]> git.lizzy.rs Git - dragonblocks3d.git/commit
New structure
authorElias Fleckenstein <eliasfleckenstein@web.de>
Wed, 3 Mar 2021 14:59:00 +0000 (15:59 +0100)
committerElias Fleckenstein <eliasfleckenstein@web.de>
Wed, 3 Mar 2021 14:59:00 +0000 (15:59 +0100)
commit061ecaebe1efa3d908a47f4f7bb7a665f8d0d456
tree8c663bf095054c6b194f3477c2e027584da79016
parent4a6fe21a3e8228a7d71a2c5e3cfcfa4e7af75f41
New structure
112 files changed:
.gitignore
CMakeLists.txt
later_use/dynamiclibrary.cpp [new file with mode: 0644]
later_use/network_mgr.hpp [new file with mode: 0644]
later_use/network_packet.hpp [new file with mode: 0644]
later_use/peer.cpp [new file with mode: 0644]
later_use/peer.hpp [new file with mode: 0644]
later_use/udp_socket.cpp [new file with mode: 0644]
later_use/udp_socket.hpp [new file with mode: 0644]
shaders/vertex.glsl
src/animations.cpp [new file with mode: 0644]
src/animations.hpp [new file with mode: 0644]
src/async_mgr.cpp [new file with mode: 0644]
src/async_mgr.hpp [new file with mode: 0644]
src/block.cpp [new file with mode: 0644]
src/block.hpp [new file with mode: 0644]
src/block_def.cpp [new file with mode: 0644]
src/block_def.hpp [new file with mode: 0644]
src/box_vertices.cpp [new file with mode: 0644]
src/box_vertices.hpp [new file with mode: 0644]
src/camera.cpp [new file with mode: 0644]
src/camera.hpp [new file with mode: 0644]
src/chunk.cpp [new file with mode: 0644]
src/chunk.hpp [new file with mode: 0644]
src/client.cpp [new file with mode: 0644]
src/client.hpp [new file with mode: 0644]
src/dragonblocks/CMakeLists.txt [deleted file]
src/dragonblocks/block.cpp [deleted file]
src/dragonblocks/block.hpp [deleted file]
src/dragonblocks/block_def.cpp [deleted file]
src/dragonblocks/block_def.hpp [deleted file]
src/dragonblocks/camera.cpp [deleted file]
src/dragonblocks/camera.hpp [deleted file]
src/dragonblocks/chunk.cpp [deleted file]
src/dragonblocks/chunk.hpp [deleted file]
src/dragonblocks/client.cpp [deleted file]
src/dragonblocks/client.hpp [deleted file]
src/dragonblocks/core.cpp [deleted file]
src/dragonblocks/core.hpp [deleted file]
src/dragonblocks/cube.cpp [deleted file]
src/dragonblocks/cube.hpp [deleted file]
src/dragonblocks/face_dir.cpp [deleted file]
src/dragonblocks/face_dir.hpp [deleted file]
src/dragonblocks/game.cpp [deleted file]
src/dragonblocks/game.hpp [deleted file]
src/dragonblocks/gl.hpp [deleted file]
src/dragonblocks/gldebug.cpp [deleted file]
src/dragonblocks/gldebug.hpp [deleted file]
src/dragonblocks/input_handler.cpp [deleted file]
src/dragonblocks/input_handler.hpp [deleted file]
src/dragonblocks/log.cpp [deleted file]
src/dragonblocks/log.hpp [deleted file]
src/dragonblocks/map.cpp [deleted file]
src/dragonblocks/map.hpp [deleted file]
src/dragonblocks/mapgen.cpp [deleted file]
src/dragonblocks/mapgen.hpp [deleted file]
src/dragonblocks/mesh.cpp [deleted file]
src/dragonblocks/mesh.hpp [deleted file]
src/dragonblocks/mesh_gen_mgr.cpp [deleted file]
src/dragonblocks/mesh_gen_mgr.hpp [deleted file]
src/dragonblocks/player.cpp [deleted file]
src/dragonblocks/player.hpp [deleted file]
src/dragonblocks/render_engine.cpp [deleted file]
src/dragonblocks/render_engine.hpp [deleted file]
src/dragonblocks/scene.cpp [deleted file]
src/dragonblocks/scene.hpp [deleted file]
src/dragonblocks/shader_program.cpp [deleted file]
src/dragonblocks/shader_program.hpp [deleted file]
src/dragonblocks/texture.cpp [deleted file]
src/dragonblocks/texture.hpp [deleted file]
src/dragonblocks/window.cpp [deleted file]
src/dragonblocks/window.hpp [deleted file]
src/dragonblocks/world.cpp [deleted file]
src/dragonblocks/world.hpp [deleted file]
src/dragonblockslauncher/CMakeLists.txt [deleted file]
src/dragonblockslauncher/launcher.cpp [deleted file]
src/dragonblockslauncher/launcher.hpp [deleted file]
src/dragonblockslauncher/main.cpp [deleted file]
src/entity.cpp [new file with mode: 0644]
src/entity.hpp [new file with mode: 0644]
src/face_dir.cpp [new file with mode: 0644]
src/face_dir.hpp [new file with mode: 0644]
src/game.cpp [new file with mode: 0644]
src/game.hpp [new file with mode: 0644]
src/gl.cpp [new file with mode: 0644]
src/gl.hpp [new file with mode: 0644]
src/input_handler.cpp [new file with mode: 0644]
src/input_handler.hpp [new file with mode: 0644]
src/launcher/main.c [new file with mode: 0644]
src/local_entity.cpp [new file with mode: 0644]
src/local_entity.hpp [new file with mode: 0644]
src/local_player.cpp [new file with mode: 0644]
src/local_player.hpp [new file with mode: 0644]
src/map.cpp [new file with mode: 0644]
src/map.hpp [new file with mode: 0644]
src/mapgen.cpp [new file with mode: 0644]
src/mapgen.hpp [new file with mode: 0644]
src/mesh.cpp [new file with mode: 0644]
src/mesh.hpp [new file with mode: 0644]
src/render_engine.cpp [new file with mode: 0644]
src/render_engine.hpp [new file with mode: 0644]
src/scene.cpp [new file with mode: 0644]
src/scene.hpp [new file with mode: 0644]
src/shader_program.cpp [new file with mode: 0644]
src/shader_program.hpp [new file with mode: 0644]
src/texture.cpp [new file with mode: 0644]
src/texture.hpp [new file with mode: 0644]
src/tile_def.cpp [new file with mode: 0644]
src/tile_def.hpp [new file with mode: 0644]
src/window.cpp [new file with mode: 0644]
src/window.hpp [new file with mode: 0644]
textures/leaves.png [deleted file]