]> git.lizzy.rs Git - irrlicht.git/shortlog
irrlicht.git
2023-02-22 numzeroMove import/export macros into CMake
2023-02-22 numzeroMove platform detection to CMake
2023-02-22 DesourRemove irr::core::hash
2023-02-22 DesourFix -Wignored-qualifiers warnings in irrUString.h
2023-02-22 DesourResolve some -Wreorder warnings
2023-02-21 numzeroDrop unused stuff from IrrCompileConfig
2023-02-20 DSSDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to...
2023-02-18 ndrenRefactor SDL input code to fix menu exit (#146)
2023-02-06 DSAdd WindowMaximized creation parameter and isWindowMaxi...
2023-01-12 lhofhanslMerge pull request #154 from lhofhansl/skinned
2023-01-08 LarsAvoid reskinning joints for animated meshes twice for...
2023-01-02 sfan5Remove leftover code from software rendering
2023-01-02 sfan5Delete profiler
2023-01-02 sfan5Delete leak hunter
2022-12-31 sfan5Update workflow to address deprecations
2022-12-29 x2048Use swap_control from MESA and EXT before SGI (#151)
2022-12-29 x2048Use swap_control from MESA and EXT before SGI
2022-12-23 SmallJokerCGUITabControl: Center selected tab whenever possible
2022-12-23 sfan5Completely remove irrAllocator
2022-12-23 sfan5Replace core::string implementation with std::basic_string
2022-12-23 sfan5Add missing string tests
2022-11-26 Andrei EPoint to Irrlicht license in root
2022-11-12 DSSDL: implement cursor icon API (#135)
2022-11-11 sfan5Add unittests for irrString
2022-11-11 sfan5Fix two irrString bugs
2022-10-24 Andrei EAdd setRelativeMode for SDL driver (#123)
2022-10-24 sfan5Bump revision early
2022-10-24 sfan5Fix buffer overflow in COBJMeshFileLoader
2022-10-20 Herman SemenovAdd Windows build steps to README (#129)
2022-10-16 Lars MüllerFix line drawing: Explicitly draw both first & last...
2022-10-16 DSSDL: Always set X, Y, Shift and Control in mouse input...
2022-10-15 sfan5Add build with SDL2 to CI
2022-10-15 sfan5Fix SDL device to work with null driver
2022-10-14 JosiahWIReplace _IRR_OVERRIDE_ macro with override keyword
2022-10-14 sfan5Move Ubuntu builds into docker to keep them working
2022-10-14 Riceball LEEwin32: use the unicode window instead of ansi window...
2022-10-14 sfan5Fix buffer size for wchar-multibyte conversion
2022-09-21 Tobias FrostFix typo in CXMeshFileLoader.cpp (#133)
2022-09-16 sfan5Bump revision
2022-09-12 sfan5Avoid using XIWarpPointer on certain setups where it...
2022-09-02 Herman SemenovFix glHint parameter, type size and add more null check...
2022-08-22 savilliFix crash in COGLES1Driver (#128)
2022-07-21 sfan5Bump revision
2022-07-21 sfan5Include revision in SOVERSION for (in)compatibility...
2022-07-20 sfan5Replace std::min in irrArray.h
2022-07-18 sfan5Enable XInput2 by default (and improve CMake detection)
2022-07-18 sfan5Drop gamma ramp code
2022-07-17 sfan5Return nullptr pointer for empty core::array
2022-07-17 ndrenSupport Unicode characters properly in SDL2 (#114)
2022-07-09 sfan5Update README a bit
2022-07-09 sfan5Drop Console and Framebuffer device
2022-07-09 sfan5Stop dlopening libGL(ESv2).so
2022-07-09 sfan5Fix CreateContextAttribsARB fallback behaviour
2022-07-07 LoneWolfHTAdd MSVC CI build (#26)
2022-07-07 JosiahWICleaner ListItem initialization (#117)
2022-07-04 JosiahWIFix null dereference reported by coverity (#115)
2022-07-03 JosiahWIRemove dead code detected by Coverity (#116)
2022-06-10 Dmitry KostenkoReset blend equation in 2D mode in OGLES1 and OGLES2...
2022-06-09 Dmitry KostenkoReset blend operation in 2d mode
2022-06-06 paradust7Use CGWarpMouseCursorPosition
2022-06-01 sfan5Don't crash attempting to scale zero-sized images
2022-06-01 sfan5Remove more dead code (#108)
2022-05-21 paradust7Remove core::list and replace uses with std::list ...
2022-05-21 paradust7Make irrArray backed by std::vector (#101)
2022-05-21 sfan5Refactor SDL device to use the same abstraction as...
2022-05-21 sfan5Improve IrrCompileConfig handling in cmake
2022-05-18 paradust7Remove irrMap and use std::map instead
2022-05-11 paradust7Remove extra memcpy in ogles2 driver
2022-05-10 Richard TryAdd hash for vector2d and vector3d (#93)
2022-05-07 sfan5Bump revision
2022-05-07 paradust7Unit tests for irrArray (#103)
2022-05-06 sfan5Properly strip windows binaries produced by CI
2022-05-04 paradust7Enable GL_ALPHA_TEST in OpenGL driver for custom transp...
2022-04-30 ndrenAdd missing overrides to fix compiler warnings
2022-04-29 paradust7Replace HWBufferMap with a list and back pointers ...
2022-04-28 sfan5Sort out two -Wdeprecated-copy warnings
2022-03-09 sfan5AutomatedTest: improve and run under macOS CI too
2022-03-09 sfan5Fix COSOperator::getSystemMemory
2022-02-26 sfan5Get rid of various old compiler and platform checks
2022-02-26 sfan5Delete more old files
2022-02-26 sfan5Get rid of all sprintf calls
2022-02-26 sfan5Fix uninitialized variable in previous commit
2022-02-20 sfan5Create OpenGL context using CreateContextAttribsARB
2022-02-14 sfan5Fix SDL2 include paths
2022-02-09 cutealienIBillboardSceneNode got functions to access meshbuffers.
2022-02-09 cutealienvector3d scalar operator/ and operator/= no longer...
2022-02-09 cutealienAvoid some warnings from static code analysis.
2022-02-09 cutealienPrefer static_cast to reinterpret_cast where possible.
2022-02-09 cutealiende-deprecate clearZBuffer
2022-02-04 sfan5Update MinGW CI setup to match MT's
2022-02-03 sfan5Bump revision
2022-01-31 sfan5Gracefully handle lack of bundle on macOS
2022-01-22 sfan5Get rid of ancient workaround
2022-01-16 Emmanuel HansenUpdate CIrrDeviceSDL to support SDL2 (#85)
2022-01-15 sfan5CB3DMeshFileLoader: abort if offsets point outside...
2022-01-02 x2048Reset mesh animation state before recalculating normals...
2021-12-29 ROllerozxaRemove unused attribute saving and loading (#86)
2021-12-29 sfan5Remove more unused code (#87)
2021-12-15 William L.... Automatically use SSE registers for FP operations on...
2021-11-24 JosiahWIFix various GCC warnings
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