self.stopJump();
});
+ dragonblocks.keyHandler.down("w", _ => {
+ self.jump();
+ });
+
+ dragonblocks.keyHandler.up("w", _ => {
+ self.stopJump();
+ });
+
dragonblocks.keyHandler.down("ArrowLeft", _ => {
self.moveLeft();
});
self.moveRight();
});
+ dragonblocks.keyHandler.down("a", _ => {
+ self.moveLeft();
+ });
+
+ dragonblocks.keyHandler.down("d", _ => {
+ self.moveRight();
+ });
+
dragonblocks.keyHandler.up("ArrowLeft", _ => {
self.stop();
});
self.stop();
});
+ dragonblocks.keyHandler.up("a", _ => {
+ self.stop();
+ });
+
+ dragonblocks.keyHandler.up("d", _ => {
+ self.stop();
+ });
+
dragonblocks.keyHandler.down("i", _ => {
self.toggleInventory();
});