local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} local silk_touch_tool_lists = { ["mcl_books:bookshelf"] = true, ["mcl_core:clay"] = true, ["mcl_core:stone_with_coal"] = pickaxes, ["group:coral_block"] = pickaxes, ["group:coral"] = true, ["group:coral_fan"] = true, ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, ["mcl_chests:ender_chest"] = pickaxes, ["group:glass"] = true, ["mcl_nether:glowstone"] = true, ["mcl_core:dirt_with_grass"] = true, ["mcl_core:gravel"] = true, ["mcl_core:ice"] = true, ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, ["group:leaves"] = true, ["mcl_farming:melon"] = true, ["group:huge_mushroom"] = true, ["mcl_core:mycelium"] = true, ["mcl_nether:quartz_ore"] = pickaxes, ["mcl_core:packed_ice"] = true, ["mcl_core:podzol"] = true, ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, ["mcl_ocean:sea_lantern"] = true, ["group:top_snow"] = shovels, ["mcl_core:snowblock"] = shovels, ["mcl_core:stone"] = pickaxes, } minetest.register_on_mods_loaded(function() local old_handle_node_drops = minetest.handle_node_drops function minetest.handle_node_drops(pos, drops, digger) if digger and digger:is_player() then local wielditem = digger:get_wielded_item() local tooldef = wielditem:get_definition() if tooldef._silk_touch then local nodename = minetest.get_node(pos).name local nodedef = minetest.registered_nodes[nodename] local silk_touch_spec = silk_touch_tool_lists[nodename] local suitable_tool = false local tool_list if silk_touch_spec == true then suitable_tool = true elseif silk_touch_spec then tool_list = silk_touch_spec else for k, v in pairs(nodedef.groups) do if v > 0 then local group_spec = silk_touch_tool_lists["group:" .. k] if group_spec == true then suitable_tool = true elseif group_spec then toollist = group_spec break end end end end if tool_list and not suitable_tool then suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) end if suitable_tool then drops = {nodename} end end end old_handle_node_drops(pos, drops, digger) end end)