]> git.lizzy.rs Git - dragonblocks.git/commitdiff
Put every module into a separate line to avoid git conflicts when adding modules
authorElias Fleckenstein <eliasfleckenstein@web.de>
Thu, 3 Jun 2021 19:38:03 +0000 (21:38 +0200)
committerElias Fleckenstein <eliasfleckenstein@web.de>
Thu, 3 Jun 2021 19:38:03 +0000 (21:38 +0200)
engine/init.js

index 79703e68461aced9c53e0faf42ffe5b9a605460a..49861017c4c6774d43320ff513a52cdd144cdd32 100755 (executable)
@@ -1,24 +1,24 @@
 /*
  * init.js
- * 
+ *
  * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
- * 
+ *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.
- * 
+ *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
- * 
+ *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
  * MA 02110-1301, USA.
- * 
- * 
+ *
+ *
  */
 $.ajaxSetup({
        async: false,
@@ -56,7 +56,7 @@ if(dragonblocks.loggedin){
 dragonblocks.log = function(text){
        console.log("[Dragonblocks] " + text);
        dragonblocks.backlog += text + "\n";
-} 
+}
 dragonblocks.error = function(err){
        let error = new Error(err);
        dragonblocks.backlog += error;
@@ -161,7 +161,41 @@ dragonblocks.loadMod = function(modname){
        dragonblocks.loadedMods.push(modname);
        dragonblocks.loadingMods[modname] = false;
 }
-dragonblocks.modules = ["ressources", "key_handler", "gui", "mapgen", "world", "item", "node", "tool", "group", "builtin", "map_node", "map", "itemstack", "inventory", "inventory_group", "hudbar", "inventory_container", "creative_inventory", "recipe", "craftfield", "menu", "skin", "entity", "map_interaction", "spawned_entity", "item_entity", "falling_node", "timer", "player", "pixel_manipulator", "chat", "chatcommands", "mainmenu"];
+dragonblocks.modules = [
+       "ressources",
+       "key_handler",
+       "gui",
+       "mapgen",
+       "world",
+       "item",
+       "node",
+       "tool",
+       "group",
+       "builtin",
+       "map_node",
+       "map",
+       "itemstack",
+       "inventory",
+       "inventory_group",
+       "hudbar",
+       "inventory_container",
+       "creative_inventory",
+       "recipe",
+       "craftfield",
+       "menu",
+       "skin",
+       "entity",
+       "map_interaction",
+       "spawned_entity",
+       "item_entity",
+       "falling_node",
+       "timer",
+       "player",
+       "pixel_manipulator",
+       "chat",
+       "chatcommands",
+       "mainmenu",
+];
 dragonblocks.moduleCount = dragonblocks.modules.length;
 dragonblocks.loadModule = function(){
        if(dragonblocks.modules[0]){