### `item_image_button[<X>,<Y>;<W>,<H>;<item name>;<name>;<label>]`
* `item name` is the registered name of an item/node
+* `name` is non-optional and must be unique, or else tooltips are broken.
* The item description will be used as the tooltip. This can be overridden with
a tooltip element.
-- If `rotate = false`, the selection box will not rotate with the object itself, remaining fixed to the axes.
-- If `rotate = true`, it will match the object's rotation and any attachment rotations.
-- Raycasts use the selection box and object's rotation, but do *not* obey attachment rotations.
-
+
pointable = true,
-- Whether the object can be pointed at
-- the format and see [Privileges] for an overview of privileges.
func = function(name, param),
- -- Called when command is run.
+ -- Called when command is run.
-- * `name` is the name of the player who issued the command.
-- * `param` is a string with the full arguments to the command.
- -- Returns a boolean for success and a string value.
+ -- Returns a boolean for success and a string value.
-- The string is shown to the issuing player upon exit of `func` or,
-- if `func` returns `false` and no string, the help message is shown.
}