+local etime = 0
+
minetest.register_globalstep(function(dtime)
local player = minetest.localplayer
if not player then return end
+ etime = etime + dtime
local control = player:get_control()
if minetest.settings:get_bool("killaura") or minetest.settings:get_bool("forcefield") and control.dig then
+ local interval_str = minetest.settings:get("killaura_interval") or "0"
+ local interval
+ if interval_str == "auto" then
+ interval = player:get_wielded_item():get_tool_capabilities().full_punch_interval
+ else
+ interval = tonumber(interval_str) or 0
+ end
+ if etime < interval then
+ return
+ end
+ local punched_anything = false
local friendlist = (minetest.settings:get("friendlist") or ""):split(",")
for _, obj in ipairs(minetest.get_objects_inside_radius(player:get_pos(), 5)) do
local do_attack = true
end
if do_attack then
obj:punch()
+ punched_anything = true
end
end
+ if punched_anything then
+ etime = 0
+ end
end
end)