]> git.lizzy.rs Git - minetest.git/tree - client/shaders/water_surface_shader/
Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders.
[minetest.git] / client / shaders / water_surface_shader /
drwxr-xr-x   ..
-rw-r--r-- 3162 opengl_fragment.glsl
-rw-r--r-- 3863 opengl_vertex.glsl