-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
- -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE
+ -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \
+ -DINSTALL_DEVTEST=TRUE
make -j2
make install
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
- COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )
+
+set(INSTALL_DEVTEST FALSE CACHE BOOL "Install Development Test")
+
+if(INSTALL_DEVTEST)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
+ PATTERN ".git*" EXCLUDE )
+endif()
if(BUILD_CLIENT)
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
GROUP "Games"
)
-cpack_add_component(SUBGAME_MINIMAL
- DISPLAY_NAME "Development Test"
- DESCRIPTION "A basic testing environment used for engine development and sometimes for testing mods."
- DISABLED #DISABLED does not mean it is disabled, and is just not selected by default.
- GROUP "Games"
-)
-
cpack_add_component_group(Subgames
DESCRIPTION "Games for the Minetest engine."
)
ENABLE_SYSTEM_JSONCPP=ON - Use JsonCPP from system
RUN_IN_PLACE=FALSE - Create a portable install (worlds, settings etc. in current directory)
ENABLE_UPDATE_CHECKER=TRUE - Whether to enable update checks by default
+ INSTALL_DEVTEST=FALSE - Whether the Development Test game should be installed alongside Minetest
USE_GPROF=FALSE - Enable profiling using GProf
VERSION_EXTRA= - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)
ENABLE_TOUCH=FALSE - Enable Touchscreen support (requires support by IrrlichtMt)