local path = minetest.get_modpath(minetest.get_current_modname()) .. "/src" dofile(path .. "/init.lua")(path, true) minetest.register_globalstep(function(dtime) lua_async.step(dtime) end) function lua_async.mt_validate_objs(...) for _, ref in ipairs {...} do if not ref:is_player() and not ref:get_luaentity() then lua_async.kill_thread() end end end