022-12-10 Jude Melton-HoughtonAvoid out-of-bounds memory access in attached node...
2022-12-04 sfan5Expose dtime_s to LBM handler
2022-12-03 Jude Melton-HoughtonAdd `minetest.get_mapgen_edges` (#12999)
2022-11-30 lhofhanslRemove shader caching hack. (#12991)
2022-11-30 Muhammad Rifqi Pri... Android: Segmentation fault fix, PendingIntent flag...
2022-11-30 Jude Melton-HoughtonHandle num lock in chat (#12984)
2022-11-28 Jude Melton-HoughtonWrap debug text on screen (#12978)
2022-11-28 Jude Melton-HoughtonAdd `minetest.get_game_info` and allow reading `game...
2022-11-27 Jude Melton-HoughtonAbort active ABM iteration when content changes (#12998)
2022-11-26 Muhammad Rifqi Pri... Virtual joystick: Use s32 when using m_screensize as...
2022-11-25 savilliFix touchscreen crash due to missing rangeselect
2022-11-24 Jude Melton-HoughtonRemove unnecessary bool return types
2022-11-24 Jude Melton-HoughtonRename "mod metadata" to "mod storage" everywhere
2022-11-24 Jude Melton-HoughtonDeprecate special handling of `${key}` syntax in metada...
2022-11-24 WuzzyAdd support for attached facedir/4dir nodes (#11432)
2022-11-23 x2048Fix entity visiblity in bright artificial light (#12906)
2022-11-23 Jude Melton-Houghtonavoid clearChildAttachments iterator invalidation ...
2022-11-23 Jude Melton-HoughtonFix reading schematics after their resolution (#12985)
2022-11-21 Jude Melton-HoughtonCheck specific outputs for isatty (#12980)
2022-11-20 x2048Avoid shadow flicker at certain angles (#12961)
2022-11-20 DSObject selection: Improve distance checks (#12974)
2022-11-18 lhofhanslAdd configurable saturation (#12865)
2022-11-15 Riceball LEEset_nametag_attributes: don't reset nametags if text...
2022-11-15 SmallJokergame.conf: Add setting to use volatile a map backend...
2022-11-15 Jude Melton-HoughtonAdd MetaDataRef:get_keys (#12841)
2022-11-10 lhofhanslReduce active mgmt interval for a bit when a player...
2022-11-10 Jude Melton-HoughtonAdd PostgreSQL helper pg_to_string
2022-11-10 Jude Melton-HoughtonAdd mod storage PostgreSQL backend
2022-11-10 Jude Melton-HoughtonImprove testListMods
2022-11-09 Gregor ParzefallFix get_tool_wear_after_use for one use (insta-break...
2022-11-09 x2048Resize hotbar immediately before drawing (#12930)
2022-11-09 Abdou-31Fix typos and en_US/en_GB inconsistency in various...
2022-11-03 Loïc BlotReduce exposure of various internals (#12885)
2022-11-02 x2048Improve bloom effect (#12916)
2022-10-31 Muhammad Rifqi Pri... Send crosshair setting after the touch screen GUI has...
2022-10-31 Lars MuellerFix node placement regression
2022-10-30 x2048Enable negative values for sun/moon orbit tilt (Norther...
2022-10-30 x2048Add comments explaining use of entity glow
2022-10-30 x2048Apply entity glow before translating to color space
2022-10-30 x2048Always add increment when getting node interior light
2022-10-30 x2048Use the same light level for non-solid draw types as...
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