--- /dev/null
+/*
+ * falling_node.js
+ *
+ * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
+ * MA 02110-1301, USA.
+ *
+ *
+ */
+dragonblocks.registerEntity({
+ name: "dragonblocks:falling_node",
+ gravity: true,
+ width: 1,
+ height: 1,
+ texture: this.texture,
+ oncollide: entity => {
+ if(! dragonblocks.getNode(Math.floor(entity.x), Math.floor(entity.y) + 1) || dragonblocks.getNode(Math.floor(entity.x), Math.floor(entity.y) + 1).mobstable){
+ dragonblocks.setNode(Math.floor(entity.x), Math.floor(entity.y), entity.meta.nodeName);
+ entity.despawn();
+ }
+ }
+});
+
+dragonblocks.registerOnActivateNode((x, y) => {
+ if(! dragonblocks.getNode(x, y).toNode().physics || ! dragonblocks.getNode(x, y + 1) || dragonblocks.getNode(x, y + 1).mobstable)
+ return;
+ let name = dragonblocks.getNode(x, y).name;
+ setTimeout(_ => {dragonblocks.map.activate(x, y);}, 50);
+ dragonblocks.setNode(x, y, "air");
+ let entity = dragonblocks.spawnEntity("dragonblocks:falling_node", x, y);
+ entity.meta.nodeName = name;
+ entity.texture = dragonblocks.nodes[name].texture;
+ entity.updateTexture();
+})
dragonblocks.loadedMods.push(modname);
dragonblocks.loadingMods[modname] = false;
}
-dragonblocks.modules = ["ressources", "key_handler", "gui", "mapgen", "world", "item", "node", "tool", "group", "builtin", "map_node", "map", "itemstack", "inventory", "inventory_group", "hudbar", "inventory_container", "creative_inventory", "recipe", "craftfield", "menu", "skin", "entity", "map_interaction", "spawned_entity", "timer", "player", "pixel_manipulator", "chat", "chatcommands", "mainmenu"];
+dragonblocks.modules = ["ressources", "key_handler", "gui", "mapgen", "world", "item", "node", "tool", "group", "builtin", "map_node", "map", "itemstack", "inventory", "inventory_group", "hudbar", "inventory_container", "creative_inventory", "recipe", "craftfield", "menu", "skin", "entity", "map_interaction", "spawned_entity", "falling_node", "timer", "player", "pixel_manipulator", "chat", "chatcommands", "mainmenu"];
dragonblocks.moduleCount = dragonblocks.modules.length;
dragonblocks.loadModule = function(){
if(dragonblocks.modules[0]){
if(this.mobstable == undefined)
this.mobstable = this.stable;
let self = this;
- if(this.physics){
- dragonblocks.registerEntity({
- name: this.name,
- gravity: true,
- width: 1,
- height: 1,
- texture: this.texture,
- oncollide: entity => {
- if(! dragonblocks.getNode(Math.floor(entity.x), Math.floor(entity.y) + 1) || dragonblocks.getNode(Math.floor(entity.x), Math.floor(entity.y) + 1).mobstable){
- dragonblocks.setNode(Math.floor(entity.x), Math.floor(entity.y), entity.name);
- entity.despawn();
- }
- }
- });
- }
if(this.liquid){
this.hardness = 1;
let oldOndig = this.ondig;
dragonblocks.registerOnPunchNode = function(func){
dragonblocks.onPunchNodeFunctions.push(func);
}
-dragonblocks.registerOnActivateNode((x, y) => {
- if(! dragonblocks.getNode(x, y).toNode().physics || ! dragonblocks.getNode(x, y + 1) || dragonblocks.getNode(x, y + 1).mobstable)
- return;
- let name = dragonblocks.getNode(x, y).name;
- setTimeout(_ => {dragonblocks.map.activate(x, y);}, 50);
- dragonblocks.setNode(x, y, "air");
- dragonblocks.spawnEntity(name, x, y);
-})
+