]> git.lizzy.rs Git - LightOverlay.git/commitdiff
1.15
authorshedaniel <daniel@shedaniel.me>
Wed, 18 Dec 2019 12:42:57 +0000 (20:42 +0800)
committershedaniel <daniel@shedaniel.me>
Wed, 18 Dec 2019 12:42:57 +0000 (20:42 +0800)
build.gradle
src/main/java/me/shedaniel/lightoverlay/LightOverlayClient.java
src/main/java/me/shedaniel/lightoverlay/LightOverlayCloth.java
src/main/resources/META-INF/mods.toml

index 2c1315c7570c40b410a23ca8d33b2270977dc1f7..d805b16da72aef9cb92ab0c89b9cbae5db95d054 100644 (file)
@@ -11,14 +11,14 @@ buildscript {
 apply plugin: 'net.minecraftforge.gradle'
 apply plugin: 'eclipse'
 
-version = "3.6.2"
+version = "4.1"
 group = "me.shedaniel" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
 archivesBaseName = "LightOverlay"
 
 sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
 
 minecraft {
-    mappings channel: 'snapshot', version: '20191019-1.14.3'
+    mappings channel: 'snapshot', version: '20191218-1.14.3'
     runs {
         client {
             workingDirectory project.file('run')
@@ -48,12 +48,12 @@ minecraft {
 }
 
 repositories {
-    maven { url 'https://jitpack.io' }
+    maven { url "https://minecraft.curseforge.com/api/maven/" }
 }
 
 dependencies {
-    minecraft 'net.minecraftforge:forge:1.14.4-28.1.61'
-    implementation 'com.github.shedaniel:ClothConfig:c70da9769d'
+    minecraft 'net.minecraftforge:forge:1.15.1-30.0.7'
+    implementation "cloth-config-forge:ClothConfig2:2.0"
 }
 
 jar {
index f570c942898c5cf742c3e40050bbb5972746dc13..435a3b9183137ca1ca3f3bd99ad2b8ddc42e4094 100644 (file)
@@ -1,6 +1,6 @@
 package me.shedaniel.lightoverlay;
 
-import com.mojang.blaze3d.platform.GlStateManager;
+import com.mojang.blaze3d.systems.RenderSystem;
 import net.minecraft.block.Block;
 import net.minecraft.block.BlockState;
 import net.minecraft.client.Minecraft;
@@ -100,18 +100,17 @@ public class LightOverlayClient {
         // Check block state allow spawning (excludes bedrock and barriers automatically)
         if (!blockBelowState.canEntitySpawn(world, pos.down(), testingEntityType))
             return CrossType.NONE;
-        if (world.getLightFor(LightType.BLOCK, pos) >= 8)
+        if (world.func_226658_a_(LightType.BLOCK, pos) >= 8)
             return CrossType.NONE;
-        if (world.getLightFor(LightType.SKY, pos) >= 8)
+        if (world.func_226658_a_(LightType.SKY, pos) >= 8)
             return CrossType.YELLOW;
         return CrossType.RED;
     }
     
     public static void renderCross(World world, BlockPos pos, int color, PlayerEntity entity) {
         ActiveRenderInfo info = Minecraft.getInstance().gameRenderer.getActiveRenderInfo();
-        GlStateManager.lineWidth(lineWidth);
-        GlStateManager.depthMask(false);
-        GlStateManager.disableTexture();
+        RenderSystem.lineWidth(lineWidth);
+        RenderSystem.depthMask(false);
         Tessellator tessellator = Tessellator.getInstance();
         BufferBuilder buffer = tessellator.getBuffer();
         double d0 = info.getProjectedView().x;
@@ -120,18 +119,16 @@ public class LightOverlayClient {
         if (!upperOutlineShape.isEmpty())
             d1 -= upperOutlineShape.getEnd(Direction.Axis.Y);
         double d2 = info.getProjectedView().z;
-        
         buffer.begin(1, DefaultVertexFormats.POSITION_COLOR);
         int red = (color >> 16) & 255;
         int green = (color >> 8) & 255;
         int blue = color & 255;
-        buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).endVertex();
-        buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).endVertex();
-        buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).endVertex();
-        buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).endVertex();
+        buffer.func_225582_a_(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).func_225586_a_(red, green, blue, 255).endVertex();
+        buffer.func_225582_a_(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).func_225586_a_(red, green, blue, 255).endVertex();
+        buffer.func_225582_a_(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).func_225586_a_(red, green, blue, 255).endVertex();
+        buffer.func_225582_a_(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).func_225586_a_(red, green, blue, 255).endVertex();
         tessellator.draw();
-        GlStateManager.depthMask(true);
-        GlStateManager.enableTexture();
+        RenderSystem.depthMask(true);
     }
     
     @SubscribeEvent(receiveCanceled = true)
@@ -183,14 +180,17 @@ public class LightOverlayClient {
     @SubscribeEvent
     public static void renderWorldLast(RenderWorldLastEvent event) {
         if (LightOverlayClient.enabled) {
+            RenderSystem.pushMatrix();
+            RenderSystem.loadIdentity();
+            RenderSystem.multMatrix(event.getMatrixStack().func_227866_c_().func_227870_a_());
             Minecraft client = Minecraft.getInstance();
             ClientPlayerEntity playerEntity = client.player;
             World world = client.world;
-            GlStateManager.disableTexture();
-            GlStateManager.disableBlend();
-            BlockPos playerPos = new BlockPos(playerEntity.posX, playerEntity.posY, playerEntity.posZ);
+            RenderSystem.disableTexture();
+            RenderSystem.disableBlend();
+            BlockPos playerPos = playerEntity.getPosition();
             BlockPos.getAllInBox(playerPos.add(-reach, -reach, -reach), playerPos.add(reach, reach, reach)).forEach(pos -> {
-                Biome biome = world.getBiome(pos);
+                Biome biome = world.func_226691_t_(pos);
                 if (biome.getSpawningChance() > 0 && !biome.getSpawns(EntityClassification.MONSTER).isEmpty()) {
                     CrossType type = LightOverlayClient.getCrossType(pos, world, playerEntity);
                     if (type != CrossType.NONE) {
@@ -200,8 +200,7 @@ public class LightOverlayClient {
                     }
                 }
             });
-            GlStateManager.enableBlend();
-            GlStateManager.enableTexture();
+            RenderSystem.popMatrix();
         }
     }
     
index 95e23a9905278c9f11b3d9be3f54b0a1ca515a56..c774d1de451030feefe46242d8203e62f0232f6b 100644 (file)
@@ -2,7 +2,7 @@ package me.shedaniel.lightoverlay;
 
 import me.shedaniel.forge.clothconfig2.api.ConfigBuilder;
 import me.shedaniel.forge.clothconfig2.api.ConfigCategory;
-import me.shedaniel.forge.clothconfig2.impl.ConfigEntryBuilderImpl;
+import me.shedaniel.forge.clothconfig2.api.ConfigEntryBuilder;
 import net.minecraft.client.Minecraft;
 import net.minecraft.client.gui.screen.Screen;
 import net.minecraft.client.resources.I18n;
@@ -19,7 +19,7 @@ public class LightOverlayCloth {
         ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY, () -> (BiFunction<Minecraft, Screen, Screen>) (client, parent) -> {
             ConfigBuilder builder = ConfigBuilder.create().setParentScreen(parent).setTitle("key.lightoverlay.category");
             
-            ConfigEntryBuilderImpl eb = builder.getEntryBuilder();
+            ConfigEntryBuilder eb = builder.getEntryBuilder();
             ConfigCategory general = builder.getOrCreateCategory("config.lightoverlay-forge.general");
             general.addEntry(eb.startIntSlider("config.lightoverlay-forge.reach", LightOverlayClient.reach, 1, 50).setDefaultValue(7).setTextGetter(integer -> "Reach: " + integer + " Blocks").setSaveConsumer(integer -> LightOverlayClient.reach = integer).build());
             general.addEntry(eb.startIntSlider("config.lightoverlay-forge.lineWidth", MathHelper.floor(LightOverlayClient.lineWidth * 100), 100, 700).setDefaultValue(100).setTextGetter(integer -> "Light Width: " + LightOverlayClient.FORMAT.format(integer / 100d)).setSaveConsumer(integer -> LightOverlayClient.lineWidth = integer / 100f).build());
index f00b9b3c2ee43ea759c701eb8e299c1f629cf17c..a6785fd265bd57cf8b3551f776b18f62fdb7ff4a 100755 (executable)
@@ -6,7 +6,7 @@
 # The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
 modLoader="javafml" #mandatory
 # A version range to match for said mod loader - for regular FML @Mod it will be the forge version
-loaderVersion="[26,)" #mandatory (24 is current forge version)
+loaderVersion="[29,)" #mandatory (24 is current forge version)
 # A URL to refer people to when problems occur with this mod
 issueTrackerURL="https://github.com/shedaniel/LightOverlay-Forge/issues/" #optional
 # A URL for the "homepage" for this mod, displayed in the mod UI
@@ -38,7 +38,7 @@ To provide users with NEI-like light overlay.
     # Does this dependency have to exist - if not, ordering below must be specified
     mandatory=true #mandatory
     # The version range of the dependency
-    versionRange="[1.4.1,)" #mandatory
+    versionRange="[2.0,)" #mandatory
     ordering="NONE"
     # Side this dependency is applied on - BOTH, CLIENT or SERVER
-    side="CLIENT"
\ No newline at end of file
+    side="CLIENT"