elidragon.quests.list = {
dig_dirt = {
job = "Dig Dirt",
- desc = "You need ressources to build a stone generator!",
+ desc = "dig 10 x default:dirt or default:dirt_with_grass",
count = 10,
parents = {},
action = "dig",
},
get_wood = {
job = "Get Wood",
- desc = "Wood is one of your basic resources",
+ desc = "dig 5 x default:wood",
count = 5,
parents = {},
action = "dig",
},
build_stonegen = {
job = "Build a stone generator",
- desc = "Using lavacooling mechanisms to get access to cobblestone and ores! Be careful, you have only one lava bucket.",
+ desc = "place default:lava_source using a bucket",
count = 1,
parents = {"dig_dirt"},
action = "place_liquid",
},
craft_wood_pickaxe = {
job = "Craft a wooden pickaxe",
- desc = "You need a pickaxe to get Cobblestone.",
+ desc = "craft default:pick_wood",
count = 1,
parents = {"get_wood"},
action = "craft",
},
dig_cobble = {
job = "Dig Stone",
- desc = "Let's get some cobble!",
+ desc = "dig 10 x default:stone",
count = 10,
parents = {"craft_wood_pickaxe", "build_stonegen"},
action = "dig",
},
craft_stone_pick = {
job = "Craft a Stone Pickaxe",
- desc = "Let's get a full stone toolset",
+ desc = "craft default:pick_stone",
count = 1,
parents = {"dig_cobble"},
action = "craft",
},
craft_stone_axe = {
job = "Craft a Stone Axe",
- desc = "Let's get a full stone toolset",
+ desc = "craft default:axe_stone",
count = 1,
parents = {"craft_stone_pick"},
action = "craft",
},
craft_stone_shovel = {
job = "Craft a Stone Shovel",
- desc = "Let's get a full stone toolset",
+ desc = "craft default:shovel_stone",
count = 1,
parents = {"dig_cobble"},
action = "craft",
},
craft_stone_sword = {
job = "Craft a stone sword",
- desc = "Let's get a full stone toolset",
+ desc = "craft default:sword_stone",
count = 1,
parents = {"craft_stone_shovel", "craft_stone_axe"},
action = "craft",
},
craft_iron_pickaxe = {
job = "Make an Iron Pick",
- desc = "Craft an iron pickaxe",
+ desc = "craft default:pick_steel",
count = 1,
parents = {"craft_stone_pick", "craft_furnace"},
action = "craft",
},
craft_dirt = {
job = "Craft some dirt!",
- desc = "Expand your island",
+ desc = "craft 99 x default:dirt",
count = 99,
parents = {"craft_stone_sword"},
action = "craft",
},
craft_furnace = {
job = "Make a furnace",
- desc = "Use 8 Cobble to get a furnace",
+ desc = "craft default:furnace",
count = 1,
parents = {"dig_cobble"},
action = "craft",