/*
* init.js
- *
+ *
* Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
- *
- *
+ *
+ *
*/
$.ajaxSetup({
async: false,
dragonblocks.log = function(text){
console.log("[Dragonblocks] " + text);
dragonblocks.backlog += text + "\n";
-}
+}
dragonblocks.error = function(err){
let error = new Error(err);
dragonblocks.backlog += error;
dragonblocks.loadedMods.push(modname);
dragonblocks.loadingMods[modname] = false;
}
-dragonblocks.modules = ["ressources", "key_handler", "gui", "mapgen", "world", "item", "node", "tool", "group", "builtin", "map_node", "map", "itemstack", "inventory", "inventory_group", "hudbar", "inventory_container", "creative_inventory", "recipe", "craftfield", "menu", "skin", "entity", "map_interaction", "spawned_entity", "item_entity", "falling_node", "timer", "player", "pixel_manipulator", "chat", "chatcommands", "mainmenu"];
+dragonblocks.modules = [
+ "ressources",
+ "key_handler",
+ "gui",
+ "mapgen",
+ "world",
+ "item",
+ "node",
+ "tool",
+ "group",
+ "builtin",
+ "map_node",
+ "map",
+ "itemstack",
+ "inventory",
+ "inventory_group",
+ "hudbar",
+ "inventory_container",
+ "creative_inventory",
+ "recipe",
+ "craftfield",
+ "menu",
+ "skin",
+ "entity",
+ "map_interaction",
+ "spawned_entity",
+ "item_entity",
+ "falling_node",
+ "timer",
+ "player",
+ "pixel_manipulator",
+ "chat",
+ "chatcommands",
+ "mainmenu",
+];
dragonblocks.moduleCount = dragonblocks.modules.length;
dragonblocks.loadModule = function(){
if(dragonblocks.modules[0]){