-coronaserver.playerlist = {}
-controls.register_on_press(function(player, key)
- if key == "sneak" then
- local name = player:get_player_name()
- local list = {}
- local players = minetest.get_connected_players()
- for i, p in pairs(players) do
- local n = p:get_player_name()
- local info = minetest.get_player_information(n)
- if info and info.avg_rtt then
- local ping = math.max(1, math.ceil(4 - info.avg_rtt * 4))
- list[#list + 1] = player:hud_add({
- hud_elem_type = "text",
- position = {x = 1, y = 0},
- offset = {x = -50, y = 5 + (i - 1) * 18},
- text = n,
- alignment = {x = -1, y = 1},
- scale = {x = 100, y = 100},
- number = tonumber(coronaserver.get_rank(n).color:gsub("#", ""), 16),
- })
- list[#list + 1] = player:hud_add({
- hud_elem_type = "image",
- position = {x = 1, y = 0},
- offset = {x = -5, y = (i - 1) * 18},
- text = "server_ping_" .. ping .. ".png",
- alignment = {x = -1, y = 1},
- scale = {x = 1.5, y = 1.5},
- number = 0xFFFFFF,
- })
- end
- end
- coronaserver.playerlist[name] = list
+function playerlist.iterator()
+ local list = {}
+ for _, player in ipairs(minetest.get_connected_players()) do
+ local rank, i = coronaserver.get_rank(player:get_player_name())
+ print(dump(rank), i)
+ table.insert(list, {
+ player = player,
+ value = i,
+ color = tonumber(rank.color:gsub("#", ""), 16)
+ })
end
-end)
-controls.register_on_release(function(player, key)
- if key == "sneak" then
- for _, id in pairs(coronaserver.playerlist[player:get_player_name()]) do
- player:hud_remove(id)
+ table.sort(list, function(a, b)
+ return a.value > b.value
+ end)
+ local i = 0
+ return function()
+ i = i + 1
+ local elem = list[i]
+ if elem then
+ return i, elem.player, elem.color
end
end
-end)
+end