local spawner_def = minetest.registered_nodes["mcl_mobspawners:spawner"] spawner_def.on_place = nil minetest.override_item("mcl_mobspawners:spawner", { after_place_node = function(pos, placer, itemstack, pointed_thing) local meta = minetest.get_meta(pos) local itemmeta = itemstack:get_meta() meta:set_string("name", itemmeta:get_string("name")) meta:set_string("description", itemmeta:get_string("description")) local fields = itemmeta:to_table().fields mcl_mobspawners.setup_spawner(pos, fields.Mob, fields.MinLight, fields.MaxLight, fields.MaxMobsInArea, fields.PlayerDistance, fields.YOffset) end, after_dig_node = function(pos, node, meta, digger) local itemstack = ItemStack("mcl_mobspawners:spawner") if mcl_enchanting.has_enchantment(digger:get_wielded_item(), "silk_touch") then itemstack:get_meta():from_table(meta) tt.reload_itemstack_description(itemstack) minetest.add_item(pos, itemstack) end end }) tt.register_snippet(function(itemstring, _, itemstack) if itemstring ~= "mcl_mobspawners:spawner" or not itemstack then return end local mob = itemstack:get_meta():get_string("Mob") if mob ~= "" then return "Mob type: " .. mob end end)