1 local minetest,name = minetest,minetest.localplayer:get_name()
2 local sleep_channel = minetest.mod_channel_join(name..":sleep_channel")
7 minetest.register_on_modchannel_message(function(channel_name, sender, message)
8 if sender == "" and channel_name == name..":sleep_channel" then
9 sleeping = tonumber(message)
15 minetest.register_globalstep(function(dtime)
16 if sleeping == 0 and sleep_fade == 0 then
21 elseif sleeping == 1 and sleep_fade < 255 then
23 sleep_id = minetest.localplayer:hud_add({
24 hud_elem_type = "image", -- see HUD element types, default "text"
25 position = {x=0.5, y=0.5},
26 name = "", -- default ""
27 scale = {x=-100, y=-100}, -- default {x=0,y=0}
28 text = "sleep.png^[opacity:"..sleep_fade,
31 sleep_fade = sleep_fade + (dtime*100)
32 if sleep_fade >= 255 then
34 sleep_channel:send_all("true")
36 minetest.localplayer:hud_change(sleep_id, "text", "sleep.png^[opacity:"..sleep_fade)
38 elseif sleeping == 0 and sleep_fade > 0 then
40 sleep_fade = sleep_fade - (dtime*500)
41 if sleep_fade < 0 then
44 minetest.localplayer:hud_change(sleep_id, "text", "sleep.png^[opacity:"..sleep_fade)
45 if sleep_fade == 0 then
46 minetest.localplayer:hud_remove(sleep_id)