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dragonfireclient.git
2022-05-06 sfan5Bump IrrlichtMt to 1.9.0mt5 in CI
2022-05-06 sfan5Declare all bundled libs as static
2022-05-06 sfan5Sort out some issues with our CI setup
2022-05-04 LoneWolfHTFix Windows Visual Studio actions (#11176)
2022-05-04 x2048Avoid rendering invisible faces of simple nodeboxes...
2022-05-04 Lars Müllerhud_get: Return precision field for waypoints (#12215)
2022-05-04 SmallJokerguiScalingFilter: Fix most memory leaks (#12256)
2022-05-04 paradust7Make logging cost free when there is no output target...
2022-05-04 Lars MüllerAdd vector.combine (#11920)
2022-05-03 rubenwardyContentDB: Fix ungraceful crash on aliases when list...
2022-05-03 sfan5Fix broken FPS/dtime counters in debug info
2022-05-02 sfan5Async environment for mods to do concurrent tasks ...
2022-05-02 sfan5Fix synchronization issue at thread start
2022-05-02 sfan5Refactor some Lua API functions in preparation for...
2022-05-02 sfan5Reorganize some builtin functions in preparation for...
2022-05-02 sfan5Remove some unused variable from Lua class wrappers
2022-05-02 JakobDevAdd German translation to AppData file (#12161)
2022-05-01 x2048Initialize wield mesh colors when changing item. (...
2022-04-30 sfan5Deal with compiler warnings
2022-04-30 sfan5Enable additional warning flags
2022-04-30 x2048Run automated tests when lua files change (#12184)
2022-04-29 qwerty123a2Update mods_here.txt to mention installing mods via...
2022-04-28 sfan5Clean up some auth packet handling related code
2022-04-28 sfan5Fix password changing getting stuck if wrong password...
2022-04-28 sfan5Apply disallow_empty_password to password changes too
2022-04-28 sfan5Fix race condition in registration leading to duplicate...
2022-04-28 OblomovRefactor local time getter functions (#12221)
2022-04-28 paradust7Remove HW_buffer_counter after IrrlichtMt fix to remove...
2022-04-28 WuzzyShow unknown node in debug screen (#12230)
2022-04-28 WuzzyDevTest: Fix armorball sprite (#12228)
2022-04-27 Lars MüllerSupport CSS Color Module Level 4 (#12204)
2022-04-24 rubenwardyFix texture packs not showing as enabled in mainmenu
2022-04-24 AlexFix invalid queued package element and path (#12218)
2022-04-24 WuzzyDevTest: Add more test weapons and armorball modes...
2022-04-24 Giuseppe BilottaFix worldaligned textures
2022-04-24 Giuseppe BilottaFix some textures not being sent correctly to older...
2022-04-24 Lars MüllerFix typo: vector.check() ought to be vector.check(v)
2022-04-24 oliveUse mod names/titles instead of technical names (#12192)
2022-04-24 SmallJokerBuiltin: Allow to revoke unknown privileges
2022-04-21 Lars MüllerFix some debug info showing despite being disabled...
2022-04-21 Lars MüllerUpdate docs to reference CSS Color Module Level 3
2022-04-16 paradust7Fix '[combine' when EVDF_TEXTURE_NPOT is disabled....
2022-04-16 oliveSend chat error when attemping to /set a secure setting...
2022-04-15 SmallJokerupright_sprite: Fix walk animation in first person...
2022-04-14 x2048Implement shadow offsets for the new SM distortion...
2022-04-10 Lars MuellerFix item entity Z-fighting
2022-04-10 Lars MüllerRemove unneeded ObjectRef setter return values (#12179)
2022-04-08 ShadowNinjaDon't test overflow behavior for VoxelArea extents
2022-04-08 ShadowNinjaRemove generate-texture-normals.sh
2022-04-08 ShadowNinjaFix typo and update settings files
2022-04-08 ShadowNinjaFix spaces generated by settings file generator
2022-04-08 ShadowNinjaUse CMake's -B, --build, and --install options
2022-04-08 ShadowNinjaFix OOB read in trim("")
2022-04-08 ShadowNinjaRemove duplicate test for trim
2022-04-08 ShadowNinjaUpdate directory name sanitization
2022-04-08 ShadowNinjaAdd tests for sanitizeDirName
2022-04-08 ShadowNinjaAdd additional reserved directory names
2022-04-08 ShadowNinjaAuto-detect level of parallelism
2022-04-08 ShadowNinjaRemove duplication in config.h
2022-04-08 ShadowNinjaSpacing fixes
2022-04-08 ShadowNinjaTreat empty XDG_CACHE_HOME same as unset
2022-04-08 ShadowNinjaUse build directory for builds
2022-04-08 ShadowNinjaFix compiler warnings
2022-04-07 Dmitry KostenkoRemove reference to a removed file in devtest (followup...
2022-04-07 Dmitry KostenkoRemove obsolete commented code (follow up to #12166)
2022-04-07 x2048Adjust shadowmap distortion to use entire SM texture...
2022-04-07 Jude Melton... Disentangle map implementations (#12148)
2022-04-07 x2048Enable shadows by default in devtest (#12157)
2022-04-07 Jude Melton... Compile Lua as C++ (#11683)
2022-04-03 sfan5Fix -mwindows flag not being applied anymore
2022-04-02 x2048Add depth sorting for node faces (#11696)
2022-04-02 Dmitry KostenkoIncrease the ratio between shadow range and viewing...
2022-04-01 Dmitry KostenkoAvoid negation of comparison operator (luacheck warning)
2022-03-31 x2048Limit shadow map to the viewing range (#12158)
2022-03-31 x2048Tune shadow perspective distortion (#12146)
2022-03-29 Jude Melton... Store vector metatable in registry
2022-03-29 Jude Melton... Optimize swapping nodes with equivalent lighting
2022-03-29 DSFix the documentation of InvRef:get_lists() and clean...
2022-03-26 x2048Add API to control shadow intensity from the game/mod...
2022-03-19 DSImprove lua vector helper class doumentation (#12090)
2022-03-14 Daroc AldenFix memory leak in EmergeManager
2022-03-14 Gregor ParzefallFix footsteps for players whose collision box min y...
2022-03-11 Daroc AldenFix undefined behavior in TileLayer (#12125)
2022-03-09 sfan5Remove direct OpenGL(ES) dependency
2022-03-09 sfan5Use Irrlicht bindings for GL call
2022-03-09 Daroc AldenFix memory leak from SpatialAreaStore (#12120)
2022-03-07 Dmitry KostenkoReuse normal offset calculation for nodes
2022-03-07 Dmitry KostenkoCorrect normal bias for entities
2022-03-07 Dmitry KostenkoChange normal bias for entities to avoid shadow acne
2022-03-07 Dmitry KostenkoRemove debugging code
2022-03-07 Dmitry KostenkoEnsure nightRatio is greater than zero in object shader
2022-03-07 Dmitry KostenkoFix shadows for upright sprite nodes
2022-03-07 Dmitry KostenkoApply texture matrix when rendering shadowmap
2022-03-07 Dmitry KostenkoAvoid possible buffer overflow when checking face normals
2022-03-07 Dmitry KostenkoUse correct indexes when checking mesh normals
2022-03-07 Dmitry KostenkoFix shadow rendering with filtering disabled
2022-03-07 Dmitry KostenkoDetect 'insane' normals in checkMeshNormals.
2022-03-07 Dmitry KostenkoImprove lighting of entities.
2022-03-07 Dmitry KostenkoImprove self-shadowing based on light/normal angle
2022-03-07 Dmitry KostenkoCopy shadow mapping shader from nodes to objects
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